Miner killers problem

There you go. :sweat_smile:

:face_with_hand_over_mouth:

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So brave now when Bounty system is offline, and kill rights work at 10%?

So brave to hide in High Sec in a worthless ships?

So brave to have no implants installed?

So brave not to do any research?

So brave…

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Yes I ask CCP to make some PVE rules in High Sec.

You all brave Captains can have enough Null Sec to preform all the brave things you do…

Or CCP can make us Mining barges WITH BIG GUNS so we can kill brave Captains.

Like I said earlier, bunch of brave people killing unarmed people… Terrorists…
With no honor, no glory, no code, no law, no right, no nothing.

Just plain nothing. Vacuum of space.

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Have you considered bringing a battleship with big guns to your mining fleet for that purpose?

If you read from start you can see that here is point in one miner and not whole fleet.

I guess you miss the point here.

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Well I think that is part of your issue. EVE is not a solo game and there is no ship that can do it all.

If you want guns and defences as a miner, fleet up with others. A fleet of Procurers with drones and Porpoises or Orcas is a dangerous foe for any agressor.

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Exactly. I say that all that time.

Next step you need to learn about disproportionate use of force. This is because most miners are armed with drones, but of course the two drones in a venture cannot stop even one pc ganker.

I am sorry you had to experience that horror. You know well what scum is and what scum can do now. All those who disbelieve me when I say that one of the significant type of person that becomes a ganker is that sort of scum, they may one day learn when they too experience the horror of war as you have. Then, when learning who is dangerous, honorless, untrustable, sociopathic scum becomes a matter close to home, with the safety of their families at risk, they will start to see it too.

I am just glad I only face these people in an imaginary online world. Here in Japan, those types are generally not tolerated. In my country, they are VENERATED and given uniforms and medals. Its a big reason I cannot live there anymore. I cannot live among bullying scum.

I am almost sorry to hear that. Until those types are eliminated from the gene pool, we have to learn how to deal with them in real life and even in video games.

Seriously ask yourself why could not the Serbs, Bosnians and Croatians just go their separate ways and live in peace? Because trolls and bullies exist is why. They want to steal what you have. They want to enjoy your pain. Those people must be recognized, weeded out and kept from any and all power. We can never have true peace in this world until that happens.

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EVE is a lot like life. You CAN go it alone, but its going to be difficult and you better be up to speed and ready to cover your own ass.

So far I keep seeing posts that say “eve must be played this way” or “eve is a pvp game” or “eve must be played in groups” and if you disagree then “eve must not be the game for you”.
I do see bullying going on.
I see a game where even the canned scenarios are setup to reward only the evil or cowardly action.
I see a bunch of people that want to harm others just to get their jollies.
Eve has attracted that type of player to the point that there is an overabundance of them within one ecosystem.
There aren’t enough easy targets in lowsec, so they scream and holler that hisec must be opened for easier pvp. Those players must be required to play eve THEIR way.
That’s just it. Not everyone wants to play that way. That is one if the attractants about eve.
What’s the reward when someone blows up a venture or some other unarmed ship? Protection of resources? Some massive loot drop? Or just getting to be an in game bully and suffer no consequences for doing so…
Pvp players don’t seem to get that eve isn’t JUST a pvp game. It has pvp in it, but not everyone that plays eve wants to play eve in that fashion. That’s a big attractant about eve. It does not dictate how you have to play. THAT is the real underlying motivation of eve…
Folks talk about risk vs reward… then in almost the same breath they say move to lowsec where you can camp pve at 40-50 mil isk/hr. Stop mining. Stop doing industry. Our way is easier. Lower risk for more isk per hour. Then they get upset when you don’t and decide “eve must not be the game for you”. Maybe there are people that don’t want to play that aspect of eve?
Join a big group. You’ll have more fun. If you don’t, then “eve must not be the game for you”.
Say something that any of these groups do not want to hear and then they will either say “I stopped listening at” or “eve must not be the game for you”. It must be played this way or “eve is not the game for you”.
I have seen games that implemented systems that essentially turned off pvp between characters within half of their ecosystems. Eventually nobody went to those pvp areas. The games lost a little. The developers got into a cycle of adding new content to attract new players, but the results of that were to invariably destroy what was fun about the previous releases.
It is also easy to forget that as a skills based game, those newbro that you are hunting really don’t have the skills, resources, or knowledge yet to play in the style that you seem to feel they must play in. The evolution of a player goes through stages… folks that have played 10 years don’t remember them. It’s like having a professor not being able to recall how difficult some material is to grasp when first presented with it… yet to them after dealing with it for a good chunk of their lives it’s trivial.
My opinion (yes stop reading here those who are in denial) is that there is not sufficient penalty for being those bullies that use roleplay to justify their actions. Or that hide behind a gaming system that allows it, else “eve must not be the game for you”. In a society, there must be a rule of law for it to thrive. Society does not have to be imposed everywhere especially considering space is a big place, but where it is, it should provide real enforceable penalties for breaking the laws of that localized society. Just getting “bad standing” or even having a gankers ship blown up really is no penalty. A gankers ship might get concorded once… then his buddies take the loot without consequences. Or the baby dalmer just gets to have his daily fix of hurting someone else for no reason… All without penalty.
A pvp gradient is preferred… an ecosystem without pvp at all isn’t realistic or desirable… but some real penalties need to be imposed on those dalmers. In our society it’s generally either imprisonment, or treatment of some sort, or a shunning by society, or at worst a permanent death… in eve maybe imprisonment… Or simple skill loss? Make the consequences of that bad behavior in those areas where game society exist real.
But then, “eve might not be the game for me” as it apparently cannot be allowed to fit a playstyle other than just yours. It may be I am not just up to that point yet within the game. Let us mine, let us do industry, when we are ready we will go do combat or data sites… let us enjoy that older lesser content like you once did. We may migrate, we may evolve… we might not. But YOU aren’t the one that gets to decide who eve is a game for and who isn’t…

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So, you just rambled on for a bunch of sentences with no real point. The only thing I could actually pull out was this part. So let’s talk about it.

Stop mining. Stop doing industry. Our way is easier.

The reason why people say this is because EVE Online is a 16+ year old video game. People have pretty much figured out what does and does not work.

People say things like this, because a LOT of new players come into the game thinking that they can make good money by just mining in highsec (for whatever reason, it’s often cowardice). But other players have already run the numbers and know what kind of grind it is trying to mine in highsec. They have the experience to know that it’s not profitable and doesn’t even PLEX your account monthly without making it a horrifically terrible chore. Same thing with Industry (because you’re competing with forces beyond what you know).

That’s why people tell new players NOT to do that, because it’s a very common pitfall trap that causes players to develop a terrible mindset and attitude towards EVE. It makes newbros turn very rapidly into carebears where they get mad about losing a ■■■■, where they feel entitled to safe mining, etc. At best, it leads to burn out and you waste hours of your life doing something boring. At worst, it turns you into a toxic carebear who dedicates his life to hating the game he plays, come onto the forums and try to start crusade about how there shouldn’t be PvP in highsec and how CODE. needs to be banned for griefing, etc. etc. etc.

You can, but we’re telling you how to do it safely. You actively refuse to listen to the advice we give.

This is THE BIGGEST LIE that carebears like you tell yourselves. You will NEVER feel “ready” enough to “do combat” (it’s absolutely hilarious that you think you need to be be “ready” to do data sites). Nothing in life, nothing in the game, nothing, not even a team of pilots who escort you out there, will make you feel “ready” enough to engage in PvP.

Don’t lie to yourself. Take it from the people who’ve been playing this game for YEARS, PvP is and always will be part of EVE. Get your toes wet in it early and get used to the idea. The rest of the playerbase won’t wait until you feel “ready.”

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could you actually edit your post to make it readable…some of us old guys can’t see a wall of white text on a dark grey background.

Sorry for the edits. Cell phones can be fun to type on at times. Unless that was intended as sarcasm… then thanks

You can play Eve any way you want.

Excuse me for doing the same. I don’t kill / pod in hisec, but should I ever feel like it I’ll remember that ultimately, I am pressing the buttons and you can’t stop me from playing how I want. I regard it my sacred duty to demonstrate Venture pilots in lowsec how mining AFK eats into your profits. Anyone is free to dismiss their advice in turn.

And me, in turn, cannot prevent people from mining AFK in lowsec. It still happens, and as such I still have soft targets. So the more people unwilling to listen to general consensus and accepted meta, the better it must be for my killboard. The people telling you how to play are generally trying to help you.

They probably lost a whole slew of ships themselves over the years, or casually pop Ventures themselves regularly… whatever experience they might have that compels them to share what they know. Do not mistake their weariness for arrogance when they tell you how to play. I’m guilty of this too but it’s intended to make you live longer and prevent a few sour losses. Nothing more.

You really do look at the game from a strange place.

I just see a bunch of humans playing a game with imaginary spaceships. They fly them around, build them and shoot each others in a complex virtual world.

It’s not much different than any other competitive game where players seek to “win” by outplaying their opponents. No one accuses players of getting “their jollies” from harming the other players when they play Settlers of Catan, Monopoly, Football, Call of Duty or Chess. They are just playing the game as it is designed and trying to beat the other player is the whole point.

Eve is a competitive, resources-based strategic game set in a persistent universe. There is tons of freedom to play how you choose, but it isn’t some exercise in drama where we all make up our own stores in a shared universe (that is the Fiction Portal). Eve is actually a competitive game where we are all put at risk to each other and let loose in a shared virtual world to compete for resources and power.

There are no doubt some issues with balance and the onboarding of new players, and there always will be given the type of game this is, but that core idea won’t change. That includes that when you are collecting resources, you are vulnerable to the other players, always. And those other players can choose to gain their resources from the other players through space violence.

I think if you step back, look at all this and internalize that this is the game you are playing, you will having a much healthier attitude towards your fellow players, and gain some perspective about how silly some of your ideas are. Imprisoning a someone for playing the game as intended? I mean, how would they play the game then if their character was in a virtual jail? Wouldn’t they just logout?

There are already tons of consequences for criminal actions in highsec. The reason you can’t really come up with another viable one in your post is that they have already all been applied to criminals, at least the ones that would still allow interaction between criminals, their victims, and the vigilantes who shoot the criminals. I won’t list them all again, but a -10 outlaw can’t do anything in highsec, aside move around in a small ship and occasionally shoot another player for a few seconds every 15 minutes.

PvP and the possibility of PvP is everywhere in Eve. It’s by far not all you can do, but it is a core tenet and the backdrop of the game. People suggesting that Eve might not be the game for you because you can’t accept that truth or protest that this isn’t the reality aren’t trying to tell you what to do - they are trying to help you understand why you are unhappy. It’s perfectly fine to not like something and perfectly fine to not want to play a game that doesn’t match your expectations or wants. It’s a little less fine to make a fuss and agitate for fundamental changes to a game many others like the way it is just because of your personal preferences.

In fact, that’s hubris and self-centeredness. If you don’t like a game, performance, or book you stop engaging with it. Maybe you post a bad review and then go do something else. You don’t normally tell the creator they should change the work to suit what you like or start accusing other people who enjoy that work of having psychological problems.

That is bad behaviour here, both in your post and in the OP (well, he is probably just trolling which is another type of bad behaviour). I mean really, what is more likely, Eve is an unredeemable game full of escaped mental patients that is impossible to play but has lasted 17 years, or that your expectations and understanding of what the game is is misaligned with what CCP is going for, leading you to some of the strange conclusions you are loudly proclaiming?

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Only on behalf of Bob.

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I object strongly to that implication, we’re not all mid-europeans…

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I am sorry to hear that. Bullying scum is a cancer to society. They destroy RL and almost every MMO that is out there.

Since WoW installed PVE and PVP badges, I soloed it with great joy, played 3 months to get max lvl and did every single quest my way. Few years ago, I was just ganked over and over, by cloaked rogues with backstabbing set to max.

The ‘‘EVE Partner’’ ‘‘zkillboard’’ is a testament to that.

You can see one Orca on one side and fleet of Tactical Battlecruisers on other.
10 to 1 ratio.

And some people cheer ‘‘good kill’’!
What kill?

You are right, low sec and null sec are just scary for these brave hunters as there is rats in battlecruisers also,

In WoW, when cloaked rogue backstab you, it cannot take your stuff, and you go back and take what is yours.

Here, someone kills you and takes all your stuff that you have to mine for days to collect.

You know how many days you have to mine for one Hulk or Mackinaw?
And mine and sell and buy books and learn, so you need months of mining and learning to drive Orca.

That is why we need PVE badges, sectors, regions, and option to have our stuff back.

We need CCP to change EVE, that is now plagued with cancer, and make it a better place for all.
We need more building and development options and not even more guns.
There is always Call of Duty, Counter Strike, and such for our brave gankers.

You forgot to add EVE on that list. EVE is another competitive PvP game that I wouldn’t recommend to people who don’t enjoy PvP.

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I heard EVE Echoes has PvP disallowed in hisec maybe OP should try that instead of EVE Online.

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More days than it takes to get a Covetor or Retriever.

If it bothers you to lose a lot of work when someone kills your Hulk regularly, you could consider using a Covetor instead. The yield may be lower, but it would be more profitable when you take losses into account.

Or, you can continue not taking losses into your calculations and continue complaining about PvP until the losses disappear.

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