absolutely, some people simply don’t want to give up their mass-account advantage over others. And EVE has suffered greatly in attractiveness because of it. And the more blatantly obvious massmultibox fleets are visible in space on every occasion, the worse that gets.
Every single game mechanic should be designed in a way that with low-attention multiboxing only mediocre results can be achieved, while high-attention-high-APM-high-Skill options are available to greatly outperform semi-afk by using a single account. Simple as that.
Then you already were a tryhard nerd back then with a way above average PC, but luckily for everyone else you were the rare occasion that wasn’t so visible every day that it would disgust other players.
Today the massmultiboxing has simply gone out of proportion and is visible at every corner of EVE. Bad for the game and CCP should take serious measures to allow non-multiboxers to compete again if they are good at the game - even on one account. Drone Assist nerf, Sentry Nerf, Anti-Drone spawns in PvE and Wormhole Drifters eating Drones like snacks … seems like they understood that the game mechanics originally weren’t designed for single players using a great number of accounts. Now they only need to come to the right conlcusion: Allow both ways and allow both ways of playing to excel. The massmultiboxing via paying plex for scaling low-attention activtities, the single player via becoming excellent in high-attention high-speed environments.
And then as i have written above, the new experience after that implementation will be that it is not worth doing it, because some rich people and sheiks and princes have their staff play the game and now get even more spacerich, because that staff is now getting more yield due to the new mechanics. More yield in total than any solo player or multiboxer can ever dream of.
Funny, because I thought the suggestion was to add a minigame to reward the attentive players, not the ones that are AFK.
Do you want me to do the math?
A multiboxer with 10 hulks mining one hour spends 10 times as much money and one hour as much time as a single player who spends 1 time money for a hulk and the same amount of one hour.
If the multiboxer would indeed spend 10 times as much time and money they would spend 10 hours.
In other words, the multiboxer does not spend 10 times more time and money than a single account player, they spend significantly less time.
If EVE would have been hard, you couldn’t do what you claim to have done on a dozen accounts at the same time. Seems we agree that EVE should get a lot harder again. So hard, that everyone would seriously struggle to reach a high performance on more than one, maybe two accounts. Thanks for the good point!
Not to mention that a new solo miner still won’t even come remotely close to someone who is multiboxing, even with the mini-game. Because those who are multiboxing, like me, have been playing for 20+ years, have all mining skills and equipment maxed, and 20 billion ISK of implants. Which new miners do not have. Long story short, they will never be able to catch up, no matter how much you try to entice or coddle them….
Having a dozen accounts semi-afk mining roids isn’t really “doing better”. It’s one of the most stupid grind mechanics in any game available on the market. Basically anyone doing it is the definition of having “failed at EVE”, because all the things that make EVE great are absent in his gameplay
Been there, done that. After 15 years in the game I find it more relaxing to just do stuff on my terms than to be called to arms all day and night, have to defend your space all the time and have your station with all your invested time and isk blewn up, just because.
In highsec i am my own boss and can play and stop to play at any moment. Life is constantly changing. Most people will not stay teenagers or students forever with all the needed time investment possible. At one point you might have a family or a demanding job.
Then again with age comes money and you can maybe fund your own nice fleet and just game away and find some fun with that. So you clearly need to broaden your viewpoints.
Sorry, your only intention is to keep your absolutely lazy-low-effort-low-risk gameplay superior to others who would really be willing to try and go on a crusade for highest mining efficiency by pure skill if the game would just allow that.
I see no reason to come to any kind of agreement to you, so i’ll leave it at a “have a nice day!” and save myself further interaction. I don’t want to EVE become more and more of the gamplay you just described, I want it to be hot, challenging, with an extremely high skill ceiling that allows to outplay and overcome anyone else in the same profession. And just “paying money” should not achieve that. End of message.
So, well, then for you: It is okay for me if you chose that kind of gameplay. I don’t think that is the way where EVE shines. It shouldn’t easily outperform others by just mass-scaling non-challenging, low-effort, low-skill (not ingame, but personal) gameplay on a dozen accounts. And sorry, massmultibox mining is exactly that.
Sry, that isn’t how good game design works. Multiboxing a few alts for convenience is okay, but the best and highest paying content should always be reserved to high-skill or at least high-effort activities that require the will to learn things, pay high attention, make quick decisions and take some risks.
If a game allows for both ways, fine. Currently for mining, such an option doesn’t exist. And that should be changed, thats all.