Mobile Observatories – Live on Singularity

Active player. ■■■■ I have just been pingged.
Auro: I suggest you make “crazy ivans” to avoid being unlcoaked.
Auro: congratulations. you have been rewarded for active play, cloak buffed. signature reduced until next cloak.


ghost player: ZZZ.
Auro: I suggest you make “crazy ivans” to avoid being uncloaked.
Auro: No response detected. Ship uncloaking.
ship signature increased

I mean this logic keeps being suggested it’s just wrong.

A lot of covert ops use is about making people believe you might not be active. If you have to prove that you’re active to remain cloaked, it defeats the purpose of using it in the first place.

While local tells other people you’re in the system a cloak that is dependent on proving you’re active has negligible value for covert use. You might as well just grab another ship that’s better at pvp.

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I look forward to finding out just how many afk cloakers are (were) in the game. The login numbers after this patch should show something.

Fuel is more extreme by far.

The deployable only affects the one system it is dropped in, and is limited in where it can work (no wormholes etc).

While it has a side effect of affecting non-afk cloakers by decloaking everyone, again it is limited to only the system it is in.

The deployable does not negatively impact cloakers anywhere that it isn’t deployed.

Cloaking fuel affects every player who uses a cloak for a wide variety of reasons, in all applications, in all areas of space. That alone makes it the more extreme choice.

Yes I did say that it would have more impact and be more effective.

Something I never see mentioned is that lots of AFK cloakers are just botting scouts which report on inbound players they see. That’s why i report them when I recognise them. You can’t have perfect intel systems with bots that are docking before you even load from the gate jump and expect me to believe there isn’t some kind of AWACS style system controlling them all. The game is nearly 20 years old, everything has been automated by the people with the skills to write the scripts.

It would adversely affect/punish regular players who use cloaks for legitimate gameplay.

And I don’t agree it would necessarily be more effective. Anyone dedicated enough can just put some giant secure containers in system with extra “cloak fuel” and top it off.

Those should be scannable, infact, let’s go 3 steps further and say that dropping the deployable observatory should enable combat probes to lock on to things they could not before. IT could also be used to boost the scanning strength of anyones combat probes as long as they belong to the alliance that dropped it.

ROFLMAO, that would totally change it from an “anti cloaker” defensive item to a straight up aggression module. Krabs would sure love it when attackers bring your idea in to shut down their system. :stuck_out_tongue:

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Yea by all means let’s completely jack up entire systems and playstyles just so you null players can weed out the scary afk cloakers. There’s more to EVE than null. None of the other areas have a problem with how cloaking works.

Surely you jest, I was/am an NPC nullsec pirate. get off the high horse

What you are is irrelevant. I don’t really care.

All that is relevant is that this mobile observatory is being added to counter players who cloak up in system and go afk for extended periods of time. That is a purely nullsec problem. And even then I would say it’s a SOV nullsec problem, as everywhere else people don’t have any illusions that they can “own” the system.

I have followed the AFK cloaking thread for years. Wormholers have never posted in there complaining about AFK cloaky campers. I’ve never seen lowsec players complaining either.

With all of that, I simply prefer to see any “fix” to this limit it’s negative effects to the other areas of EVE that are not having a problem with how cloaking works. Which your half baked Cloaky fuel solution does.

I was being facetious.

I was being facetious. W e will call it cloaking ammo instead, just like every other item in the game that uses a resource to activate. Neuts suck your cap, guns shoot ammo, boosts use charges. This interesting thing about cloaking not using a fuel/resource is something I am surprised they never did back when it was made.

It reminds me of a discussion from years ago about jump drives and why they’re really really stupid and that JF have hurt the game immeasurably. If you break down what the jump drive does it is pure poison.

And yet yes, who says you can’t use it? Who defines from when someone is AFK?

It doesn’t matter what you want to call it. It is the same bad, half thought out idea.

Well I thought the same thing the first time I cloaked and was still showing up in local saying “how is this covert?”

However here we are with an established mechanic that NOBODY has any issue with anywhere except nullsec with afk cloakers.

Ok I’m sorry, I read this like 3 times and it still doesn’t make sense as a rebuttal to anything I said.

+1 could not have said it better.

yeah, I just scrolled past your entire post… to much to read.
so to alot of people (me included), you really didn’t say anything at all.

Please don’t push to make garbage items even more garbage.
For anyone “operating caps behind enemy lines” that cannot figure out how jump fatigue and timers work… die quietly or you know - just get 1 alt, or 1 friend to shoot the observatory down, as they die in seconds to a torp bomber

No, covert-ops are used in all systems, these observatories will not burn 24/7 in every system…
I even doubt they will burn 24/7 in any staging systems - unless there are known 24/7 cloaked ships there.

lol, we dont hafto understand pvp issues to do math and find out, in a 90min period, this observatory is gonna uncloak you for a total of 2min.
and if you think this observatory poses a real “PVP issue” that means you can’t

kill it, well… then we can all conclude the pvp issue is not with the observatory.

+1
everything ccp does nowadays is “insert isk sink here & paint it up as something the community asked for”

uhm. tbh… off topic, but CCP has already interupted the nullsec farming.
nopw ccp want the farmers to go on the road looking for riches… only to find themself faced against a pvp ship they cant even apply damage to.
To conclude: null farming is no more, game play is no more.
thanks ccp.

All this post proves is you don’t know anything about hunting with covert-ops

The time between cloaking and recloaking is largely irrelevant, the fact you are cloaked and in local informs those in system you’re active and a threat making it worthless for some of it’s previous uses.

They don’t need to be burning in every system or 24 hrs for my points to be valid. They’ll be deployed in places when and where people are cloaked and there’s people that want them removed. Being able to sit cloaked in an empty system or at 4am when everyone’s asleep isn’t a mitigating factor.

How is killing the structure in any way covert or of benefit to a hunter? Either you get baited out or you inform the residents you’re active and blow any chance of a proper kill. It’s lose lose. Having a Rapier/Cloaky Loki sitting off these structures will also likely become a common, no risk defence tactic.

I wish carebears would stop trying to lecture those of who know better how it’s not a big deal. I get you’re all happy about CCP making your world easier and safer but the people who know what they’re talking about are going to see right through your BS

I suggest you go out and do it. Learn a bit about doing it and then come back with a qualified opinion.

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If the only way you can get a kill, is to have people think you are not there. Then that is a YOU problem, not a game problem.

You do know the line “Adapt or Die”, sitting cloaked in a system in 100% safety should not be a thing.

You keep talking about a “no risk defence tactic”, but you are completely blind to the fact, that you are advocating a “no risk offensive tactic”. So either you are so scared to loose your Epen, that you are willing to make yourself look like a looser. Or you are so blind to the situation that you need glasses.

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I personally like how upset he was when he said that we would have cloaked counter cyno ships off the observatory. Like they been tellin us to counter drop for years, but the one time we might actually be sucessful at it they call foul.

The ONLY proper time your allowed to counter drop is when we cyno in on top of your 20k health PVE ship and kill it in 6 seconds and then starburst and cloak. If you can’t counter cyno in that time frame your a noob krab that can’t defend his space.