similar to the menu that gets offered to play emergency sounds if a capacitor drops to a value set by the player i would like to have a similar option that shuts down modules in overheat status while they passing a defined therm of damage.
so for example there is the setting from 0-100% damage and when i set it to 50% all modules that pass trough 50% damage get automaticaly shut down.
Thjere could be a seccondary option if the module just should stop overheating or if it should be turned off…
I will preface this by saying I never did do much PvP, however, would this not frequently be a liability in actual combat? It just seems to me that I would not be happy to have my modules shut themselves off in the middle of combat to save themselves if my ship were on the line.
I admit, I am incompetent and I would be burning out modules by accident, but I don’t see how this option would help me be a better pilot. Under what circumstances would automating heat be an advantage more than it would be a crutch?