Our corp has been enjoying the ferocious grind of the new moon system. Months wasted skilling up, billions invested in refineries, 10’s of billions in rigs.
It is a lot of work, no doubt about it.
Nevertheless, I’m here to report that we are optimistic about the changes. Give it time, this change could be absolutely brilliant for the game. Here is why we are optimistic:
The grind, the fuel costs and the evaporating rocks mean you simply have to be organized and work with folks you would normally ignore or fight. Nulsec is therefore changing. The smaller tribes are negotiating, they are being forced by economic and practical needs to work together. Alliances will shift as a consequence.
The changes to jump freighters mean regional market hubs in nulsec are not just viable, they are mandatory. Again, this is changing the landscape, encouraging new local alliances to form, and creating real incentives for alliances to shift and change around local regions and constellations.
The price of T2 is going to skyrocket. That is simply a fact of life because moon goo mining is now a grind from hell. A complex, expensive grind from hell. If you want t2 stuff, you are going to have to pay for it. We’ve already seen marauders jump 60% in value. It’s going to go up more. But this isn’t bad, per se. It will mean that t2 ships will be a significant step up, forcing folks to wonder about the cost of using t2 fleets (and even modules). And, of course, the relative advantage of fielding effective t1 fleets.
These three factors might… might… be a really wonderful bit of development. Folks have been bitching about the tedium of nulsec for a long time. It’s empty, folks don’t talk, they don’t undock except to roam in large hunting fleets. Well, all that is very likely to change. and we have been demanding it for a long time.
So we are optimistic, and suggest everyone give these new changes time to pan out, and see what happens. It could be the best thing to happen in new eden since forever.
In any case, even if it all falls down because it turns out folks don’t want to pay subscription to run a mining simulator (well possible), at least the devs gave it a proper good shot. These changes do appear to have been well reasoned. We are seeing the emergence of good things, complex things that could not have been easily foreseen. So well done the devs. Even if it doesn’t work, at least you tried, and you gave it some deep thought.