Even though EVE is pretty massive it does at times feel pretty empty and stagnate, especially when traveling system to system.
I think it would be a good idea to add more content around gates. Content could include, asteroid clusters (like ore anoms), roaming pirate gangs (like a combat site), and relic/data/salvage. All of this would be around 150KM from the gate. Close enough to see, but you would need to fly a bit or warp to get there.
The reason I feel this would be a good addition is because it gets more players to be seen by other players while traveling through systems. This is good for general player interaction and is more interesting to view than an empty gate with maybe one or two ships trying to align.
This would be good for both PVE and PVP and possibly help meld the two more.
PVE wise I’d like it to have some more reward over regular combat sites and asteroid belts. Higher bounties than what is typically available and ore that is either rare or the 15% variants. Data/Relic sites don’t need to be scanned down. They can be let’s say up to five of these sites per a gate, and they can be multiple of the same type (all asteroid or half data half pirates).
The benefits for PVP are pretty obvious. Most fights happen around gates. It would be a good way to bring out more people for fights. They could also be in close range of there PVE friends if they are at the same gate and could immediately respond if needed.
Also would be a good way to meet new players, find recruits, and once they add advertisement structures in the game, this would be a good place to put them. It would be a hub of sort for all player types.
If anything at least seeing these in space would create visual variety.
My vision is when warping through space I might see mining operation taking place, or some players engaging an NPC fleet twice there size, or an exploration pilot trying his luck with hacking a data site.
What do you guys think? Tell me the good, the bad, and the ugly.
- This would be good
- Don’t care much either way
- This wouldn’t be good