Quite a good game, lots of potential!
A couple things I noticed:
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Some environmental fog effects are still quite strong at low settings. Can be dialed back even more to increase performance on mid-tier and low-tier rigs. Texturing in general should be dialed back so computers back to around a 1050TI and equivalent can play (like apex, halo, etc).
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Missions system is interesting but overly difficult in knowing what to do. For example, the one mission that requires you to collect 30 data items and put them into something I gathered enough items 2 times in the same round (died once and cloned) and couldn’t find where to put the electronic parts in and I walked around the map for a solid 20 minutes ready to cash in.
This can be rectified with better map / mission support/integration. -
Speaking of the map, opening it while running makes the map shoot forward because it’s also taking input from the movement keys. Make map mouse only to correct.
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Some keybinds would not stick after exiting the game and coming back in.
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I won’t get into que modes at the moment given everything is still super beta, but hopefully there will be a few different que options soon with a fully supported solo que with multiple play modes.
6.Console support? This needs to be on XBOX X and PS5, hands down.