the current 25% resistance debuff is just not enough for mid to high tier fits to break - even a cheap layout fit for maximum tank can force a stalemate currently. The 25% have drastically decreased the number of stalemates, but they are still very common. You just don’t see most of them on the killboards, as the vast majority of them (from my experience and that of many others with whom I have talked about this) end with one of the parties ejecting for a negotiated compensation.
Properly tanked fits, especially those with deadspace X-Large Shield Boosters simply can not be broken without multiple wrecking shots in a row - even after the debuff - with a ship that has enough tank to hold until the debuff (this discounts the 1400dps buffer Vedmak that could barely break a properly tanked ship after the debuff, but never survive for more than a few minutes). With the ongoing tank arms race this makes abyssal PVP a game of chance currently and leads to a lot of frustration, especially when people refuse to negotiate.
My suggestion (not really my suggestion, but the outspoken consensus among the people I’ve came across in abyssal and talked with afterwards) is to introduce another layer, or even multiple layers, of resistance debuffs or increasing the current debuff. The possibilities I see here are:
- Adding another resistance penalty after another 8 minutes
- Adding several 10% steps or completely replacing the current 25% with 10% steps up to a certain level (probably the best choice, as the current 25% lead to a very rough change of pace for people who do not use a stopwatch)
- Increasing the current resistance penalty after the first 8 minutes (less favorable, see above)
- Having people take constant “unstable abyssal depths” damage within the boundary after X minutes (may severely hurt ships that rely on drones like the Curse, Ishtar and Gila, who are really popular. So this is probably a bad choice, but it has been brought up by someone)
Thank you for reading this. I am shocked noone has suggested this here yet.