The status of PVP and “lose all if you make a single mistake” is still valid…
So nothing beside minor changes had been done and this is FAR from beeing enough…
You cannot REALLY insist that those changes were “massive” and “extensivley”,they were just cosmetic…
F.e. why does PVP in high still exists?
To kill it(ganking,gate camps ect.) while keeping the high isk gain as it is and even install lvl5 missions in high would be a first minor step into the right direction…
So you’re asking for a 100% risk free hisec with increased earning potential?
Dream on. Never going to happen.
Actually in the scheme of things they’ve been pretty huge.
Ganking exists. All jokes aside it’s not really PvP in the sense that everyone generally thinks of, plus it’s easily avoidable so in truth it’s only an issue if you make it one. As for wars, don’t put a structure up unless you’re prepared to defend it?
I don’t believe it would. Sorry.
Having read some of your previous posts and identified you as an extremist, I don’t believe anyone could convince you otherwise. You clearly haven’t experienced EVE in multiple former incarnations and don’t appear to have any valid frame of reference outside of your own agenda.
I won’t be debating this further, with you at least. The idea of a 100% safe hisec is utterly ridiculous.
What you are calling for is what kills most mmo : inflation.
HS without a risk means that the value will just increase, because very few of the HS operation are actually risky, and most have very good return of investment.
You just don’t get it because you lack any experience.
You could ask for CCP to unplug the servers. That would have the same effect, just faster.
What is good in eve, is that different activities have different products, sometimes complex (ratting in anoms give isk+modules that can be reprocessed + rig materials, while blitzing in HS gives isk+LP that can be converted to modules, and exploring ded3/4 in HS gives very small isk but also specific items).
The more people do a specific activity, the more the specific products of that activity are worth, compared to others.
So making HS farming earn more isks will only devaluate all other activities that produce the same products : mainly all rating. What you are calling for, is a devaluation of all rating outside of HS because you are playing in HS and want it to be worth more than in other space.
That’s completely egoistic and the opposite of balance.
You’re just crying that “I WANT MORE ! I WANT MORE ! I WANT MORE !” like a little baby.
I did.
It’s not insults. It’s what is present in your post.
You are asking for egoistic request all the times.
People told you already why this won’t be done, why this must not be done, and you just ignore this and keep repeating the same nonsense.
You posts are as stupid as those from someone who claim “correlation DOES imply causation” while sourcing three articles that exactly state in them that this is wrong.
The point I was trying to make was the mission request was it was completely way off into left field. I had assumed said L3 courier missions were limited to a max number of jumps and while the occasional low sec system was a possibility, not that deep. And to have such a mission reappear so quickly it threw me for a loop.
Taking a cheap T1 freighter fit for speed with no cloaking device that deep into low sec is a bad idea and it is just not worth it for 315LP and ~125k in isk and a potential loss in faction standings. I may be new, but I am not stupid.
Anyways, after swapping agents for the same corp, no more problems.
I also thought that distribution L3 were in the same constellation, while distribution L4 were in the same/next, just as the security L3s (though many L4s are in the same constel).
Always worth mentioning that for everything below 1683ish m³ (1900ish m³ if you use t2 rigs) you can use a Magnate fitted with t2 cargo expanders and t1 cargo rigs. Used that one for lvl1 and lvl2 distri missions in lowsec to gain some standings.