Speak for yourself.
Those that can laugh at themselves are obviously clowns.
Only those that take themselves seriously can only be viewed by others as being serious.
Speak for yourself.
Those that can laugh at themselves are obviously clowns.
Only those that take themselves seriously can only be viewed by others as being serious.
I can’t help fools so your right.
Because it seems that everyone have you blocked already except your fans who eat everything you say without thinking about it (btw kudos to get one to show up, well if it isn’t your alt that is…). I will clarify the yesterday exchange as you still haven’t understood it apparently.
Read the above quotes again. I wrote that even if AGs kills our nado or thrasher, after 15 mnutes we will be sitting on same spot yet again.
Then you for some weird reason nitpicked my factually correct statement by saying that it is not 15 minutes if we are blown before we gank someone.
You probably didn’t do AG in ages because otherwise you would know that for AG to kill alpha strike ganker and prevent him to gank, he has to activate his killright. Which will make said ganker suspect. Suspect is, if you don’t know, a 15 minutes timer when it would be pointless to undock with gank ship as that ship is not capable of 1v1 against everyone on the grid as suspects are free for all.
The only way how we would be able to undock and go back to ganking sooner than after 15 minutes would be if our ship was suicide-ganked. Then you are right and we could simply undock right away and go back to ganking without any delay. Which is why I wrote this:
Well okay, if you gank our ganking thrasher or tornado then we don’t have to wait 15 minutes. But since when are you doing that?
There are people doing that, most notably Jita 4-4, they use kill rights and often post their kills in the AG chat channel.
Totally clueless. Drink a coffee or two to restart your brain. Seems you haven’t woke up yet this morning.
It might be possible that AGs hardened up and started suicide ganking gankers, but I haven’t seen it done yet. Again. If they activate killright they make us suspect and we won’t undock before 15 minutes timer passes.
Now lets go into argument about tethering. I wrote that tethering was also a buff to our victoms and thus nerf to our ability to gank them. Of course this also impacts wardeccers and other beast of highsec.
And you wrote this.
Are you telling me that you can put structures in Jita? You can’t, simple fact that you seem to be clueless on.
Jita 4-4 is the market hub, did you not know that?
Tethering has no impact on Jita 4-4 or Jita.
Since they remodelled Jita 4-4 it has got harder for the gankers on the station as there are multiple exits now, again you seem clueless on that too.
I never said anything about Jita, you clearly didn’t understand what I meant by that. Logic is not really your specialty is it?
So explanation for dull: There are tons of players docking on various citadels thorough the universe where they are completely safe (unless obscure case of public state changed), when before they would be docking to station. Any station. And we might be waiting for them at that station. This has nothing to do with Jita, nobody is forced to fly there and dock there. Just existence of the citadels significantly reduced the number of players docking into stations.
As for your claim about me being clueless of remoddeling Jita, I already wrote who is my main, if you cared to spec me you would see that I am ganking at Jita undock pretty much daily. But thank you to remind me, I almost didn’t notice . And yeah, it made ganking much much harder, but you know what? We adapted. I can no longer use some strategies that I used before like hunting ppls at their instaundocks (as it now requires combat probing thus alt or another player where previously when there was single undock and nearly everyone used it I only needed to write down distance and then prepare bookmarks every 20 km starting 150 and ending 3k to catch them) but unlike you I don’t whine on forum because my game was nerfed, I adapted and I try twice as much to get it done and I got the results anyway.
It is a mentality of declaring the maximum tank possible and then suggesting that is what they have to be able to gank. But if one looks at their kills you will see that the majority ganked are max yield fits.
I’m not going to go searching for what Aiko originally said, but I’m willing to bet that that’s the point she was trying to make. Miners aren’t getting ganked because ganking is OP and in need of a nerf. Miners are getting ganked because they’re inattentive, unknowledgeable, and greedy. The mechanics are already in their favor. And if they’re too stupid or greedy to take advantage of them, the solution is not to make it so that it’s easier to be stupid and greedy without getting punished for it.
Oh, and since I’m here, miners already had the ability to balance yield and tank, which they did through fitting choices and ship selection. So, the mining buff didn’t change anything in that regard. Instead, it just made it so that every barge/exhumer can fit a decent tank, making it much, much easier to get higher yields with stronger tanks. Moreover, fitting a large buffer tank is but one strat that was available to miners, and the low tank barges already had other strats available to them. So, this wasn’t a matter of making them viable, because they were already viable. Instead, it just expanded the strats available to them, which they didn’t actually need.
ead the above quotes again. I wrote that even if AGs kills our nado or thrasher, after 15 mnutes we will be sitting on same spot yet again.
Then you for some weird reason nitpicked my factually correct statement by saying that it is not 15 minutes if we are blown before we gank someone.
You probably didn’t do AG in ages because otherwise you would know that for AG to kill alpha strike ganker and prevent him to gank, he has to activate his killright. Which will make said ganker suspect. Suspect is, if you don’t know, a 15 minutes timer when it would be pointless to undock with gank ship as that ship is not capable of 1v1 against everyone on the grid as suspects are free for all.
The only way how we would be able to undock and go back to ganking sooner than after 15 minutes would be if our ship was suicide-ganked. Then you are right and we could simply undock right away and go back to ganking without any delay. Which is why I wrote this:
I stand corrected, I forgot about the suspect timer. My apologies.
It might be possible that AGs hardened up and started suicide ganking gankers, but I haven’t seen it done yet. Again. If they activate killright they make us suspect and we won’t undock before 15 minutes timer passes.
There are less people doing it now, because the various nerfs have destroyed AG as an active playstyle, but it was a thing.
I never said anything about Jita, you clearly didn’t understand what I meant by that. Logic is not really your specialty is it?
It is because it only matters if people are using structures to trade in, and after the tax changes that is not the case. So tell me again that being unable to gank people arriving and leaving trade structures is really a thing, because it is not. I detailed the simple fact that Jita is a bit harder due to more exits.
but unlike you I don’t whine on forum because my game was nerfed
But you have whined multiple times, you were complaining about the buff in mining barge and exhumer tank.
I’m not going to go searching for what Aiko originally said, but I’m willing to bet that that’s the point she was trying to make. Miners aren’t getting ganked because ganking is OP and in need of a nerf. Miners are getting ganked because they’re inattentive, unknowledgeable, and greedy. The mechanics are already in their favor. And if they’re too stupid or greedy to take advantage of them, the solution is not to make it so that it’s easier to be stupid and greedy without getting punished for it.
So the definition that Aiko(s) has for not being teh fault of the miner is to fit an exhumer with total tank and no yield, I expect that logic from Aiko(s), but not from you.
Oh, and since I’m here, miners already had the ability to balance yield and tank, which they did through fitting choices and ship selection. So, the mining buff didn’t change anything in that regard. Instead, it just made it so that every barge/exhumer can fit a decent tank, making it much, much easier to get higher yields with stronger tanks. Moreover, fitting a large buffer tank is but one strat that was available to miners, and the low tank barges already had other strats available to them. So, this wasn’t a matter of making them viable, because they were already viable. Instead, it just expanded the strats available to them, which they didn’t actually need.
Again you are wrong, the Hulk and Covertor were designed as fleet mining ships, the Retreiver and Mackinaw as solo mining ships and the Skiff and Procurer as tough ships for dangerous space, which was ruined with the changes made to them as they ailgn like a brick. Previously only the Skiff and Procurer had a tank to speak of.
Yeah blocked.
The thing is that the point Aiko(s) made of a tank of 100k EHP was stupid, if the tank had been detailed as 83k for the Mackinaw I would not have said anything and I would not include boosts on what is a solo mining ship. It is not difficult to understand and is definitely not trolling.
You make a point on balance on yield and tank but previously only the Skiff and Procurer had a useable tank, the buff enabled all to have an acceptable tank but there was a choice to be made with yield and tank and it is at the right place at this point. The point I am making is that the ship choices were off because the Hulk/Covertor and Retreiver/Mackinaw had insufficient base tanks so their role choice was ignored because of that, now it is not.
Previously I ignored the Hulk and Mackinaw because they were not viable in my opinion, now I am prepared to use them, I am basing my comments on my own perception of those ships based on the tank level for my view of never being an easy kill and let me be very clear the tank is for me only something I should use as a last resort, but it has to be at a level that it is worth something. Does this help.
If you want to think I am trolling for making that point what can I say. I am not trolling I am merely trying to educate you.
I should also point out that as you have created a Ganking Megathread and the ISD have recognised it as such, or at least have appeared to do so, then all comments and discussions on ganking and the play around it should take place in here. I am giving the point of view of an ex-AG player and one that has mined in hisec and has a very good understanding of the other side of the debate as compared to you being on the ganking side of things. I know that many of you will not like what I say, but that hardly is a good reason for me to stop trying to make you see what you seem to be missing.
The thing is that the point Aiko(s) made of a tank of 100k EHP was stupid
Sometimes who is right or wrong is less important than whether you can drop an issue, and you gain more respect for the latter. Remember that time Gix disputed what I said about the lady mining in a Catalyst ? I went on for weeks…and all it did was to add more fuel. And 6 months later nobody cares anyway.
I am quite prepared to let it go, I already admitted that I was wrong with a caveat of it being a sensible mining fit being what I was assessing the tank on. But they seem to want to flog it to death which is their normal mode of operation. They raise it, I put them right, the issue is that they play the game of wanting to make the people they disagree with look foolish but when they are foolish to start off with then you end up having a merry dance.
A Mackinaw is a solo mining ship, it is not normally boosted and people will fit at least one mining laser upgrade on it. As such that is the base assessment for actual tank, not some theory level that no one would ever use except if they were baiting for example…
Hopefully that would put this pile of stinking manure to bed, but somehow I doubt it, in my opinion every time they go off on that they look even more extreme…
I’d just like to know what I’m dealing with.
He very well may be on the high end spectrum of opposition defiance disorder, which I personally believe he is. And it looks like trolling. The difference is that he intentionally takes the opposing argument for the sake of being oppositional. A way to thumb his nose at authority. (In this case, anyone who posts here).
Edit: this also would explain why he cannot consistently take a hard stance and is constantly flip-flopping in his own position (because it changes based on the other persons)
He very well may be on the high end spectrum of opposition defiance disorder, which I personally believe he is.
What even is that?
The difference is that he intentionally takes the opposing argument for the sake of being oppositional. A way to thumb his nose at authority. (In this case, anyone who posts here).
Authority, ROFL, seriously? I have an opposing point of view, you don’t like it so you just throw stupid insults around like a semi mental illness one you did in your first sentence.
Edit: this also would explain why he cannot consistently take a hard stance and is constantly flip-flopping in his own position (because it changes based on the other persons)
It is your perception, I think that ganking and war decs are part of this game, I am very much interested in getting the balance right so it adds to the game and is not something that adversely affects the game, that is my position. I have never flip flopped on that.
My posts are based on an extended time playing this game, sitting around making snide mental illness posts like many of you do is sad and stupid, you really should not do it. How does this make these forums a welcoming place when if you have a different view you get accused of weird and wonderful mental illnesses by certain closed minded posters.
You are saying that I disagree with you, so I must be mentally ill, how trite and pathetic…
Shipwreck, as you can see, he was triggered when I put a label to. It triggered him because he has been diagnosed with it from a medical professional.
His inability to take a hard stance on anything is well documented in these threads. And the more one presses him on something the more he digs his heels in. Even when proven wrong, repeatedly. As in the “the mack can’t have an ehp > 100k” stance he took yesterday. When people were providing evidence that it can, his ODD was triggered and he started nit-picking the language, denying it and doubling down.
But I guarantee, 3 weeks from now, if someone puts up the argument that Mack are worthless ships, he’ll take the stance that it’s a great ship and show everyone that it can have an EHP greater than 100.
The issue is that these forums are so combative that it is hard not to come over as a troll. But discussions are in fact involving manipulation to get people to see things, often what they don’t want to see. I think you are a highly effective poster and I respect you, when I said I was not impressed with the memes you posted recently, it was because you seemed to be using them more and it was reducing your worth as a poster at least for me. I was not actually trying to be nasty.
Look this is trolling:
Shipwreck, as you can see, he was triggered when I put a label to. It triggered him because he has been diagnosed with it from a medical professional.
To say that is lacking any self-awareness of real medical analysis in terms of mental illness is an understatement (emphasis added.) I happen to know that you can only define someone’s mental state by having an actual session with someone face to face and it takes time too. No professional of any worth would define people based on forum posting and if they were a professional doing that they would be struck off for it.
I find them doing this highly amusing, because they seem oblivious to it.
No professional of any worth would define people based on forum posting
It’s a darn good thing I’m not a medical professional than, is it?
But I still think you have ODD.
Two people on these forums declared themselves as mental health professionals and then made diagnoses that could get them struck off. As for you you are trolling with that, and as I said you would be better off not doing it, as it does make you look a bit pathetic.
You post more than I do on this subject?
Well, I’m not making a medical diagnosis as I am only 12 years old and live in my moms basement.
But as a lay person, I still think you have ODD.
And your observation is totally worthless, pathetic, off-topic and against forum rules.
Okay, this one is on me. I shouldn’t have brought it up on the forums, and instead either sent an Evemail to Gith, or just kept my mouth shut.
Look, I don’t know what Drac’s deal is, but I do know that I don’t want the thread to get shut down. Besides, even if what you say is true, that wouldn’t mean that he’s undeserving of the respect and dignity.
So, can we please drop it. Please.
Okay, I crossed a line.
I’ll drop it.
About EHP, I think what miners don’t realize is that the “deterrent value” of EHP against ganking goes up, the more EHP they already have.
Take 10k EHP as an illustrative, but unrealistic example. The first 10k EHP might cost the ganker additional damage mods or T2 weapon mods. The second 10k EHP might cost an additional account flying a second catalyst. The third 10k EHP might cost the ganker upping that second ship to T2 guns and faction ammo across the board. There is a hard time constraint which makes applying damage costly along different dimensions. Eve modules scale exponentially in performance-per-cost, exponentially with accounts (communication & fleeting w/ different people, or IRL $/PLEX for multiboxing Omega), and exponentially with ship-hull costs. And so on.
So while EHP scales really well the more T2 tank mods replace yield mods, the cost to gankers is at best linear (if you try to apply some sort of marginal cost and amortization), but exponentially wholistically.
So the difference between a 83k EHP Mackinaw and 100k EHP Mackinaw, that 17k EHP, is coming from a base so high it might butt up against a ganker’s constraints in some form. The miner doesn’t know what those are, but after enough 17k EHP increases this marginal cost may hit some higher costlier soft-barrier. Ganker friends from outside an alliance need to be called in, requiring communication/logistics barriers to be overcome. Or ships upgraded from dessie to cruiser level. Or some other “non-linear scaling barrier” so to speak.
I can understand how “simply add more T2 tank modules” leads to an ever-increasing challenge for gankers. And that level of challenge is respected by gankers – even when overcome – requiring higher levels of planning and more people involved in execution. All because of a single person’s different fitting choice. It’s easier to simply ignore that miner when a soft-scaling barrier is hit, because there are plenty of other greedier capsuleers to gank that are below these soft scaling barriers.
From the miner’s point of view, their preparation was a few seconds fitting a ship, and the end-result is a brief few-seconds of space explosions, which to them probably betrays the level of effort involved by the ganking party.