Nerf Ganking Megathread

You talked about a billion earlier, don’t forget that. Then you reduced the numbers for the worst imaginable scenario for the victum. But extreme scenarios are not really a good base for discussion because you can hardly find any balance that works for the overwhelming majority of the gameplay and still covers all imaginable extreme scenarios.

But I even agree that there is quite a disbalance when a capital-size ship for 2 billion ISK can be killed in like 20 seconds by a bunch of small ships costing not even a third of that. But again, the problem is not the cost-difference or the break-even-value. The problem is the 20 seconds which makes counterplay incredibly hard.

Btw. I am absolutely on your side with active defense modules. But not before CONCORD reponse time has been increased significantly.

I did talk about the 1bn which was the universally suggested breakeven point, however I always thought it was lower. A Cargo expanded Charon is not an extreme case in my view, and that it is worth ganking if is just carrying a full load of trit makes the point very well. I think gankers would benefit from people carrying more cargo. As for CONCORD time being increased, then the base tank has to increase with it.

The counter play apart from defensive modules as I suggested, is all around first of all removing AG nerfs and even buffing some areas, remember the objective is not to make it harder for gankers because why not, it is to make the play of getting in the way more interesting and fun and doable.

This is correct, but at least giving them the option to fit something resembling a proper tank also gives everyone else the option to look and say ‘Yeah, no, you coulda fit tank, you chose not to.’ More choices are better. Yes, there are choices and options and things that can be done/people choose not to do now, but even things like the badger, hoarder, and miasmos get 3 or 4 low and mid* slots and rig options. Freighters have always been an odd duck in their fitting options.

Edit: also, I see that you’d said similar a few posts up. MB

First, there are reasons why they might gank a blockade runner, which includes, but is not limited to:

  • Merc contract
  • known alt of an enemy
  • previously juicy lossmails
  • intel from a spy
  • him just accepting a hauling contract scam on his hauler
  • going too long without a kill, and not wanting line members to start getting bored and leaving
  • trying to extort a player group
  • practicing multiboxing
  • not caring about profit

Thus, not only can they know exactly what is in an unscannable hauler, they might not need to know in order to profit, or they might not even be concerned about immediate profit -which is something that you previously approved of. So no, this is not evidence of gankers being able to indiscriminately gank stuff and still make a profit because ganking is just that unbalanced.

Now, all of that being said, I must admit that some gankers will, in fact, gamble on blockade runners. However,* blockade runners are a particularly good ship to gamble on, and are by no means representative of the average ganking target. So no, you can’t point to an edge case, and try to portray that as evidence of how things normally work.

FYI- a blockade runner’s main defense comes from it’s slipperiness. So, assuming you can catch one being stupid,it has a relatively low cost to open. Moreover, if you find one traveling along a trade route, there is a decent chance that he’s going to have a good loot drop. So, yeah, a blockade runner can present itself as tempting “player made loot box” to a lot of gankers, but you cannot generalize this out to all potential prey.

Lol. Did you forget what we were arguing about? Because you just undermined your own point. Let me know if you need me to explain it to you.

Whew. I just wrote a wall of text, and have only managed to address the issues with your first sentence. Maybe you don’t know as much about ganking as you think you do.

1 Like

Or you can continue to conflate issues, state overtly obvious information to sound like you’re informed, and then assert your own supremacy just because you say so with your stating the obvious. Lol.

It’s funny the way some of your brains ‘work.’

Please, tell me more about the various reasons war decs are declared, or ships are designed to work, or anything else you feel the need to state at length to inflate your post length so you may then claim ‘I’ve typed so much.’

Don’t like typing? Don’t post. Simple as.

Perhaps you are not so clever as you believe you are :wink:

But please, don’t let me stop you from continuing to make a fool out of yourself by arguing with people who support ganking being in the game, just don’t agree with the state it’s been in for the last many years.

Whew, I just wrote a wall of text and haven’t even begun to address with the appropriate level of snark the arrogance of that last post. Perhaps you’re not as good at this forum warrioring stuff as you believe you are.

Though, credit where due, BRs are a better gamble than other ships, but they are still a gamble, and that they are made so regularly is, in fact, evidence that the profiteering off other ganking - or else lack of real cost - is more than adequate for people to make that gamble. Over, and over, and over, and over again.

Thank you for your response.

Please, go on. I’d love to see you unpack this one.

1 Like

Yeah, it’s absolutely amazing how many people say that they support ganking right before proposing unnecessary nerfs, or proposals that will straight up nuke the play style. It’s eve’s equivalent of, “I’m not a racist, but…”

Anyway, I’m going to go be a fool somewhere else for a while. Later.

1 Like

That you felt the need to respond to it is more than enough.

Thank you for your response :slight_smile:

Hey have fun.

Perhaps next time, instead of picking a fight with someone who’d probably be in favor of seeing the entire system redone for MORE freedom for gankers and MORE choices/counter play for haulers so it could be altogether a more dynamic, fun, and otherwise enjoyable experience for everyone but those who refuse to adapt to the new system, maybe you shoulda asked.

I woulda told ya I was pretty in favor of re-doing the entire Concord system, removing Concord in its entirety from .5, .6, and .7 space, and re-working the faction police to take on some of the job(sans the instant deathfleet appearing after 15 seconds), and we coulda had a fun conversation about that.

But we didn’t. You opted to pick a fight.

Maybe instead of talking down to him about what he posted, just go ahead and do what you said you otherwise would have?

If you want to advance the discussion, then make a proposal that can be discussed.

1 Like

No sir. Play stupid games…

Frankly, I find it laughable he’s still typing a response. I thought the appropriately moniker’d ‘Fool’ was going to go and be a ‘fool’ somewhere else.

Well, I actually didn’t think I was being that aggressive towards you, but yeah… I most certainly had my defenses up. It might seem like I came at you out of no-where, but this didn’t start when you joined the thread earlier today. I don’t think my play style is under attack, I know it. There has been a relentless onslaught of people asking for UPvP to be removed from Eve. Moreover, there have been a lot of players saying they support ganking, when it is clear from their proposed “fixes” that they are just using that to deflect criticism…

2 Likes

Well, I was going to try to extend an olive branch, but now I’m… less committed to the idea. So, how about an olive leaf. I’ll leave it to you to accept or bat away.

1 Like

i consider 24/7 noob hunting in uedama, in the exact same ships/fits for years on end not any more skillintense than mining.

propably mining has even higher apm req than waiting at a gate all day every day for my scout to shout noob incoming execute buttonpress 1-2-3

its really the lowest of lowest pvp one can come up with…i mean is it even pvp if ur targets can not even fight back lol

Sorry what does this bit mean?

actions per minute

Oh ok.

If we are talking lowest, has to be us Haulers.

Waaay easy to do nowt for dozens of jumps.

1 Like

Gankers more often than not fall under #3 they gank and then like to “mine salt” in local after.

#1 laziness well pvp on rails is kind of lazy if you ask me.

#2 greediness well wanting a killboard full of bling kills without putting in all the regular work pvp requires? What is that if not greedy.

I’m not saying ganking is inherently wrong, but this is some kind of high horse right here.

I don’t think so myself. This is very far from an impartial post. Someone selling their opinion as fact and then trying to get that opinion to the top of the pile by calling it a mega thread.

I was really wishing for this thread to cap at 5000 replies.