You can use your alt the same way you can use your praxis.
It’s of course a risk and comparatively your praxis might be worth more than their scrambling maller. However the ship you are trying to bring through is worth ten times as much so you decided if it’s worth while. If he scrambled and ganks the praxis he won’t have catalysts enough left for the marauder or freighter etc.
Aaanyhow, it’s just the kernel of an idea. Something to be kicked about a bit and most probably discarded.
The trouble is that you haven’t really though about what will actually happen if highsec ganking were completely removed. That is the crux.
Sure, you might hang on to a few percent more noobs. But without ganking, you’ve totally changed highsec. Anyone would be able to transport anything anywhere in highsec with zero risk. There’d be no need for haulers to fit any tank at all.
But that in turn would affect the markets. With everyone able to transport stuff in any ship, the market for shields would plummet. The market for ammo would plummet, with gankers no longer buying any. In fact the highsec market for anything associated with attack, tank, or defense would plummet. I’d no longer need to get stuff from Jita in a Gnosis with 15m ISK worth of tank and weapons added. That’s 1/4 of the cost of the ship…no longer necessary.
And that is all made from the very ore that your now increased number of noobs are scrambling for. With demand plummeting, your noobs would get less ISK.
AND…to cap it all off…with Telletubbie Carebear Highsec now a reality, your noobs would be totally unprepared for the sheer cliff edge IF they ever decide to enter lowsec. Nothing they’d experience in carebear highsec would prepare them for it. You’d have endless noobs wailing that ’ I went to lowsec and got blapped by the much larger number of gate camps that are now there since all the gankers moved there '.
In fact it would not surprise me at all if gankers got their revenge by gate camping every 0.4 system in existence ( and there are a lot less 0.4 systems than there are highsec systems the gankers would otherwise have been in ! ).
You really have not thought out the consequences of your proposed changes at all.
Actually…I’m talking to someone who themselves blapped a one day old noob ( in a hauler ) in highsec. Oh yes…you hoped nobody would see that bit in your killboard.
Does your dictionary have the word ‘hypocrisy’ in it ?
Not just talking ammo. I could travel to Jita with no fittings at all. I could travel all the way from Jita to Amarr with zero fittings and no need to even care how many 0.5 systems I went through…and do it all on autopilot while I watch Netflix. That is the highsec you are going to end up with. With zero ganking there’s zero need for anyone to even be at their keyboard ! How exciting !
My God…so I’ve gleaned more about Eve in less than a year than you have in 15 !
People could safely travel around highsec with zero fittings and the markets would not be impacted ?? Where are all those shield extenders, damage control, afterburners, turrets, rigs, yada, yada, yada now going to be bought…with zero risk in highsec, and your noobs being too scared to buy them in lowsec as those gankers you kicked out of highsec are now gate camping every 0.4 gate in revenge ? Huh ?
Again that’s nonsense. With zero highsec ganking, noobs would have no need to chose between types of barge for mining. They can just choose whatever one gives most yield. The others become irrelevant in highsec…nobody would want or need to buy them. With zero need for tank, the market for tank modules dies out in highsec. The knock on effect of zero ganking would be huge, with lots of modules and ships no longer being in demand. With zero risk in highsec hauling, people would just buy all the biggest hauling ships…with zero risk of ever losing them. That in turn would destroy the market for smaller and more expendable haulers.
It is utterly dishonest to pretend that all that would be affected is ammo.
A change that you want simply to hang on to a few percent of noobs who would probably leave anyway ends up affecting the entire nature of highsec. And I find it unbelievable that you don’t care that highsec would simply end up full of AFK-ers getting no ship loss experience at all and barely even playing the game. Your highsec is gonna be an incredibly boring place that will likely make more people leave than ganking could ever do.
I don’t think you really care about noobs at all. Otherwise you would not want to inflict on them the most boring, unimaginative, AFK filled, zero risk, carebear highsec imaginable.
Depends on how safe. As long as suspect baiting and stealing is still an option…
Btw worst case you can stir up drama in local. If anyone bothers to read it (or if there is anyone else than a bunch of bots around) that is.
Though even if they make hisec safe space I wonder what the prophesized FW update will bring, maybe it will be good enough to spend time on that instead. I doubt it but we’ll see anyway what… if anything meaningful they will implement.
I have the best wishes for Beth to make a cool new RPG worth playing or even being outstanding… but maybe am too cynical as I rather expect it to be mediocre at best. But will see maybe they’ve learned their lessons and under MS ownership they can actually make a good game with not much bugs, fun gameplay and hopefully without some live service garbage.
Edit: Btw what other games you play that you refer to in your post?
Sigh. And you think all those gankers are just going to go away ? No, they’ll be targetting all your precious noobs at 0.4 gate camps. I think I may even join them.
And that is exactly it you stupid ganker! We want to play the game with 0 player input. We want to mine and haul stuff when we are in school or work and well basically whole day actually while we are doing more important stuff or playing other games.
I see that Codename_Razorback is selling that character. I guess we’ll not see him in an anti-ganking thread again (Bitter-Vet for Sale).
It’s quite sad to have 190m+ skillpoints (a 2003 character) and to allow yourself to become so negatively affected by what is, after all, a piece of entertainment.