Nerf Ganking Megathread

Just like it isnt a guarentee to get caught at a gate gamp. If you scout it out and fit properly you have a good chance of surviving. But not 100% chance. Which is exactly how it should be in my opinion.

Normal people don’t do two accounts.

Which is why intel channels exist. Which is why we team up with others in our corps. Which is why there are 3rd party sites you can go onto to see where gate camps are set up. Which is why you can filter your map by traffic, kills and whatever else. It doesn’t require a second account.

It just requires actually checking these things and not rushing in blind and hoping for the best.

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Third party sites tell you what has happened, not what is going on right now and the fact players feel a need to make disposable characters (scout alts) or spy accounts free from any connections to their main accounts is due to this mechanic. The only thing one can do is train for covert ops, and hope you don’t get bumped, smart bombed, or get too close to something they dropped. Also simply spamming the empty space below what’s in your overview when covert ops have to click warp and cloak again makes it easy for a high speed frigate to bump you out of cloak.

I’m not saying its perfect. It could be improved.

But as I’ve stated changing mechanics to offer a large amount of ships complete safety is not an improvement.

How are they in complete safety if they warp to a structure or a gate and are pulled out of warp 100km away from the gate with people sitting on it? It makes it a cat and mouse game and allows people to leave high sec without being blind. For once they’re in the system they’d have to turn on dscan and start using all of its settings to pinpoint things and perhaps bring probes to effectively get around the traps all the while the locals are throwing up combat probes to scan them down. It at least gives people breathing room and more experience than decloak and dead.

You gotta be trolling. No one can be this dense.

They have a lot of chances. The only peeps getting killed are the stupid ones :smiley:

And? This is logical and very much warfare. Welcome to reality :smiley: Why should someone solo be able to slip thru a blockade in any sort of ship ROFL.

There are always other ways LOL. And if you get spawn camped, you suck :smiley:

So you just suck. Why didn’t you lead with that?

Not really, it’d just add un-needed RNG. Like to be real, this is a terrabad idea. Who told you it was a good one?

This is how I know you don’t PvP LOL. Do you know how many people get away alive? Do you actually know how hard it is to hunt someone down? People camp gates for logistical and tactical reasons. Its a greater chance to get peeps.

I highly doubt you have ever hunted someone thru the stars. My guess? You die from gate camps all the time cause you’re lazy, wont use F10 and won’t warp to celes first to d-scan the gate ROFL.

That’s why you die :smiley:

People do have a chance. All the time. Like you already know what systems are camped. So go around them ROFL. Or takes your chances.

Huh. If only there was a button, something to tell me how many ships have died in a certain system in the last hour. Wow, 7 ships in the last hour in this border low sec system? I wonder why? Lemme jump in and see :smiley:

Jebus you are terrible at EVE.

As they should? Welcome to EVE :smiley:

I been one account and one main since I started in this piece homie. You’re just bad at the game :smiley:

Don’t blame the gatecampers. You can’t use F10/zkills/that gate camp website, intel channels ROFL. So many ways to gather info. You’re embarrassing.

Oh. You can’t tell time? Why didn’t you just say so?

What kinda noob simply WT0 on a gate in low/null? ROFL. You’re so bad at this game. Sit down bruv.

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I have been all over eve and in wh space. People close the whs to trap you and I have been solo in one for hours before and no matter where I warped in the system, combat probes would show up on dscan seconds later non-stop. I only got away because I was able to warp to a new hole before they did and it lead to high sec.

In null, those gates and structures are static. You guys just want easy kills. Some whers do it too camping holes. It’s not skill when you even know someone is there before they’ve even loaded into the system fully. It’s just point and click from point a to point b and then you sit on a point to point anything weaker than you because when a larger force goes through it’s complaints once more. The change would give everyone a chance and like you all say, eve needs more destruction. So if you believe that it’d be harder to defend space, then that’s a good thing because it would lead to more destruction.

Not so much harder. As inconvenient.

Inconvenience doesn’t lead to more engagements. It generally leads to less.

They have a chance now. What the change gives them is absolute immunity.

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You’re not entitled to kills like how carebears are not entitled to isk

Shoot better pvpers even have the cosmic signatures scanned down before hand so they wait for you to enter the site and follow behind without ever having probes come up.

I think you may be confusing me with someone who kills things. I don’t.

And i agree that no-one is entitled to kills. Thats why we have the tools to avoid :slight_smile:

Well, it is for me.

Which is why you don’t run sites like that when there is someone in local and no-one on d-scan. It’s exploration basics. But the proposed change you are talking about has nothing to do with sites. It has to do with how we travel in EVE. Not sure why you are raising this.

I humbly apologise

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Even gate camps don’t result in easy kills, unless the target sucks :smiley:

And yes, you proved my point. You’ve always been the prey, never the predator.

You literally don’t understand how many times the hunt fails LOL. You even proved it, as you’ve said you’ve succesfully gotten away.

It seems you only die to gate camps, cause you’re terrabad and can’t be bothered to press F10. That’s on you bruv :smiley:

And bruv? I fly solo pretty much all the time :smiley: I accept the risk that comes along with it.

Stop crying please, its embarrassing :smiley:

Yes? That’s just smart and good tactics? I personally just love sitting in that sig cloaked and watching the little heron get closer :smiley:

Wait you till you find out about people using bombers cause they got no decloak delay :smiley:

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People want more players in null that ain’t alts because if they’re alts, there are spies. Normal people like to go where they please however gate camping for normal people is like spawn killing where the server empties and then later on a few more people join in but the winning team typically has more players. This literally results with the losing team leaving the server because of how unbalanced it is. 4 v 16 becomes 2 v 16 and that becomes 5 v 16, and then 3 v 16. You have had to seen this happen because I did it often and have been on the receiving end of it. I just get more upset until I start scoring kills but the normal player does not play games to get upset. In other fps games where players spawn randomly on the map like halo you will sometimes see players prefer the lopsidedness because the random spawn at least gives them a chance to score kills where they otherwise would never have done due to spawning in and being mowed down by bot aspirant players with their guns already pointed where you’re going to spawn in. Gate camping is on that level as it stands.

It’s a dogshit troll idea on a fundamental level, because over a third of the game’s destruction happens at high-sec gates, and without it the economy is going to get totally bricked.

Which, thankfully, CCP fully understands, and that’s why I’m going to sleep safe in the knowledge that something like this doesn’t need to be argued against because it has no chance of ever being implemented.

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How about you actually try to gate camp and see how it goes?

Do you know how mind-numbingly boring it can be? ROFL.

You think peeps are jumping in every 5 mins? ROFL.

My revenge ganks often happen in high sec where it matters most. I don’t give salt but I’ll receive it. In other games I literally got death threats every couple of days and all I did was win. Eve is a different beast all together and it makes it too easy for low effort players to score kills. Shoot, in things that come out about UFOS they seem like they can just go where they please.