Nerf Ganking Megathread

I’m in a sunesis with a sub 2 second align. How is it possible that anyone can catch me ever?

Go to null and find out

On another account I was tackled in a leopard. They have 1.5 seconds.

I cant. What you are describing doesn’t exist in the game. It cant be tested.

bubbles can pull people out of warp

They get caught every day too

How can i be bubbled if i spawn in the system in a random place as you suggested?

I’m not disputing they get caught currently. I’m asking how they would get caught if your suggested change was implemented.

In null it’d become a game of cat and mouse and in high sec it’ll ease the things that makes people quit. In low, it’ll be a two edged sword since small gangs can’t just camp a spawn gate but they can also take advantage of the fact that it also protects them from larger forces.

And everywhere its pretty much immunity for all travel fits.

The game needs more destruction……. Not less.

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The game needs to stop giving people kills. People should fight for them.

There is a big difference between fighting for a kill………and changing game mechanics so kills are effectively impossible.

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This is what happens when I type without looking. If you want fights, erect a structure anywhere or claim sov and the fights will come but we all know gate campers aren’t looking for a fight, they’re looking for free kills.

Unlike entering a system with smartbombing gate campers inside of a bubble, you can avoid being forum ganked. People should have the chance in game.

Actually this is something i wanted to mention earlier in relation to your suggestion but didn’t as i felt i was being slightly obtuse. But since you brought it up.

Based on your suggestion of spawning randomly in a system. How would defence fleets work. It’s a pretty significant nerf to have the enemy being able to bypass your fleet entirely and spawn randomly in system is it not?

And then how random is the random. If we have a fleet of say……30. They never hit the gate at the exact same time……there are always stragglers. So how long does the window need to be to allow the fleet to arrive in the next system in the same place? Or do half of them end up in point A and half in point B?

Or do we just do away with gates entirely and travel is completely by filament? Because thats where this is going right? Gates are a risk. All risk must be avoided.

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They do have a chance currently. It’s not difficult to travel around and not get caught.

But…….there should always be the possibility of being caught. It should never be safe.

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They should regroup since it would be random and since the people that live there have a map, they can place drag bubbles where needed. At the end of the day, spawning into a system blind and being killed before you even had a chance to fight is worse than people being forced to do things like using their map to set up drag bubbles in various places instead of on top of the gate.

Leopards get caught in high sec where there are no bubbles. You don’t understand how many sensor boosters these people have. They have sensor boosters for days. I even lost a frigate a long time ago that had two second warp because I chose to take a low sec short cut to some event that was going on. Gate camping, when done right, is impossible to evade. At least spawning randomly in a system gives non-bloc powers mobility while everybody knows all the power blocs have spies everywhere.

Then i guess I haven’t seen it done right because i have very little issues.

But your suggestion just takes one outcome which your claiming is guaranteed and replaces it with another guarentee. And that guarentee is that travel fits will never be caught.

Take a nullified Cov Ops for example. I spawn randomly in the system. I hit nullifier. Hit warp to gate. And hit cloak. Next system i spawn in my nullifier is still on timer. So i warp 70km off a random moon and cloak up. Then once its ready uncloak, hit nullifier, warp and cloak. I’m literally unstoppable.

At least at the moment i have to consider a gate may be bubbled on both sides meaning i have to think about setting up bookmarks along routes i travel so i can check the gates before i warp to them. Meaning if i invest that time I’m safe but if I don’t I’m at risk.

In this proposed system I’d have to mess up really badly for anyone to have a shot at catching me. And i just don’t think thats right.

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It’s not a guarantee but whatever