This should not be taken as an excuse for pushing a brain hook up some deserving individual’s nose.
@Do_Little has hit the two important ones: Signal Cartel are definitely worth a chat - they are a group of explorers that live for finding connectivity and routes through wormhole space and elsewhere. I’ve never needed their services, but I’ve huge respect for helpful groups such as this.
The Magic 14 skills provide a good solid base - improving how you can fit virtually all ships and are well worth the time: Bigger more specialised ships may be a tempting target, but unless you’ve got the ability to do it justice it’s going to disappoint you.
Eve University is a really good source of information: as near to a “guide to Eve Online” as you’ll get.
Beyond that, don’t sweat grinding ISK for buying accelerators to “build up skills” until you are “ready to do what I want to do” - if you want to explore grab a cheap ship (there’s a nice new player friendly fit for a Probe) and go and explore, learn the mechanics of scanning and hacking until it is almost second nature to you and you understand the tricks and wrinkles to it, let the skills train with time. That will stand you in much better state than just grinding for ISK, gaining skills but still being completely inexperienced - knowing when to push on and when to run, when to go for another site or when to get out and cash in your loot is important and isn’t something that “skill injectors” gives you. And believe me, one site in a C1 wormhole (the easiest environment) will cover the cost of a basic explorer. Just keep d-scan going, use the resources and good luck.
Fly Safe is a really bad salute. It says you shouldn’t take risks.
Fly with Courage is better. Go out and try it.