New faction warfare stuff where concord is its own militia

I was thinking what if we could join concord as if it was like one of the militia in the game and i was thinking it would go something like this.

Concord militia is classified as allied to all empire militia.
Concord militia is classified as at war with all pirate militia.

The cosmetic skins would be similar in design to judge dread style while also being able to produce concord style ships blueprint copy’s.

The objective of concord militia is to reduce crime and corruption.

This would also be expanded with possible paths to go down in future where space that was considered low sec could be changed to high sec allowing concord to have a temporary presence in that area of space.

Nah. The only thing I would change is letting all empire militias shoot pirates. We don’t need a CONCORD militia and we definitely don’t need the ability to print marshal BPCs.

I said concord style ships not the actual ship themselves think of them as a weaker version of the ships.

That’s literally what the existing player CONCORD ships are. Are we adding new ships now?

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The objective of CONCORD is to maintain the fragile peace. They’re not policemen, but more like UN peacekeepers. They squash unsanctioned violence in certain areas of space without being aligned to any side.

Faction police target criminals and those hostile to their faction. Different roles.

What’s this got to do with the forums?

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Good catch, I didn’t even notice. Flagged for move.

bumped this into EVE Technology and Research Center > Player Features & Ideas

In fact they are the police now i get where your coming from but they literally deal with crime.

Are they i thought they was on par with the concord ships?

CONCORD ships literally have a “you instantly die” button so no, they’re not.

They literally don’t. They deal with unsanctioned aggression. If you are a criminal (i.e., have a low sec status), it’s the faction police that chase you around hisec. CONCORD doesn’t concern themselves with pirates or criminals. They are just there to keep the peace, terminating with extreme prejudice anyone who commits violence in hisec, regardless of faction or sec status, except under a limited set of circumstances.

And yeah, CONCORD NPCs are unkillable, unevadable, and unstoppable. Player-ownable CONCORD ships, not so much.

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