I’d love to see a new tab on modules call it the skills tab or something, and in that tab list all the skills that affect that module directly and indirectly ie Rigging skills, engineering skills, gunnery/missile skills etc
I know they have it on skills and what modules that skill/level of skill allows but it would be useful to see it on the modules themselves
I’ve been playing this game for a little while and honestly apart from old 3rd parties like EveMon I’m very unaware of any 3rd parties, maybe CCP needs to make a list of approved 3rd parties if they aren’t going to incorporate what those 3rd parties can do.
Go to the fitting window of your ship where you have the module, then open the attributes of the module to see attributes that are positively affected (green) or negatively affected (red) by your skills and other modules.
For example the damage modifier of this 1400mm Howitzer Artillery II on my Tempest Fleet Issue is affected by the following skills and ship bonuses:
Pyfa has an even better breakdown with the exact numbers if you’re interested in that, but the game already does a good job of quickly showing you how your attributes are affected.
ok thats pretty close to what i was looking for and it tells me what skills i already have that will affect each attribute and dont get me wrong this is really good info it tells me what skills i need to train more. I was also looking for a list of skills that i dont have that would affect a module.