An Idea for CCP try making the astroid more various with a challenging multi mineral complex system to give a diversity with mercoxit all raw minerals and gas, Ice coming of the asteroids but you can mine multi raw mineral gas and Ice, make them more dangerous areas, because astroid reality never made out of one mineral, can be big or small variety per astroid.
you can also make them possibly more harder to see with gases thunderstorms corrosive gas that damages ships.?
Can you make AI mobile mining station atomical with compression idea?
Why are you trying to show the Shields hull but not the armor damage, because I don’t see ship’s damage on his own armor it might look cooler more realistic?
Why are you not trying to make alien ships sneak into the area and try and take each other faction?
Why do you have a large capital ship for mining you’ve got a medium sizes on the orca where’s the large mining ship?
You could have another extra story on the game where you’re the goal is to try and find earth the opportunity is very astronomically low but exploration unknown chartered areas exploring the home galaxy so not just a corner pocket of empty space?
Everyone loves more ships on the game, the more ships are better ships give a diversity of ships, alien ships broken down ships like to repair and have it as your own ship…
Would be cool if you can explore the stars you see in space so when you’re on this game you see dots everywhere little dots of sun’s and you know the planets or soul systems if you could possibly map them out and go to anyone you want two weeks later unknown areas? Try expanding the map.?
Some ideas