Gather around the fire kids, Karak will tell you the story about EVE Linux Support. @CCP_Cemetery you too, since you didn’t get this right.
There was at some point around the Trinity release an officially supported client for Linux from CCP. It was based on Cedega, an ancient proprietary fork of wine from back in the day when wine wasn’t GPL. The MacOS port came from the same company Transgaming, with a similar fork called Cider (Apple wine, you know… haha… anyway)
This official client wasn’t very good. I probably only used it for a couple of days and so did most of the people playing on Linux. It only supported the “classic client”, which was a version of EVE without the Trinity graphics updates. It was also slow and crashed a lot. Meanwhile upstream wine could run the full Trinity Windows client without much issue and with much better performance.
There was just no good reason to use this client. So after only a year or so of supporting Linux, CCP canceled the support again. When they where asked about it at the fanfest, their response was that no one was using the client and that they actually saw that people used other means to play on Linux and that they could detect it. This was the end of the short period of official Linux support.
Some years went by, and along came a dev named @CCP_Snorlax who was from what I could gather mainly looking for a way to get rid of the pretty unstable Cider based client for MacOS. So after years, he did the sensible thing of Just coding wine support into the launcher and used just regular wine (maybe with a couple patches) to get EVE running on Mac. As a personal side project, @CCP_Snorlax created a Launcher version for Linux from this work, but always with the remark that this wasn’t official support.
- There was official Linux support for a short while
- There was an official Linux client, but it wasn’t native
- The Linux launcher is a side project of @CCP_Snorlax
- We always found ways to play this game on Linux without CCP support