could you consider the following:
Eve is full of physics and fancy maths… why not add a momentum factor to the game that not only allows ships to bump each other off like we have it now - but also to actually cause slight damage and therefor trigger criminal or at least suspect status on the initiating pilot (e.g. just take the pre-hit speed of the involved vessels into the equation).
We would get a lot of potential extra PvP content in the game while still giving such miner/hauler bumping scum the option to keep on annoying people if they want to.
Don’t get me wrong… I’m not mining nor hauling in highsec myself, but it really makes me sad to see that such simple yet annoying mechanics give one side every right to annoy the other, while they can’t do nothing in return.
Ideally this would at least even partially compensate for the changes that made Concord turn from a protecting to a solely punishing institution years ago.
No changes needed there - let players decide whether they want to stand up against how they’re treated.
I can even see whole new job opportunites arise from such a change… like paid guards… anyone remember nullsec mining ops in the early eve days where you also had a dedicated bs on standby guarding the mining party and getting a share of the profit in return?
So instead of giving only the scumbags their opportunity to make isk from threatening pilots with annoyment, why not also offer a new breed of security forces a way to make isk for a contract job.
its already sad anough that scumbags can kill a 200+mil barge in a 5 mil vessel and even get rid of the security hit in literally no time.
why not finally stop giving only only side the candy.
well… think about it - since im expecting mainly the bumping scum to actively react to this post i’m pretty sure i wont check too often for any replies ^^