This is basically a copy paste from what I said in the dev blog thread however due to how much that post is blowing up I feel the intent got lost in the morass.
I want to encourage everyone to post what they think a proper progression path for miners would look like because we can all agree that the current path is rather… short. If everyone posts their ideas perhaps CCP can get a clearer idea of what the players are hoping for in their late game mining play and could implement those ideas in the hopefully soon future.
Mining needs a higher progression path. You start with a venture, used to be before ore holds were introduced, everyone then moved to mining in a destroyer, then you pick up barges. From there you either go exhumer or support ships. Support ships have a progression path up to capital class Porp > Orca > Rorq. Miners have no such progression path. once you reach exhumers that’s it. That’s the end game. Which is why everyone went to the Orca/Rorq as the next step in the progression path
I think it’s time for some new miner ship classes. Here’s my progression ideas:
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A t3 miner with:
“Attack” subsystems geared towards ore or ice or gas
“Defense” subs geared towards tank , resists, or cloaking
“Core” subs tailored to increasing laser range, ewar defense, or ship PG/CPU/Cap etc
“Prop” subs for increased warp core stability, better inertia, AB/MWD buffs. -
A BC or BS class ship that mines 5-10% more than a hulk but is slower/tankier with high slots for offensive modules. Something to really have a long haul train into so that people can have their end game progression path into mining. You could even call it the Behemoth because it’s bigger than a Hulk.
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Perhaps adding an effect to the very underutilized crystal stability boost that decreases your waste chances by some small amount. It would make this boost more utilized and would fit the lore logic because crystals now affect waste and a more stable crystal would make sense to creating less waste.
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Perhaps a new hybrid that is intended to be a mining/support ship. Something that mines more than an Porp/Orca/Rorq but less than an exhumer. It has the option for a single boost slot but it boosts less than a Porp to keep it balanced.
Obviously these don’t have a prayer of being included in this update but Mining would be a lot more enjoyable for miners and gankers alike if there was more variety in the ships and paths you could take to get the job done.
I want others to post how they visualize a bigger progression path for the miner so that we can get some productive dialog about what we would all like to see happen