Or CCP wants you going feudal.
So the new higly expected moon-goo patch has begun to unveil its secrets on SISI and, at this point, i wish to share few considerations about it.
The most crucial revamp, imho, resides in the fact that, now, you have to actually mine T2 resources, manning exhumers and going out in belts, this can have only one single outcome: every system has to be populated with serfs i.e. specialized mining squads, that assure the correct exploitation of the moons. CCP wants us to play the game, and this maybe could turn in a severe lack of funds of many revered PVP alliances.
The problem that needs solution, at this point, is: how to organize, from the institutional point of view, the process of translating those new chunks of moongoo in isks, resources and ships for our kids to explode?
Will alliances keep ownership of moons, and who mine them without rewards? Will alliances assign moons to corps, versus taxes or monthly rents? Will alliances assign systems to corps, to exploit all the resources in them?
Are we turning in a feudal society?