Good advice has been given so far, but just to add a little more color commentary…
- To build on the advice given, and to help thin out that list from E-Uni a little, here is a more condensed list of The Magic 14. These are the “core-est” of the core skills because they apply to any ship you fly for any profession:
I suggest new players mix these in with skills that specialize in weapons systems and specific ships so that you get a mix of “fun” and “supporting” skills. You will be glad that you train these though.
- A lot of the benefits you get from going Omega are probably not particularly relevant to you right now since you are so new, though going Omega will definitely open more options for you as you skill into better ships, want to try different things, and run into skill limitations that come with Alpha. However, Omega also lets you train skills twice as fast, and that’s something that will help you today right away. The choice is yours.
P.S. subscriptions pay for the servers and developers too, so subscribing is a cool thing to do if you like the game.
- Lots of options, The SoE arc will get you some cash, as will missions. Loot and (when you have the skills and gear) salvage your missions and that will help. As you get more skills, other options open up. I’d encourage you to try all of the career agents so you get a taste of some different things to try in the game.
One other great option to try is Project Discovery. It’s not for everybody, but if it clicks with you and it’s something you enjoy, it can be a great way to get some starter ISK.
Welcome to EVE