I noticed that J7HZ-F, A821-A, and UUA-F4 regions have been added to the game. Jove space is there as always but I don’t remember seeing UUA-F4 before.
Think it’d be interesting to enter this region only through shattered wormhole systems in frigate/destroyer/HIC sized hulls. The exits from shattered wormholes would land somewhere in the region, so it wouldn’t be the same system exit everytime. Some interesting game play ideas:
There are no pre-built stargates. This area would open up only once player built star gates are part of the game (as part of the POS phaseout). Corps/alliances can own these stargates and set their destination to a nearby star. Use is public, but the gate is destructable, so alliances would have to defend them to hold them. The benefit of owning them is being able to set a small tax to jump for non-alliance members, within a reasonable limit. The corp must own sov to build a stargate.
Corps have to start from scratch to get a foothold in the region. Pretty much all industry would have to be mined locally in any large quantity beyond what some cargo fitted destroyers could bring in.
The area would be unlike other regions with unique benefits. Maybe a resource collection multiplier bonus region wide? Maybe sleepers would roam the region similar to wormholes with new anomolies?
The region would essentially be almost completely player driven from the beginning. All the stations/stargates etc… would have to be built from scratch and there would be no NPC stations at all.
The region would be isolated from large scale transport from the outside so there are no jump freighters to jita to restock things. Everything is local so new trade hubs would pop up. It would be an industrialists heaven, especially in the early days. A true frontier.