New, short range e-war for Caldari

What about a counter-ewar effect? Something to reduce the optimal and falloff or effectiveness of other ewar? Maybe it could be called “electronic counter counter-measures”, ECCM for short. So, let’s say it reduces the optimal of ewar modules, and so a Warp Disruptor II could have its optimal reduced to 20km under the effects of this “ECCM” or perhaps it could have it’s warp scramble strength reduced by 1. Then it wouldn’t be useless at short range against a warp disruptor.