Newbie Hell

The issue is that it happens before you can do anything about it.

You donā€™t need to fight back, you need to make yourself an undesirable target that isnā€™t worth dropping 10 catalysts on. 10 gank catalysts are 75 to 100M depending on fit, given a potential loot drop of 50% you need to be carrying 150 to 200+M in cargo or fitted modules that exceed that value to become a worthwhile target for 10 gankers in catalysts.

The best offence is a good defence, part of defence is doing your best to make life hard for the other guy by making good decisions.

Autopilot is not a good decision.
Doing anything AFK is not a good decision.
Maximising cargo over tank is not a good decision.
Putting all your eggs in one basket is not a good decision.
Using hilariously expensive modules is not a good decision.

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I did.

You can though.

Eliminate just enough dps to survive and you win. Youā€™ve got roughly 20 seconds.

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Or just by simply not being there in the first place.

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Iā€™m pretty sure brand New Players to the game are actually learning how the game works as well as how to operate their single character.

:smirk:

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Discretion is the better part of valour.

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Yeah, good luck with that, especially since it can happen anywhere at any time.

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I started a trial. Played for a couple hours and then started a second trial.

One industry char. One combat/pvp char.

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OK, so did you multibox those characters?

After the two week trial i could.

One mining, the other mission running.

And when i got into a wardec corp, my indi char was a neutral scout that combat probed and provided warp ins for pvp char.

I read up on eve for months before i started a trial however. And watched alliance tournament 8. I had a working knowledge of the game and tactics as a new player.

But the resources available to new players today are way WAY better than what i had.

No, clueless as in thinking the problem is in the game mechanics and not youā€¦ Clueless as in not being able/willing to understand what that means and why thatā€™s the caseā€¦

Clueless as in not knowing what PvP is or why shooting spaceships in a spaceship shooting game doesnā€™t mean someone is a sociopathā€¦

Clueless as in saying ā€œthere is no game mechanic that allows you to fight high sec gankersā€ in the same thread were you call ā€œnullbearā€ someone that does precisely that all the timeā€¦

Totally, utterly, cluelessā€¦

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Ahhh yeah, that definitely helps.

I actually watched a few exploration videos before I downloaded Eve. During my 2 week trial I was messing around and fine-tuning all the various settings in-game as well as in Esc menu.

Course back when I started there wasnā€™t very much info available.

I think most brand New Players are in a similar situation, trying to get all the different game parameters set up as well as learning the game mechanics.

I know many people who started after 1 or 2 weeks a second and a third character, for many reasons. One reason is to be able, to join as much content asap, because you skill in different ways, and you will reach your goals earlier. Another reason is scaling, for example the ISK income scaling with miningor ā€œafk-rattingā€ ā€¦

Talk about entitled, what makes you think you should have any chance whatsoever against a team of 10 players working together.

Everyone is NOT a Winner

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Yeah, Iā€™m sure thatā€™s all true, fine and great.

Iā€™m talking about brand new players who first join and learn this game while playing, not players who have prior knowledge or get help from established players.

Iā€™m sorry but I find it very hard to believe that a lot of completely brand new players to this game have figured out all of the game mechanics, general settings, UI preferences, etc, established their character and then created more accounts to multibox them all at the same time within their 2 week trial period.

Using alts on different accounts to try different factions, play styles etc makes really good sense for a new player. As they all train at the same time it makes it a lot easier and allows for direct comparisons to figure out what they like most.

Doesnā€™t mean they magically know how it all works ofc, but itā€™s very helpful to them. I always recommend it.

Sure that makes sense but I highly doubt the majority of completely brand new players who have never played this game before are creating and playing multiple accounts within their first 2 weeks.

Most of those new players have probably just figured out all the UI settings and started to develop their character within that time frame. Some of those new players probably decide to make a new character and go through the NPE again because they think their first character got off to a bad start.

Soo, saying thereā€™s loads of completely brand new players creating and playing multiple characters all at the same time within their first 2 weeks of being in this game is a bunch of BS.

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Never.

It is boring as hell.
Whatever you do, mining, producing, trading, hauling, mission running, exploration . . ā€¦

It gets repetitive really quick.

Until you interact with other players.
Write ā€œhelloā€ or ā€œo7ā€ in local. Join a chat channel, a fleet, a corporation. Then there is gonna be a lot of fun things to do.

And remember this , ā€œThe best ship in EVE is friendship.ā€ :grin:

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More importantly:

Do you like a challenge? The objective you have is to make yourself hard to kill, to not be the victim, this requires you to think things through and play to be hard to kill and to be hard to get at. This means for example that while others will move freighters through the choke points you are using WHā€™s to bypass them, or breaking up the load into smaller loads and doing multiple trips.

It means that when you are mining ice you use a Skiff, it means that when you use a max yield Hulk you pick the belt very carefully so you can have max range D-scan and are watching D-scan like a hawk and am ready to get into your Skiff which is sitting in the Orca next to you.

I also play on the basis of not going after anyone unless I have them as an enemy in my head, so I do not just blow someone up. I must have surprised quite a few people in my time who have jumped ther indy into low sec and received no attempt to point them.

As such if you want to play to not be an easy kill and to frustrate the easy kill merchants then Eve can be a lot of fun.

PS CODE have not yet got a single kill on any of my characters.

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Newbie hell was ā€œhereā€™s a starter ship, get outā€

Spending weeks training ā€œtraining skillsā€ so you could train faster, while flying shitfit tackle to learn the ropes.

Dying and losing SP because your dumbass didnā€™t read the instruction manual covering medical clone grades.

Eve used to be harder, now you get tucked in with a goodnight kiss from Aura.

HTFU

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