Next step of BO

Please remove the statistical data from null sec.

Those data contain

  • player kills in last hour/day
  • NPC kills in last hour /day
  • pod kills in last hour/day
  • jumps in last hour/day
  • player in space in last hour/day

Those data are available in-game using the map, and out of game using ESI (partially) which allow to have a good guess at “where is there people I can kill ?”
This is a problem because it favors a lot the hunters by giving them free intel.

A solution would be to consider those systems as WH system when making the stats : they are all set to zero. Both in game and in ESI.

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