No relaxed Mining = Many less players?

As someone who has spent the last month at the University’s Amarr Mining Campus, I would love it if mining were more interactive and fun. So what if it nets me millions of risk-free ISK? I’m still staring at a rock for hours on end waiting for my ore hold to fill up, and that’s boring as hell!

The only reason I can stand it is because there’s good people to chat with most of the time. If it weren’t for them I’d be going stir crazy!

…Where the hell do people get his kind of pocket money?! I WANT IT![/poor]

Why would anyone do that in the first place? That’s the part I really don’t get.

If it matters to anyone, I think it would be better for them to leave gradually so more players can replace them instead of departing all at once. The former is sustainable bloodletting that leaves the game healthier in the aftermath, but the latter is the kind of shock that could kill EvE outright. I’m willing to be patient.

Multiboxing should be an option that provides more opportunities for players willing to make the effort, not a requirement, and we should all be disabusing people of the need for it.

Why not use that as a selling point? “Hey! All the old, entrenched assholes are leaving the game, there’s room for new players to thrive now!”

be nice is ccp did changed mining similar to Elite Dangerous new mining. least you’ll not be afk mining :stuck_out_tongue_winking_eye:

So: You aren’t sandboxing right, and think of the new players.

Looking at the numbers that seems hardly likely.

Why, are you out there mining?

So? People say this like it is a good thing…of course if it were PLEX seeing a price increase people be crying like bitches. Oh wait, I think there is a thread on that already.

With fewer players? With whom do you intend to interact with?

What if the cure is worse than the disease?

Forcing players…hahahahaha…

Oh yes that is exactly how it works…looks at Eve Offline…uhhhmmm…on second I don’t think that’s how it works.

Translation: I don’t share your preferences so you are doing it wrong. :roll_eyes:

Christ, who cares if that is how the guy wants to spend his money.

Now you’re just being an asshole.

Cripes you guys really are becoming quite a pack of intolerant moralizing busybodies…what happened to you guys? “Play the game the way I want you to play or get out!”

Unfortunately we’ve still got you.

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If you’re referring to deep core mining then I’d say that’s a step in the right direction, but I’d prefer it if more advanced mining tools like strip miners allowed you to literally slice apart asteroids like doner kebab and pull that delicious ore into your hold one chunk at a time.

Hell, that gives me an idea of what to do with excavator drones! Excavation in the context of mining is basically digging away all the dirt, rock, and other undesirable matter between you and the valuable minerals you’re after, right? What if, instead of being super-mining drones, excavator drones allowed mining frigates/barges/exhumers to pull much larger amounts of ore from an asteroid at once? It would be a mechanical representation of the excavator drones cutting away all the dross and waste material that the mining ships would normally have to work through to get at the valuable ore within.

Just to clarify, this wouldn’t be adding additional ore to the rock the drones are working on, it would be decreasing the amount of time needed to completely strip an asteroid of all its valuable ore. Theoretically speaking, if you didn’t cap the amount of increased yield per cycle the excavators gave, you could have someone with the Exhumers skill at 5 could fill up the entire ore hold of a Hulk with just one cycle from a civilian mining laser.

Logically speaking, there would be a limit on how much of a bonus could be applied to any given asteroid, for the purposes of gameplay integrity and sanity alike.

what?! That is not at all what I meant! I was saying that I didn’t understand why anyone would do that, not that it’s an invalid style of play!

Seriously, work on your reading comprehension.

The hell? What is your problem? I suggest gradually shifting the gameplay away from something bad for the EvE’s long-term health and you’re acting like I started throwing around racial slurs or something!

…what the ■■■■?

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Really, lets look.

To which you reply,

Pretty much looks like you are saying you would not do it…

Sorry. I’ll stand with my reading of your post. Especially after you’d like them to gradually leave so you can still enjoy the game the way you like it once they’ve left.

Yes, you were being an asshole. Wanting players who played in a way you didn’t agree with to “gradually leave the game”. These players play in a way you don’t like so…gradually drive them out.

Seriously? You are really upset after you just wrote:

:thinking:

You weren’t talking about “shifting game play” but having asshole players who play in a way you don’t like gradually leave the game. Now you are trying to put a different light on it.

Building on the above comment…

Here is the thing. I’ve done my share of semi-AFK mining. Have to do some work late in the evening…log in, park my mining alt in a well tanked skiff in a belt (sorry CODE., keep up the good work though) and start mining. Yes, my face is often in my work laptop, but no my warning sounds were not muted and I would periodically switch focus. Now, does this mean I don’t interact with others? No. I’ve been in player run corp for years. I’ve been in pretty man of the major NS wars, the majority of the Burn Jita events. HS war decs. I did alot of manufacturing as well. Ran POS reaction chains for our corp. There is a serious either/or fallacy here. If you do some semi-AFK mining you are a blight on the game. Nonsense.

In the AFK cloaking thread (ironic as many of the anti-AFK people here were pro-AFK there) I often argued that if your solution imposes burdens on players not causing a problem then it probably isn’t a good solution. What is the issue here? A guy running a large multi-box fleet? Why? Or is it bots? If you want to go after the bots but you end up with lots of type II errors and making the game less enjoyable for semi-afk miners I don’t see that as a good solution.

I have also argued in the past that the semi-AFK aspect of mining, if that is what one wants to do, is actually a feature not a bug. But now…well, let us all crap on those guys who want to log in and mine semi-AFK. And yeah, I’m totally cool with CODE. blowing them up to.

Edit: And if the bots evolve and CCP ends up not catching these bots anymore…good job. Instead of driving out bots you’ve driven out those players who tend to engage in semi-AFK mining.

You’re right, I wouldn’t. I don’t have the capability to manage twelve Omega accounts, let alone the inclination to do so, and I am genuinely mystified as to why anyone else would want to. That wasn’t a rhetorical question you were quoting, I genuinely want to know what the appeal is for that kind of gameplay.

Maybe I wasn’t being clear; I want people to stop using bots and playing AFK because as far as I am aware that kind of play is bad for the health of the game. If you saw something else in there, I apologize.

I also want the botters and people who play AFK to leave gradually under the logic that, since many of them actually pay money to do it (another thing I don’t understand) the game can survive the loss of their money so long as there’s enough time for new players to come and replace them.

I draw comparisons with this process to the use of medicinal leeches. Normally, having a bloodsucking invertebrate attached to you and drinking your fluids would be considered a bad thing, but in the proper circumstances, it can have beneficial effects for your health.

Losing the botting and AFK crowd’s money all at once would be akin to someone losing a significant amount of blood all at once; very unhealthy, risk of suffering permanent damage, and quite possibly lethal.

It was hyperbole. I was being facetious about how those of us who stay might draw in new players after enough people leave that massive entrenched coalitions like the ones in null collapse and leave a power vacuum for the rest of the players to fill.

Granted, this is the internet, and you probably couldn’t have known I meant nothing harmful by it, so I’ll admit I could have worded that better. Once again, I have fallen prey to my own chronic lack of competence at clearly articulating my posts.

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Did you read the comment where he said he had that many accounts in part for cynos and PI? Yes, that is alot of accounts, but from the sounds of it he was not generally logging all 12 in at once.

You are now conflating bots and AFK.

I go AFK all the time while “playing” I’ll dock up and go make dinner, run an errand, or just focus on getting some work done while keeping my industry alts logged in in station while jobs run. It does virtually nothing negative to the game. You are pushing a load of horseshit here.

Bots…that’s another thing all together. So you are making a serious category error here lumping AFK players with bots.

What harm does a player who is AFK pose? Is he gathering resources? Generally no. Many are docked up. Even if they are in a belt and the person has gone AFK they are taking a risk…so who cares. Leave it to CODE. or go blow them up yourself. And if they are AFK they’ll soon stop gathering resources once their hold fills up and the lasers shut off.

This kind of false equivalency and then talking about driving people from the game is idiotic.

These rats would have little NS players. They’d deal with the problem because they have the logistical, institutional and cultural depth to do so. HS players on the other hand lack, severely, those things. Here is the problem…

Suppose you have a HS corp with a good logistical set up, a good set of institutions and a solid culture. Are they going to:

A. Stay in HS and earn 20-30 million/hour?
B. Go the NS/WH space and earn 10x, 20x or more and have fun doing PvP?

That’s the problem with HS. It isn’t the place where a solid and competent corp is going to emerge and stay, generally speaking. Once a corp reaches a certain point in terms of those three areas, they move on to better pastures.

HS is where many of the players want to log in, do their thing, maybe chat with friends in game and not have to worry about dealing with life in NS/WH or to a lesser extent LS. It will never be organized or do anything like you see coming from NS or WHs. It will forever remain a great big herd of cats with no herdsman.

The true irony here is that many who are putting forward anti-AFK arguments have put forward counter arguments to these same anti-AFK arguments elsewhere. It is rather comical.

Nice Strawman there.
He was clearly talking about people who are doing afk resource gathering. Not people docked up afk.

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How exactly does one do that without botting?

To be clear there is quite a bit of conflation going on here…

Multiboxing is bad…like botting!!!
AFK resource gathering!!!
Plain old botting.

If the first two are really references to botting…that’s one thing. But it sounds like people are just making ■■■■ up and pulling stuff out of their asses to justify their positions.

So, and? This is EvE, not some mediocre outdated once was.

You’re the confused one.

Set ice mining going. Walk away for 15 minute intervals, come back.
Set drones going, come back.

Neither are botting, both are afk. Neither adds any connections of note between players.

You aren’t dumb, quit acting it.

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Working as owner of my own software business, I am the type of people who have 8 PC in home becuse they are refunded by IRS, and as no tobacco, licquor, and beer, i have many income available to me and my wife.

More people in Ultima Online than here, now.

your idea that its just afk mining is flawed, its anything thing in pve. i know people that attempt to solo group content pve either by use of alts or just solo rather than be able to fleet up with anyone.

I mine yes.

I’d elaborate more but I’m not sure where this line of questioning is going.

Why can’t this be a good thing? Players getting better rewards for their time and effort in game vs botters and afk players getting less rewards for no-time low-effort activity.

And have you ever seen me complain about plex prices being too high?

But there are still players yes?

And those players are less likely to be bots or afk yes?

So rather than many players behaving like npc’s, we have fewer players behaving like players. I think the latter provides a better experience in a game such as eve where social interaction is hugely important.

I mean when a new player joins, is he going to be more engaged by corps that are often afk or by ones that are actively playing? How does he tell the difference? They look the same in the corp advert finder.

What if?

What if the cure hurts for a little while to begin with but makes you stronger and healthier for the rest of your life?

Suspect this applies to me.

However, my stance on afk cloaking is that it should be changed, but so should local.

Whilst blackout was in effect, I would have been very supportive of addressing cloaks in null. And i WAS supportive of cyno changes.

I’m happy with SEMI-afk mining. I do it myself. Like you I have multiple things going at once whilst i mine, but pay enough attention to see things pop on grid and occasional d-scan. But trigs aren’t wrecking semi-afk miners. Have you lost anything to trigs? Cause i haven’t…

So how inattentive and untanked do you have to be to die to trigs? Because it seems you have to be fully afk and/or tanked like a wet paper bag.

Yes…this is precisely the topic at hand.

You’re correct there is risk. However before trigs the risk was very low-borderline non-existent. Orcas can go afk for hours in hisec (and itl looks like they were in moon belts). And this passive reward is indeed compounded by alts. That’s why I think trigs are good thing and why people are unhappy with multi-boxing (in my opinion multi-boxing is fine however, multi-boxing several afk orcas is not).

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I actually enjoyed ice mining about 12 years ago when I got real busy IRL.

It was kind of relaxing to wind down from a long day at times.

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