So I’ve been doing some analysis on wormhole statics. Based on Ellatha’s wormhole database, there are in total 2,605 W-space systems. Apart from Thera, each system has either one or two “static” wormholes. In total there are c. 3,684 statics, broken down as follows (a few w-space systems don’t have statics listed on Ellatha):
To hi-sec 686
To low 582
To null 199
To other w-space 2,217
There are 1,212 high sec systems in game, 695 lowsec and 3,294 null systems.
So on average there are 0.6 high sec statics per high sec system; 0.8 low sec statics per low sec system; and a mere 0.06 null statics per null system. Null seems to be under-represented in terms of openings to W-space.
These stats include Thera but not “wandering” wormholes.
Does anyone have any data or estimates on how many wandering wormholes of different types there are? I would guess that all varieties exist (W-W, W-Hi, W-Lo, W-Null, Hi-Hi, Lo-Lo, Null-Null, Hi-Lo, Hi-Null, Lo-Null), and I’m wondering if the wandering holes “balance up” the statics to give a “fairer” share of w-connections to null, or if null is just po’ boy in the corner having to do without the joys (and dangers) of random wormhole connections…