Hello!
Thank you for taking time to read this.
As much as I cheer for this particular fix and how its currently being handled, I admit that i donāt think itās enough.
As far as I can see, and please correct me if Iām wrong, but a whole alliance dedicated to FW can fully support awoxing while farming FW LP. I understand Eve Online is about taking risks out there and flying around, killing and playing as you please, but flying around as a new pilot and running into multiple whole alliances that are participating in blue-on-blue conflict only makes me come to the conclusion a very dark reality. āI cannot even find trust amongst āfriendsā.ā Then I started learning more about how these alliances operate and how the community as a whole views them. As a brand-new pilot, let me tell you, it makes this game look hella tragic. And it makes it hard to hold onto hope.
As such i was suggested to make a suggestion here in forums. Mind you i have no idea how to use forums and this looks like the closest thread i found to it.
I donāt think this fix is enough, CCP Convict. Standing can be fixed through riding on the coattails of others whose whole job is to fix other pilots standings. And they rotate out once their reputation gets too low. My personal suggestion is a sort of ātime outā sequence much like how there is a ācloak defenseā when cloaking to defend against observatories or āinvulnerabilityā timers to protect pilots as theyāre loading out of stations like Jita that are heavy camped. Instead, this is different where it effects people on a 3-tier level. Personal, Corporation, Alliance. A tally system of sorts. This is just throwing ideas out.
Individual: (Action done: killed X people in X amount of time [ per week maybe] / Consequences: Individual removed from faction warfare and warp is barred from entering faction sites for X amount of time)
āYouāve attacked multiple people of your and our standing fleets and as such the high ups have deemed you unfit to fight for our cause. You will have an opportunity in the future to join our cause once more after youāve reflected on your actions.ā
Corporation: (Actions done: Number of Personnel in corporation aligned to FW faction as killed / Aggressed X amount of people in X amount of time / Consequence: Whole Corporation removed from faction warfare and warp is barred from entering said faction sites for X period of time)
āIt has come to our notice that your corporation, and your members, are not suited to fight alongside us or the rest of us. We are thus deeming you traitors to our cause and will remove the corporation and all members from our ranks till you have properly reflected on your actionsā
Alliance: (Action Done: Number of Corporations in Alliance aligned to FW faction has killed / Aggressed X amount of people in X amount of time / Consequence: Whole alliance removed from faction warfare and warp is barred from entering said faction sites for X period of time)
Finally, Lastly, I believe that the ātime outā should be stackable much like how doing more and more cyno jumps makes the time go up, this should be treated much the same. The NPC factions SHOULD act much the same way as player run alliances and corporations where leadership would straight out remove you from the alliance/corporation and put you on a KOS list of a kind. I understand and I see that my suggestion leaves room for different kinds of abuse, but this is just a start to more dialogue to fix the overarching problem of Blue-on-Blue conflict that deters new players from even participating in faction warfare or for that matter, hesitant to join any player alliances to begin with.
Thank you very much for your time on reading this long message.