NPC corporation tax should be removed

Well they can choose: be prepared for PvP and get extra payout, or do the easy way and get a little less.

Risk and reward.

They could opt to get cheaper fits and be slightly less optimised for PvE while still making more ISK because they have lower taxes. I think that’s a fair tradeoff.

This again. CCP already collected and presented data, players chose to not play game and leave. This is why wars was changed.

Waiting for mandatory “This players not needed anyway” comment.

Those players aren’t needed anyway.

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I’m not saying that people who don’t want to get in a war at all should get into war-eligible corporations.

I’m saying that they should pay more tax.

Except CCP thinks otherwise and thus made changes to wars.

We’re not suggesting changes to wars here.

We’re suggesting extra taxes for people who avoid wars.

So war deccers leaving is good, and people ignorant of basic survival leaving is bad.

Interesting point of view.

Cool. And now maybe they’ll revert them.

Why? Because 3 or 4 “Those players noot needed anyway” and “Give me some easy targets in high-sec” forum dwellers? I highly doubt it.

That’s fine, we can let them decide. All I’m doing is presenting a case for why they should.

Why are they leaving? There is plenty of targets to shoot in EVE.

They already left when CCP nerfed wars so much as they are almost completely threatless and easy to dodge.

Sorry, I don’t have sympathy for players who can’t play without shooting clueless carebears in highsec.

Im not asking you too.

But you are measuring people who cant play with other people around in highsec by a different stick and you cannot answer why.

Maybe bacause careberas at least don’t claim to be PVP players?

Eh? I dont get what that has to do with it.

So basically, if a player likes PvP, you think that CCP should value their sub less than someone who dislikes it?

I doubt youll find someone from CCP who would agree with that.

And if you feel this is a strawman, please feel free to correct whatever misapprehension Im under.

None of this. All players subs a equal of value for me. I don’t like when any players leave this game except cheaters/botters. But I believe, what players who leave this game only because they can’t shoot clueless carebears anymore, is actually very small group. Like players who leave because they was ganked or scammed, I take it as unavoidable losses.

More players are going to leave the game when it becomes utter rubbish because the core formula is broken, and people get bored of grinding the same rat over and over again to make a perpetually-diminishing amount of wealth that they never even spend on anything fun.

Which is, ironically, what has already happened, as the game was both growing faster and had a higher population when it wasn’t bogged down with swampy, developer-enabled carebearism like it is today.

So good luck with your naive view that giving people exactly what they want is a good motivating factor. It doesn’t work in romance, it doesn’t work in the workplace, and it doesn’t work in entertainment. It seems like you’re simply unaware what makes people engage and develop attachments. That, or you would prefer an EVE with a revolving door community of a million players who each stay for a month or two, instead of a smaller one, but one with plenty of long-term commitment and dedication.

Sounds like you’re a perfect fit for casual mobile gaming, to be honest.

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Well, there is a lot of players who enjoy more risky gameplay in more dangerous places than high-sec. Most of them started from safety of highsec and moved to greener pastures. Why it is so important for you to hurt carebears as much as possible, up to pushing them out of the game?

So yes you are saying

about a group.

Again I say, I doubt CCP agrees.