There is no nullsec dilemma, or at least not more than there was in the first decade - where the terms “blue donut” and “thunderdome” were already established, for propaganda and political reasons. This simply is the next step in EvE’s nullsec history, the clustering of groups for survival.
Wars in EvE are not fought over resources offered by ccp, that has been true even when one group controlled most of the technetium moons… Any “solution” to a non-existent problem would only muddy the game even more than what the latest industry changes accomplished. Monopoly on certain goods leads and has lead to more trade in our universe out of necessity (not trading would be disastrous to all groups in the end). It’s quite odd that apart from some weird lowsec gas types very little else is regionally or racially limited, after the distribution, if that were a potential conflict driver in the hands of the current ccp crew.
Whoever has been attentive to nullsec politics and its conflicts has seen that the major conflict drivers are personal differences and long standing feuds, from broken promises, personal insults, betrayal, all the way to expansionism and the will to dominate on as big a scale as possible.
Here’s my amused thought about nullsec: if one were to reset the game from scratch, even with today’s mechanics that have evolved over two decades, it would still require a totally naive player base to have the kind of richess on the nullsec part of the map as you all seem to wish for. Why ? Because as long as the lessons learned exist, people will band together again to prevent the annihilation of their (social and in-game cultural) groups, recreating a bipolar map almost instantly - damned if you do damned if you don’t…
The larger part of the B2 coalition consists of a group that took front stage in the daily battles with the Imperium during WWB2. Brave was there almost every day, fighting above their weight, remarkable for their fighting spirit and earning the respect of the Imperium. After two years of conflict they went north, only to be challenged by one of the groups they had been fighting alongside with, FRT. Brave and co never had a breather from their WWB2 adventure, and maybe they even felt used by the likes of TEST and PanFam in that extremely long war, who knows. The extra territorial claims by FRT made no sense, unless you include simple expansionism, submission of groups, creating renter space for guaranteed income without any significant obligations towards renters and the potential to recruit into the fighting ranks. Their endgame on this server is unlikely to be different from the one on Serenity. They just go about it more carefully, having to deal with far bigger and far more dangerous, established powers on Tranquility. And it’s my opinion they are being underestimated. They play the game very well, with lots of patience and putting the right horses in front of their wagon, and will likely grow sufficiently to take on the likes of the Imperium and Horde somewhere in the future.
Is a renter scheme “bad” per se ? It’s not worse than any “TTC”, especially in the raw game called EvE Online, and far less damaging than RMT and casino’s. Both approaches draw from the same well: the lust for power and isk. The zero-sum game that is really on the minds of such leaders is “what they control we don’t control, and we want all of it”, And little by little, constellation by constellation, the agressor grinds his way towards that goal, gobbling up what stands in between, the defender fencing off to keep what’s his - currently under the banner of “freedom for the people”. Yes, there are also groups who try to make changes “for the good of the nullsec game” and to draw more new players to the game. But that also requires full commitment of one half against the other half, and that was not present. Perhaps timezone differences are in part to blame for that, but if that is true, then one could imagine the server becoming dominated by UTC+9 because of structure timers - that is something ccp could fix.
Here’s my wish for whatever parts of B2 join the Imperium: get safe, have a well deserved breather after years of constant conflict, fill your coffers, and for Bob’s sake, build that cap fleet. This won’t be over any time soon.