or you can buy injectors and do the same instantly.
Also: implementing double queue would take quite a bit of resources to implement including redesigning UI to accommodate it and some more potential quirks. And all that would achieve is, essentially double the learning speed which Omega accounts already have compared to Alpha. So you are just being greedy and want everything and faster and cheaper.
Your idea goes against the business model of the game
Even if widely adopted it is unlikely that PA will agree with CCP to a change that directly costs money with no return to PA/CCP. EvE makes its money through time and isk sinks.
As an example of income loss: Your proposal would literally accelerate persons to max Alpha ability via short Omega subscription causing a rapid expansion of free to play characters.
What are you meaning by ‘original’ speed.
Are you talking like pre learning skills minimum speed or something.
Because Omega’s don’t train at double the speed of post learning skills.
CCP just changed the UI to say *2 for Omega to make people feel like they got a bonus rather than alpha’s getting a penalty.
Nope. In the original pre-F2P EVE there was double speed and it applied to new player accounts. When F2P came along that “double speed” was applied to all subs, now called Omega.
Titans require 5 skills at L5
Black-Ops require 6 Skills at L5
Marauders require 5 at L5
All these three share ‘Spaceship Command’, ‘Race Battleship’ and a few of the other skills are also considered to be some of the core must-have like Weapon Upgrades, Energy Grid Upgrades and navigation.
So again I ask the OP:
What is the Ship or Module he wants that he needs 10 skills at level 5…
And why should new players get double skill training when the game has been balanced to the current skill training for YEARS!!