While watching the video I couldn’t help myself imagining myself inside the clip thinking that’s what it will feel like inside my mind on the day when I capture the frozen corpse and then bring it back to my hanger.
Any corpse? Or specific one?
Aiko’s, but he only cares if he captures the corpse himself. Kinda like a fisher who wants to catch a huge fish personally. I guess that makes Aiko the dolphin fisherman Frostpacker wants to catch.
There can be many though it is only one in which weseek!
/ooc there is a backstory behind this.
they’d get blocked, CCP humans are the ones reading
So it is over, Fraternity found all 4 gates. Congratulations!
[Edit for correction]
Actually 2 was FRT, 2 by others.
Link: BREAKING: Ancient Jovian Stargates Discovered | EVE Online
[/Edit for correction]
My Feedback:
The good:
- I really liked the idea of the warp vectors to access hidden areas in space.
- I got to see one of the gates - after FRT published the coordinates.
- I was not THAT far off the right track, i flew 1 jump from the Curse gate system on my way to Utopia. I was pretty sure the hint about the first Tyrant uniting his people was about Utopia, the first and main System of Jove 1st and 2nd Empire. But it appears it was just referencing the region, and those people who triangulated the systems from the video were on the right track from the start.
The bad:
- The passive Entosis approach was super lame. Some active hacking/scanning would have been much nicer imho. It also chained you to some Jove observatory for a loooooooooong time, instead of flying around out there looking for clues and giving hunters something to hunt. Previous hacking events with decent rewards at least made a visit to Low/Nullsec worthwhile. Here Observatories in Highsec were just as good or better because of the relative safety.
- Overall, this event was designed around who can possibly farm the hardest. Not very fitting the exploration/puzzle spirit imho.
- All 4 gates were found by the same group. They obviously put the effort in, but it shows that once you had the solution for one (that i still do not fully know, hopefully they will publish it) you had the solution for all, which allowed a rapid cascade and monopolizing the discoveries. A unique solution path per gate would have been nice. But i guess that would have been a lot more work so it is alright i think.
Aftermath:
If you have leftover/duplicate Jovian Symbolic Navigators that you do not want anymore, ill take them all, please contract to me in game.
PS:
Reportedly, the solution involved some sound matching between info fragment videos. If that is true, it is kind of cruel for a game without sound.
Does it mean the observatories will not give navigators anymore and those gates need not to be searched just for sake of it? Because I’ve just managed to get one navigator before those auto-smth-lancers obliterated my ship …along with the navigators, entosis link and strontium clathrates nothing of substance to salvage beside meh modules
did you happen to have your drones on aggressive? or did entosis linking the observitory make them aggress?
To be honest, while the whole idea of puzzle event was interesting, the fact that after 3 or 4 days this puzzle was cracked means it was… not well-tought. I mean, in every game there are groups of bigbrain turbonerds who apparently can focus entirely on one task since they don’t have to work, eat and sleep, and those groups will always solve every mystery pretty quickly, but still, this gate hunt end somewhat abruptly. Many players probably have not even had the chance to properly dig deep on whole thing on their own, 'coz you know, real life comes first - always, and now there’s nothing left for them, anymore. This event will end up as short article on eveuniversity.org and quickly forgotten.
Of course, this was only the first phase of the event. One can only hope that the follow-up - which is to explore where the gates lead, how to activate them, the story behind them and what it all means for New Eden - will have more to offer than this… mediocre gate hunt/puzzle.
Would be nice if CCP did a PvP event for a change. A few months ago, there was that event where players got suspect-flagged when they entered those special sites to farm. That was nice, because I could kill a bunch of players who were trying to farm lucrative PvE. But it was limited both in scope and the number of players who were involved in it (many didn’t even know about it), so it didn’t offer much more than a little sampler taste of what could’ve been.
A much more extensive PvP event, like one that follows the FW template of choosing sides in a grand confrontation (but without the massive DPS of NPC navy spawns following participants everywhere), would break the monotony of CCP trying to develop this game like World of Warcraft by giving PvE farmers generic “quests” and “dungeons” to complete.
Using link on observatory makes them aggresive. They are fast and relentles like CONCORD And do a lot of damage at +50km distance from target. I could probably lockjam them or try to warp out but instead tried to just outrun them at +1,5km/s to no avail
so… highsec ess.
I don’t know if “ESS” would be the right direction in which to go.
I’m thinking more like the Triglavian invasion, except players would be able to freely engage members of the other side. The Triglavian invasion we actually got was an entirely PvE-driven event, which made absolutely no sense. Two competing fleets could be inside the same site, and could do nothing against each other except throw mean looks and snarky local chat comments. Being in open warfare with each other, but only being allowed to engage the other side’s NPCs, is nothing but CCP’s cop-out effort to try to cater to the miners, again.
That’s not entirely true.
Pro-Triglavian players were fielding logi fleets that repair Triglavian NPC fighting pro-EDENCOM players fleets. While that was not PvP, it was surely clever use of game mechanics to stall pro-EDENCOM combat effords.
Additionaly, gankers - both those paid by pro-Triglavian corporations/alliances, as well as those ganking without incentive but for zkillboard e-penises enlargement and the chance of loot, carried out attacks on pro-EDENCOM players fighting against Triglavian NPCs, usually when another wave of NPCs emerged from the rift and made a focus on a selected player, carrying out a classic alpha strike. Then such a bruised player, before the logibros could stabilise him, was attacked by catalysts.
The trig war was a rigged buggy mess.
Well I’m talking about a PvP event, and not a PvEvEvEvEvEvEvEvEvEvEvEvEvP event where the player conflict is hidden behind as many layers as a drug money-laundering organization behind a stack of shell corporations.
Gankers are a constant in the EVE universe, and their presence during the Triglavian invasion doesn’t make it a developer-intended PvP event any more than their presence during a mining mission would make it a developer-intended PvP event. If a bunch of drunks show up to a Wendy’s, does that automatically turn that Wendy’s into a bar? I’m genuinely surprised that this even needs to be explained.
Sounds like you just need to join fw. Though an expansion of what that looks like I’d be in favor of.
FW is:
- 50% of players running low-effort AHK bots with unfitted, stabbed frigates to farm capture point LP
- 49% of players grinding FW missions 30 jumps away from where combat can take place
- 950 DPS perma-neut NPC navy spawns following you around in high-sec to keep the FW PvE farmers safe
- A small handful of jaded PvPers flying disposable frigates to dogfight the same 15 other people over and over again, like it’s some kind of dying FPS game with a single remaining community server
Why in the flying ■■■■ would I waste my time on dogshit like this?
Don’t aim for the farmers? You can’t actually run stabbed ships in plexes anymore, but I go agree, there will be a lot of people just running low effort setups. People could potentially just dplex with an unfit logi frig that cost them all of 30k.
Last I messed around with it though… there were quite a few cruiser fights going on around the battlefields. granted, it got a bit blobby, but there were still a good number of people who would run solo nano fits in those sites.
Jove gates:
Turnur
G-0Q86
H-PA29
Alsavoinon