I’m not quite following your comment, but yes, I agree that the AFK thing is one of the main issues here, not yield.
As an example, one of the systems I visit used to have a large fleet of a couple of Orcas and lots of Skiffs. That has now changed to a massive fleet of Orcas. This is much less lucrative, as it has a lower yield over time…but it’s easier to manage for the FC. That says that a decision was made to go for something easier and accepting the tradeoff of less ice. In other words, in that situation, ease was more important that yield.
Ironically, this was actually “better” for the other miners since they could grab more ice from under this fleet since the cycle times were slower.
My only point is, this isn’t a single-dimensional problem and addressing one symptom likely won’t have the hoped-for outcome.
Also, I think it’s important to note that the dynamics of ice and ore are certainly different due to how harvesting works. I solo ore in the Orca, but never ice.