If stations had interesting things to do, like negotiate with agents(based on trained skills), play minigames with other players to bet isk like a card game, set up ads on in game billboards within the station for corps etc, discover collectible appearance items like emblems/clothing/skins by talking to people in stations or opening chests in obscure null and low sec stations, engage with each other via emotes and more, setting up personal shop stalls that sell items geared towards perhaps a card game(could make the game collectible like hearthstone), a hacking minigame geared towards stealing blueprints from the npc factions in the station or even the customization of our own quarters, THEN people would use the system(these were all just random ideas to make a pont). It is undeniable that eve needs to innovate and I do think that this is something that people would enjoy, regardless of the angry old vets claiming its trash because of the salt in their mouths from incarna. I absolute guarantee people will write in this that it is trash, because they just cannot see what it could be instead of what it was in the past.
Upwell provides a fantastic opportunity to tune this feature into something genuinely enjoyable. Social hubs like those present in destiny 2 and warframe and many other games are PROVEN to be something people like to engage with in the mmo community and eve is no different, again, despite what some vets may tell you. With upwell and its emphasis on stations and aesthetics, we have a perfect opportunity to dive in to interior customization of stations, captain quarters, and more.
Vanguard provides another fantastic opportunity to blend with this system, it is almost begging for it to become a reality. So many collectible assets could enter the economy and no matter the vocal minority says regarding skins and other appearance related items, people like them, it is an undeniable fact. When they actually enter eves economy they provide valuable economic engagement as well.
I understand that the primary issue is the fear that CCP cannot develop this feature WELL, hence peoples desire to just write it off forever, but I do not believe that is because it is impossible to do, simply that peoples faith in CCP has been shaken. I on the other feel like it absolutely could be done, and lately CCP has actually impressed me with their feature decision making. The truth is that eve NEEDS to grow and expand and innovate in creative ways beyond what they have done. With risk can come great reward. Many many players agree that they want this feature as I mention it almost daily in public channels I am in and the sentiment is there. At one time during incarna we were so so excited for this feature, it was only after its failure that people lost hope, and that failure most certainly did not have to occur, the feature was just never even updated after release, nothing new came of it ever and there was nothing to do, if there would have been, I am entirely convinced it would be a staple of eve today. I know for a fact that null alliances pride themselves greatly on their presence with SKINR and the aesthetic value of their networks of stations, this could be extended to the interior customization of their stations and would without a doubt be a sight to behold.
Same post but on reddit: Reddit - Dive into anything
Edit: Something someone mentioned in the comments I really liked, a battle planning room for corps/alliances. I wanted to expand this a bit further and say, what if eve had a 3d powerpoint suite inside the client and corps/alliances could use this suite to create a battle plan and then brief their players with it. It could appear as a holographic 3d map above the table as well as be clickable to take you into a solar system map like screen that let you 3d explore each slide of the battle plan. Sounds rad af.