BIade_Runner:
We all know that players experience is very important, and that mechanics who put the players in situations who make them feel that they cannot take any action are very frustrating. For example, the situation of players being jammed and being unable to do anything against it was addressed by a drastic change of the game mechanics.
OMG lol except the dev blog about jamming was wrong, there are 4 skills and ~30 items to counter, and you just showed what you know by using it as an excuse for some other pointless nerf.
Classic!
Are we ever going to see this get reverted?
The whine from the blog :
As a victim, watching your ship die while jammed without anything you can do about it feels bad.
Proved untrue since there are both skills and items to counter, the VICTIM in this case failed to fit correctly and/or failed to train the right skills.
As a result of this FALSE WHINE they made one of the worst changes ever:
To start us on a path towards a healthier balance for ECM, we are making one critical change to its mec…
https://wiki.eveuniversity.org/Electronic_Countermeasures