Personal Notes to All 7 Epic Arcs

There’re many reasons to do epic arcs: standing grinding, isk making, or content experiencing. I personally do them whenever they’re available (and I’m availabe), more out of pure obsession. And after a few runs, I started making notes about how to do them faster, but I lost my notes because of computer crash. So this time, I’m making notes here :grinning:

Forwarding:
In this little guide, a spread of ships (some advanced included) will be used and some will be left in the stations in path of the epic arcs, so these note are not really for new players (though they should still be able to take some advices).
And if you’re purely into isk, do something else TBH. These epic arcs don’t pay better than normal lv4 security missions (maybe except the guristas one) and travelling a lot in hi-sec may be dangerous now due to the triginvasion.

3 Likes

Sisters of Eve Epic Arc —— The Blood-Stained Stars

Time to Complete: about 2.5 hours (with a 17.4 AU/s warp speed)

Reward:
7% standing towards one of the 4 empires.
Isk income is really minimum.

Forwarding:
The missions are all easy but it requires a lot of travel. Really a lot of. So the best ship is a combat interceptor. I choose a crusader because of the nice range of lasers.
[Crusader, Simulated Crusader Fitting]
Damage Control II
Nanofiber Internal Structure II
Extruded Compact Heat Sink
Extruded Compact Heat Sink

5MN Quad LiF Restrained Microwarpdrive
Optical Compact Tracking Computer

Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II

Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II

Tracking Speed Script x1
Scorch S x12
Conflagration S x12
Optimal Range Script x1
Relic Analyzer I x1
Type-D Restrained Expanded Cargo x3
Type-D Restrained Inertial Stabilizers x2
Medium Shield Extender II x2

Relic Analyzer and Cargoholds are used in the missions. The Inertial Stabilizers and Shield Extenders are for the taxi refit. Cargoholds can be replaced by another frigate with at least 150 m3 cargo space and an MWD stationed in Hatakani 4-4.
It’s very poorly tanked but you really don’t need any tank in this mission. The rats never damaged my armor in my run. Killing them fast is the best option.

Always set destination to the agent station when doing mission in the same system, for an earlier return than following the lagged mission command.

Mission Walkthrough:
A beacon Beckons
Warp in and approach. Remotely complete and accept the next mission.

Agent Inquiry
Travel.

Of Interest
Kill everything.

Retrieving Red
Kill everything.

Alert Alitura
Travel.

Jet-Canning a Janitor
Kill everything and loot the container.

Chivvying a Chef
Approach and loot the container.

Delivering a Doctor
Put the money into your cargo. Warp in, approach, and put the money into the container. Kill everything.

Enigeering a Rescue
Loot the container.

Going Gallente
Travel.

Studying the Scene
Loot the container.

Rendering Assistance
Put the antibiotics into your cargo. Warp in, approach, and put the antibiotics into the container. Remotely complete and accept the next mission.

Lair of the Snakes
Kill initial group, the destroyers, and the cruiser. Remotely complete and accept the next mission.

Data Retrieval
Loot the container.

Crossing Enemy Lines
Travel.

Passive Observation
Warp in and approach the Drone Hive.

House of Records
Travel.

Mercenary Distractions
Kill everything.

An Economy Under Threat
Refit cargoholds or get another frigate with enough cargo space and an MWD. Put the farming supplies into your cargo. Warp in, approach, and put the farming supplies into the container. Return and refit/reship.

Every Drone Inside
Kill everything.

A Sense of Dread
Travel.

Royal Jelly
Loot the container.

Nature Pictures
Travel.

Choose Tracking the Queen.

Part 1
Loot the container.

Part 2
Travel.

Part 3
Put the drone tracking data into your cargo. Warp in, approach, and put the drone tracking data into the container.

Burning Down the Hive
Gates are not unlocked so proceed to the last room. Kill all frigates there.

It’s Not Over Yet
Travel.

An Eye on Everything
Warp in. Align back and warp back on command.

The Uses of Force
Travel.

Goading the Leader
Destroy the Auxiliary Power Array.

Hunting the Lieutenants
Kill everything. Align back while shooting at the Habitation Module. Warp back on command and no need to destroy the structure.

Valuable Cargo
Travel.

Marked for Death
Kill everything.

Thwarting the Succession
Kill the initial group and then Mizara.

Certificate of Death
Travel.

A Matter of Decorum
Put the doll into your cargo. Warp in, approach, and put the doll into the container.

New Friends
Travel.

Recovery
Fit the relic analyzer (replacing the tracking computer). Kill everything. Hack the container and loot it.

Of Quiet Nights Long Past
Refit. Kill everything and loot the container.

Revelations
Travel.

A Call to Trial
Kill it. Remotely complete and accept the next mission.

Brothers and Sisters
Travel.

A Stranger’s Face
Put the altered identity records in your cargo and travel.

The Sister and the Spy
Put the agent into your cargo. Warp in, approach, and put the agent into the container.

Sealing the Deal
Kill the cruiser.

Chasing Shadows
Kill the battlecruiser.

Choose the faction you want standings toward and travel.

Our Man Dagan
Kill everything. Remotely complete and accept the next mission.
Dagan is pretty tanky so I use a catalyst stationned in the system to bring him down. I don’t know whether this saves time or not.
Here’s the fit:
[Catalyst, Simulated Catalyst Fitting]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Vortex Compact Magnetic Field Stabilizer

5MN Quad LiF Restrained Microwarpdrive

Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II

Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I

Void S x5942

Dal Segno Al Fine
Put Dagan into the container.

2 Likes

Forwarding for the 4 Empire Epic Arcs

Amarr epic arc

Gallente epic arc

Caldari Epic Arc —— Penumbra

Time to Complete: No static (I’ve messed a lot in this run)

Reward:
5% standing towards Caldari State
Standup Hyasyoda Research Lab Blueprint (1 run, 8%, 8%)
a bit less than 200mil isk mission rewards (minus the fee used to buy the Caldari Prisoners of War, which can be up to 20mil)
about 4mil in tags per battleship killed and looted in the final mission
And probably about 13mil from trading ores for a +4 implant in a story-line mission.

Forwarding:
This Epic Arc involves the least combat and the agents are all near Jita.
Travelling into low-sec and null-sec are involved, and a taxi ceptor is best for this job. Here’s an example fit.
[Ares, Taxi Ares]
Damage Control II
Type-D Restrained Inertial Stabilizers
Type-D Restrained Inertial Stabilizers
Type-D Restrained Inertial Stabilizers

Medium Shield Extender II
Medium Shield Extender II
Multispectrum Shield Hardener II

Small EM Shield Reinforcer I
Small Core Defense Charge Economizer II

Put an MWD in the cargohold. The hull can also be changed to a Malediction with the exactly same fit.
And if you want to do this mission again and again like me, it would be best to place 2 additional ships. The first is an exploration frigate in Wuos 5-1. It just needs an MWD and a data analyzer. The second is a ship in Astoh or around it (since this system has no npc station). It also needs an MWD and a data analyzer, but it should also be able to kill frigates fast and tank some dps. Here is my solution:
[Vexor, *Simulated Vexor Fitting]
Medium Armor Repairer II
Kinetic Armor Hardener II
Medium Armor Repairer II
Thermal Armor Hardener II
Drone Damage Amplifier II

50MN Quad LiF Restrained Microwarpdrive
Data Analyzer I
Stasis Webifier II
Medium F-RX Compact Capacitor Booster

Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Auto Targeting System I

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Drone Durability Enhancer I

Hobgoblin II x25

Caldari Navy Antimatter Charge M x3360
Cap Booster 800 x8

With these 2 ships ready, you can complete the most part of this epic arc just in the taxi ceptor. I even have my old mission dominix ready in the system of the last mission, so I only need to use my T3 cruiser once.

Mission Walkthrough:

Starting
If you’re starting from Jita in the T3 cruiser, just use it (with a travel fit) right now because we’ll soon go into the first combat.

The Intermediary
Travel.

Trust and Decision
Put the questionable cargo into your cargo. Travel. Remotely complete and accept the next mission.

Their Loss, Our Profit
Refit for close combat with an MWD (and maybe a tractor beam) in the station. Warp in, burn to the Hyasyoda Research Center and destroy it. Loot the dropped S.I Formula Sheet and go back.

Choose An Honorable Betray.

An Honorable Betray
Refit for travel and travel.

Proof of Intent
Travel.

Return to Isha
Don’t forget to grab the S.I Formula Sheet! Travel.

Choose Two Steps into Hell

Two Steps into Hell
Go to Jita to get a taxi ceptor, and don’t forget to put the S.I Formula Sheet into the ceptor! Then just travel. If the route brings you to Mara, avoid it. The total jumps are the same.
When arriving in KFR-ZE, warp to the site, and when you’re close, make a bookmark there. After landing, warp to the bookmark and warp back to the container. Put the S.I Formula Sheet into the container. Remotely complete and accept the next mission.
Finally, travel back, swith to the T3 cruiser, and refit for data hacking. Or if you have a exploration frigate prepared in Wuos like I do, you can just use that and no need to get the T3C.

Some Light Theatrics
Get your ship for hacking. Warp in and burn to the can. Hack it, retrieve the people. Then immediately align to the agent’s station with MWD on. Wait for the explosion and then warp back.

Untouchable
Travel.

A General’s Best Friend
Fit an MWD on your travel ship. Warp in, burn to the gate and activate it. Approach the Outpost. Remotely complete and accept the next mission. Also look for Caldari Prisoners of War in contracts.

Meet Sinas
Travel. Get the T3 cruiser on the road if you’re not in it and you don’t have a hacking ship ready around Astoh.

Right Tool for the Job
Get the ship for data hacking. Warp in. Burn to the can, hack it while killing the frigates around it. Loot it after successful hacking and all frigates killed. Warp back.

The Breakout
Buy the Caldari Prisoners of War from contracts and hand it to the agent.

Whisper of a Conspiracy
Travel. The destination can be in low-sec. Use the same trick to approach the container as in the mission Two Steps into Hell if you don’t want to fit an MWD. Loot the container and go back.

Practical Solutions
Travel.

Forewarning
Travel into low-sec. Use the same trick to approach the container as in the mission Two Steps into Hell if you don’t want to fit an MWD. Wait and then travel back.

Choose Slipping Away.

Slipping Away
Travel. Grab your T3C on the route if you’re not in it yet. I have my old mission Dominix at the final system.

Across the Line
Bring an MTU if you can. Each battleship in reinforcement drops 4mil tags. To get the mission done you just need to kill the initial battleship (named caretaker) and loot the container, but you may also need to kill the jamming cruisers, scrambling frigates, and the battleships for the tags. Go back to the agent after looting.

1 Like

minmatar epic arc

Forwarding for the 2 Pirate Epic Arcs

guristas epic arc

angel epic arc

reserved

https://eve-survival.org/wikka.php?wakka=MissionReportsEpicArc

Ship fits is a nice idea.

damnit, I somehow missed the ability to edit my posts here. So I’ll just write anywhere lol and when I have completed this I’ll just make a google doc or github file in a new topic and delete this. So save your likes and replies now.

Minmatar Epic Arc —— Wildfire

Time to Complete: about 3 hours

Reward:
5% standing towards Minmatar Republic
10x RSS Core Scanner Probe
a bit less than 120mil isk mission rewards (minus the fee used to buy the Olfei Medallion)
about 22 mil bounties
at least 1.6mil in tags

Forwarding:
This Epic Arc involves moderate combat, some hacking and a lot of traveling. All missions are in hi-sec.
If you don’t have a fast-warping T3 cruiser, you may want 3 addition ships prepared. A fast-traveling ship with an MWD fitted or in cargo (ideally a taxi ceptor) in the system Jark (or Odatrik, because Jark has no npc station). A dps destroyer with an oversized afterburner, and an astero or covert ops fitted for data hacking, MWD and tank (it’s not an easy hack, and you have time limit, so T1 exploration frigate doesn’t work unless you can use T2 analyzer) in the system Aldrat. These will save a lot of travel for your combat ship.
Catalyst is probably the best destroyer for the work, and here’s the fit. For the hacking fit, I’ll let you work on your own, and your resistances should be against Angels.
[Catalyst, Dead End Interceptor]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

10MN Y-S8 Compact Afterburner

Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II

Small Ancillary Current Router I
Small Ancillary Current Router I
Small Ancillary Current Router I

Void S x6582

Mission Walkthrough
Starting
Buy the Olfei Medallion from market for the first mission.

A Demonstration
Give the Olfei Medallion to the agent.

The Cost of Preservation
Create an on-field bookmark when warping in. Theoratically you can just kill the initial cruiser, loot the drop and put it in the container to trade for the Hauteker Memoirs and return, while ignoring everything else. But I don’t have that tank and firepower, so manage the spawn (first on Ailon Boufin taking damage and second on Ailon Boufin taking armor damage) and proceed as normal. You can warp in the site so try to lure the rats away when killing some of them. Heavy remote repairs exist among the rats.

Written By the Victors
Create an on-field bookmark when warping in. Warp to that bookmark and then warp to the container. Align to Frarn while looting it. Go back to the agent.

Glowing Embers
Travel. The container is 22km from warp-in so an on-site bookmark may help. Put the Wildfire Khumaak into the container. Remotely complete and accept the next mission.

From Way Above
Create an on-field bookmark when warping in. Spawns are timed. Mission is completed when the two Gist Domination battleships in the last spawn is destroyed. Remotely complete and accept the next mission.

Friends in High Places
Fit for travel and travel. If the route is safe you can also fit an MWD on right now, or you can fit it in the destination system or just buy a frigate and an MWD there. If your combat ship travels slow leave it in system Jark or Odatrik instead.
Activate the gate and then approach the telescope. You need to travel for about 30km totally. I don’t think looting the container is necessary. Remotely complete and accept the next mission.

My Little Eye
Travel.

Dead End Interceptor
Refit for close combat and an MWD, because there is only a single battleship and you need to loot it. Or get your destroyer. Don’t worry about tank, because that battleship cannot hit in close range at all. Burn to the structure when landing and the enemy will spawn there soon. Don’t forget to also loot the wreck for a 2mil tag.

Surfacing
The place is in Jark. It’s far so refit for travel. Create an on-field bookmark when warping in. Loot the container and then go fighting. To complete the mission you only need to kill all the battleships, so just kill them and any annoying frigates. There aren’t many enemies so a close combat fit may also work.
Leave your combat ship again if needed, and go back to the agent.

Who Art in the Heaven
Create an on-field bookmark when warping in. Warp back to it and then to the outpost and then back to it again. Wait for the mission copletion and go back to the agent.

Playing All Their Cards
Refit for data hacking, or grab your hacking frigate. Warp in, hack the can quickly, loot it, and go back to the agent.

History in the Making
Travel. Grab your combat ship on the route if you’re not in it.

Church of the Obsidian
Refit for relic hacking. After landing, activate the MWD to the gate and cloak while far enough from the beacon.
Activate the gate then. In second pocket, total enemy dps is 790-850 EM and 655-815 Thermal. If you can tank this then just go to the can and hack it. If not, burn away and lure the enemies away from the container, and then burn to the container and hack it. Frigates here don’t tackle. Loki is the best T3 cruiser for this, both for the natural armor resist to EM and Thermal damage and the highest MWD speed.
Or if you don’t mind hurting Amarr standings a bit, just destroy all the battleships. Maybe also bring an MTU here to collect the tag drops.
Keep the fit for the next mission.

Heresiology
Total dps here can be up to 1100, splitting between EM and Thermal. A loki with T2 armor tanks can tank this well. Or use the same trick to lure the enemies away and this time you can directly warp back to the cans. You need to hack totally 4 cans. Some frigates have tackles.
Keep the fit for the next mission.

Wildfire
Warp in. Burn to the container. Align to something while putting the Obsydian Datacore into the container (and take care not to bump into a structure), and immediately warp out. Remotely complete and accept the next mission.

Stillwater
Refit for combat. Create an on-field bookmark when warping in. Take out the neut tower first, and then Karkoti. Loot the drop and go back to the agent.

Choose Retraction

Retraction
Refit for travel and travel. Create an on-field bookmark when warping in to help to get the container 70km away. And travel back.

1 Like

In the bottom right hand side of your posted reply, next to the blue ‘Reply’ button, should be 3 little dots, a pencil and chain icon. Click the pencil to edit your posted reply.

that pencil disappears like 24 hours after the post.

Strange, it shows in my posts all the time.

Forwarding for Pirate Epic Arcs:

Pirate Epic Arcs take place in npc null-sec so there’re risks involved. Hopefully they can be completed with frigates (and actually the mission pockets only accept frigates and destroyers, T3 included). I strongly recommend to be able to fly an interceptor to do them.
Fleet Interceptors with the right fit able to enter warp within 2 seconds cannot be caught by anyway (well, theoritically, a guy with perfect reflexion, a very short ping time, and a right ship can catch them, but these conditions are already hard to meet and those spaces are generally quiet anyway). With some shields, it can also easily survive 16 large smartbombs. Malediction, Ares and Stiletto need 1 Tech II inertial stabilizer and 2 meta 4s to achieve this, while Crow, sadly has to fit a Tech II low friction rig along with 2 Tech II inertial stabilizers. Put damage control (if you have additional low slots) and shield modules to increase total ehp.
With a changed modules, this fleet interceptor can also be used to do these missions. Archer has a good fit on his site http://www.unitedstandings.org/careers/usia-grinder-fittings#Budget_Blitz_NS_L1L2_Pirate_Arcs_w_Travel_Fit. It’s really good, but I’d make some small modification to it. I also recommend to bring a set of rocket launchers, an MWD and a better shield for some of the missions. You can leave your modules for combat fit in the stations so that you don’t have to bring them next time.

[Crow, Kiting]

IFFA Compact Damage Control
Ballistic Control System II

1MN Y-S8 Compact Afterburner
Peripheral Compact Target Painter
Peripheral Compact Target Painter
Small Shield Extender II

Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II

Small Low Friction Nozzle Joints II
Small Bay Loading Accelerator II

[Crow, Rocket]

Micro Auxiliary Power Core I
Ballistic Control System II

5MN Cold-Gas Enduring Microwarpdrive
Fleeting Compact Stasis Webifier
Medium Azeotropic Restrained Shield Extender
Small Shield Extender II

Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II

Small Low Friction Nozzle Joints II
Small Bay Loading Accelerator II

[Crow, Travel]

Inertial Stabilizers II
Inertial Stabilizers II

EM Shield Hardener II
Multispectrum Shield Hardener II
Medium Azeotropic Restrained Shield Extender
Small Shield Extender II

Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II

Small Low Friction Nozzle Joints II
Small Bay Loading Accelerator II

I’ll tell you what ammos you need to bring in the specific Epic Arcs. You should be able to bring a total of
1400 in your travel fit (including the ones loaded in your disabled launchers).
The rocket fit should orbit below 5km and overheating the web is recommended when fighting elite frigates. If you cannot manage the range place it with a Parallel Enduring Target Painter.
I don’t know whether any of these fleet interceptors is able to complete all the missions WITH those inertial stabilizers.

Another option is try to sneak a combat specific ship to the stations. I personally have a Tristan for both epic arcs. Actually any T1 kity frigate (the variation of Stealth Bombers) will do better than the fleet interceptors. You may even try a pvp-fit Assault Frigate, Interdictor or T3 destroyer (maybe also harassing fellow mission runners) (also note that Hecate is naturally 2-sec-warp on propulsion mode).

My Tristan fit
[Tristan, Epic Tristan]
Damage Control II
AE-K Compact Drone Damage Amplifier
AE-K Compact Drone Damage Amplifier

1MN Y-S8 Compact Afterburner
Compact Multispectrum Shield Hardener
Medium Ancillary Shield Booster

Small Processor Overclocking Unit II
Small Kinetic Shield Reinforcer I
Small Low Friction Nozzle Joints I

Hornet II x8

Navy Cap Booster 50 x99

I’m not talking about how to reduce risks in null-sec. Consult other information. But before entering null, it’s probably also useful to make an on-field but far away bookmark around the agent in low-sec systems.

Last note is that Pirate Epic Arcs are best to do with an alt also in a fleet interceptor. Change a shield extender for an MWD and fit some long-ranged weapons if possible. It’s always good to have a scout in null-sec, and some missions are better done with MWD which your combat ship may not have. The alt can also haul additional equips. Plus the mission systems are probably very far from your home so with an alt you can complete the Epic Arc twice with just one movement.

Angel Epic Arc —— Angel Sound

Requirement:
3.0 effective standing with Domination, or Republic Security Service, or Amarr Navy, or any corresponding faction.
If you’re starting from Jita, go through Sendaya (the Amarrian agent) is the shortest way. Konora (the Angel agent) the second and Egbinger (the Minmatar agent) the longest.

Time to Complete: with a pve fit frigate and no disturbance, about 1 hour, from meeting the agent to completing the final mission

Reward:
3.0 standing towards Angel Cartel
1x Domination Target Painter
1x Cynable Blueprint (1 run, 6%, 6%)
about 55mil mission rewards
about 3mil bounties
1x Concord Star Emblem which npcs are buying at 10mil

Standing Loss:
At least -0.24 with Minmatar

Forwarding:
Nothing to say right now.

Mission Walkthrough
Starting
Bring 400 Scourge Precision Light Missiles, 600 Nova Rage Rockets, 100 Caldari Navy Inferno Light Missiles, 100 Inferno Fury Light Missiles, and 200 whatever Caldari Navy rockets.

The Balance of Power/Mistaken Identity/Headhunted
Travel. Keep your travel fit for the next mission.

New Opportunities
Warp in and wait a few seconds. Go back to the agent.

Choose Serpentis Fill-in

Serpentis Fill-in
Put the Sealed Research Cache in your cargo. Replace a shield extender with an MWD, or directly refit for kiting, depending whether docking or jumping is more dangerous. Warp in, burn to the container and put the Sealed Research Cache into it. Remotely complete and accept the next mission.

Ride to Rescure
Refit for kiting if you haven’t done it. Load Scourge Precision. Warp in and kill Yukiro Demense. Remotely complete and accept the next mission.

The Best Kind of Revenge
Load Inferno Fury. Warp in and kill the 2 cruisers. Reload Navy Inferno and kill the frigates spawn. Burn to the central database hub (near the missile batteries) while killing the new frigates spawn. Remotely complete and accept the next mission.

Wrath of Angels
Load Scourge Precision. Warp in and kill Yukiro Demense. Go back to the agent. Remotely complete and accept the next mission.

Dominus
Travel.

Choose Situation Normal

Situation Normal
Refit for rockets and load Nova Rage. Warp in and kill the cruiser. Loot the drop and put it into the container. Remotely complete and accept the next mission.

Breaking the Lock
Load Nova Rage. Warp in. In the first 2 pockets, kill all destroyers. In the third, destroy the Boundless Creations Data Center. Go back to the agent.

Fear of Angels
Load Navy rockets. Warp in, kill the frigate and don’t forget to loot. Go back to the agent, reclaim the rewards, and sell the Concord Star Emblem.

Guristas Epic Arc —— Smash and Grab

Requirement :
3.0 effective standing with Guristas, or Federal Intelligence Office, or Ytiri, or any corresponding faction.
If you’re starting from Jita, go through Taisy (the Guristas agent) is the shortest way. Obe (the Caldari agent) the second and Orvolle (the Gallentean agent) the longest.

Time to Complete : with a pve fit frigate and no disturbance, a bit more than 1.5 hours, from meeting the agent to completing the final mission

Reward :
3.0 standing towards Angel Cartel
1x Dread Guristas ECM Multispectral Jammer
1x Gila Blueprint (1 run, 6%, 6%)
a bit less than 70mil mission rewards
1x Caldari Navy Fleet Rear-Admiral Insignia, 18x Caldari Navy Vice Admiral Insignia I and possible Caldari Navy ammos (maybe even modules?)

Standing Loss :
At least -0.48 to Caldari States.

Forwarding :
Nothing to say right now.

Mission Walkthrough
Starting
Bring 200 Caldari Navy Scourge Light Missiles, 200 Scourge Fury Light Missiles, 200 Caldari Navy Scourge Rockets and 800 Scourge Rage Rockets.

Enemy of my Enemy/Recruitment Drive/Turning Coat
Travel.

Intelligentce Mining
Refit for kiting. Load Navy Scourge. Warp to an asteroid after warp in. Kill all initial frigates. Kill the 2 non-elite frigates in the second spawn, then aggress the elite frigate. Switch to the newly spawned non-elite frigates. Load Scourge Fury and then give some volleys to the cruiser. Kill the industrial spawn. Go back to the agent.

Choose Sabotage 101

Sabotage 101
If you are not good at manual piloting, refit for travel (or use your scout alt). Warp in and enter the mine field. Approach to the gate while activating MWD only for 1 cycle if you have it and then slowboating. After clearing the way refit for kiting.
Otherwise try to stay 7km away from any mines in the mine field.
Enter the final pocket. Load Navy Scourge. Kill Taibu State Shuriken first because it jams, then Taibu State Suriage. Burn to the container while killing 2 destroyers (not all 3). Loot the container and go back to the agent.

Upward Momentum
Refit for travel and travel.

Miscommunication
Replace the hardeners of your travel fit with AB and the data analyzer given (while still carrying your kiting fit). Warp in, orbit the can at 3500m and hack it quickly. Looting is optional. Remotely complete and accept the next mission.

Fuel Gauge
Find a place to refit for kiting. Load Navy Scourge. Warp in. Kill the stasis tower first if you have problem tanking, but this will inflict a -0.24 standing loss to Caldari. Then kill everything else while approaching to the gate. Load Scourge Fury. In the first pocket, destroy all 3 fuel depots and bookmark a wreck.

Knock out Punch
Get into the shuttle given, insure it. Warp in, approach and activate gate. Loot the container, activate gate. Approach the carrier, wait for your ship to explode. Bookmark the wreck.

Choose Threat Assessment

Threat Assessment
Refit for Travel. Go to loot the battleship and carrier wrecks bookmarked before first. Then travel.

Dread Pirates
Refit for rockets and load Scourge Rage. Put the Dread Guristas Strike Force in your cargo. Warp in, destroy the Ytiri Security Bunker. Burn to the spawned container and put the Dread Guristas Strike Force into it. (Note that if you’re doing mission with others, only put 1 in!) Burn away and wait for the pirate finishing his job. Remotely complete and accept the next mission.

Rabbit Hole
Load Scourge Rage. Warp in and activate gate. In the first pocket approach the gate first. It will dissapear and then start destroying the Sentry Guns around. The gate will reappear after enough destroyed. Activate it. Destroy the stasis tower, then one Point Defense Battery, and finally the Storage Bunker. No additional standing loss for the stasis tower since you have to destroy the Sentry Guns anyway. Loot the drop and go back to agent.

Passing the Buck
Put Kipo “Foxfire” Tekira in your cargo. Warp in and activate gate. Drop the poor guy in the container in the first pocket then immediately go to the second. Direct combat in the second pocket. The triggers are Taibu State Yari (the elite frigate not jamming you), and then the cruiser. After kill the battlecruiser in the third spawn, a container will spawn. Loot it and go back to agent.

Before entering Black Rice through Litiura, be sure to check your trig standings:)