Phantomite for CSM 19 - PvP

Phantomite has my support - I yearn for the t3c (and other iterative balance changes for the good of the game).

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I endorse this product and/or service.

How do you feel about hackable Ansiblex?

Shut down a gate network for a period of time, or something like temporary usage by hostiles?

All sorts of emergent gameplay fun that would make null bloc’s think twice about how many they put down, where they put them, and how much they have to dedicate to infrastructure defense.

The only solution to closing down the Ansiblex Superhighways is to literally prevent people chain-using them.

That said, I do beleive there’s options like this to let smaller groups mess with various structures, and so it’s something I’d like to explore.

+1 for Phantomite. He’s been a great voice for pvp groups and improving problematic areas of the game.

Having been a member of his discord for the last 3 years, Phant has always found the time to engage with myself and the community on any questions, ideas, or bugs we came across.

When filling out your ballot this year, do your best to make sure all areas of space are represented and that it’s full of approachable people with healthy perspectives. Phant will be on mine this year and I suggest he’s on yours as well :slight_smile: .

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Thank you Mick!

Mick’s input and thoughts on matters in and even beyond Jspace, for the wider Eve ecosystem have been insightful and well thought out.

I will be very pleased to be strongly recommending him in my ballot this year.

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Hello!

Thank you for your question.

As we saw with the incredibly jarring Dr Who crossover event that made the majority of the game’s players feel that the piss was being taken, anything else with a similarly obscene lack of integration with Eve’s lore and feel would not serve this community well.

If there were more subtle ways that such an event could be integrated, I’d be all for it, and more like it.

It would be nice to have events that show the game some more respect.

Phantomie has (had?) a greatest collection of pens I ever saw in a video frame and it gives me great confidence in his planning and organisational skills :slight_smile:

Also plz make CCP to make the stack multi-split happen :pray: …when you get those votes ofc :sweat_smile:

@OP do you support hiring (EVE Vanguard) Warclone Mercenaries as an attack/defense vector in Capsuleer conflicts? Like attacking/defending Planetary Infrastructure, Skyhooks/POCOs and Upwell Structures?

Thank you!

While I do think that is a great idea, the groundwork needs to be laid for healthier structure combat in space first, which is what i’m all about.

I can definitely imagine sending a force of players in Vanguard to weaken key objectives in a structure bash, perhaps even delivered at multiple times during the reinforcement period to pull an advantage back and forth in time for the final fight!

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Good ideas for more engaging pvp :white_check_mark:
Reaches out to people to get opinions on issues :white_check_mark:
Wellspoken individual :white_check_mark:
+1 from me

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While we don’t always see eye to eye on some topics (T2 Attack BC’s :stuck_out_tongue:) there is no denying that Phantomite has a solid knowledge base and understands the intricacies’ of making EVE fun.

I support Phantomite for CSM and to help provide additional counterbalance to the distribution of specialties in the CSM.

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O7 Phantomite,

Last year I asked eight questions and then compiled the answers into a huge mega-thread. It was massive. With the exception of MILINT_ARC_Trooper, no one had a thread bigger than mine, to be fair MILINT_ARC_Troopers’ thread was so weighty and knowledgable it teetered on the edge of collapsing into its’ own core.

That catalogue of replies is now a time-capsule and encapsulated within are the hopes and disappointments that CSM 18 candidates considered worth speaking about during the year of EVE’s 20th anniversary.

The responses gave voters en masse an opportunity to test and compare each hopeful CSM 18 candidates commitment to their claims of being community oriented, knowledgable, responsive and representative of player values. Given that the CSM does not directly control any aspect of EVE’s development and that the successful candidates are those that can identify existing and future consequences, co-operate with other CSM members, and communicate issues -from a player perspective- to CCP staff one-to-one, I’ve formulated a set of questions designed to seperate the compressed ORE from the Long-Limb Roes in this years election race.

Year-on-year the Independent Representatives, Solo players with single accounts, Worm Holers, Triangle People, Semi-nomadic Role-Playing Sandbox Explorers, and Salvagers, have been organising and gaining traction against the self-secure Null-Bloc Empire Candidates and their vast hordes of leather-skinned, evil, flying-monkeys. More-and-more players are choosing to vote in members they believe can positively impact CCP’s approach to the game regardless of their in-game affiliations.

Exposure matters, who are you, what is your clue?
As was the process last year I will post each candidates reply in a super thread, first-in first-served.

This years questions:

  1. What ONE identifiable consequence requires CCP’s attention?

  2. What PROVABLE evidence can you supply to support your belief in this situation?

  3. What practical, and balanced change can be made to support a solution if any?

  4. What support do your observations have from other CSM candidates?

  5. How will you present your findings to CCP?

If you have already identified and spoken about a problem in your CSM candidacy bio at the top of this thread feel free to copy pasta that response where applicable. I’ll copy paste directly from your response to this post. Choose your goblet…. wisely.

Let the games begin, and may the odds ever be in your favour.

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You can find my CCP interview here!

Phant, you are getting my vote!

could care less about ansiblexes… but you are on my top 3 to vote for.

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Thank you!

I have added some video interviews to my first post.

Thank you for the questions.

  1. There are many consequences that require CCP’s attention, but to pick one out, it would be the massively parallel nature of so much of Eve’s PvE. Simplistic PvE is boring to run for players, and hugely easy to bot. Huge progress can be made on both fronts with a strong focus on cooperative, multi-role PvE content available all over the game.
  2. Provable evidence that simplistic, soloable PvE is infested with bots? I undock. Most of us undock, and we see it in Null anomalies and in FW complexes. In our own home system, we have a resident bot that runs and docks and undocks like clockwork, to the second, for the majority of the day.
  3. The game already has full diamond AI fleets consisting of DPS, tackle, Ewar and logi. Right now, there’s very little content for gangs of players to be incentivised to go out and fight - well designed sets of rats in fleets, requiring that you bring a mixed variety of ships to fill various roles, would transform casual socialisation in Eve from “limited to voice while all doing seperate PvE” to full in game activity to bond over, and be more engaged by.
  4. I have voiced this in several live shows to great approval. I also, along with any of my other important subjects, talk about this to individuals and groups.
  5. Exactly the same way I’ve presented it to you today.

Thank you for the interesting questions, I look forward to futher discussion.

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Phant I want to vote for 3 or 4 anti-projection guys and you will be one of them. Can you make a few recommendations of other candidates to look into please?

I am gonna give the Deepwater guy a try so not him if he is already anti-projection.

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I would recommend you check out @Drake_Iddon .

When looking into other candidates who claim to want to fix projection, I recommend reading my warning here about Fake Fixes:

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I feel like the proposed limitation of a maximum number of Ansiblex per region could have had this effect. Although it seems that did not last very long.

Entosis/Hacking could quite literally be a fascinating approach to the idea of letting specialized outfits do something -exactly- like this.

I see a resurgence of Covert Ops strategic strike capability with this sort of approach.