CAREER AGENT MEMORIES:
MY FIRST KILL
TIP: As a matter of habit I never hang up on the Career Agent but keep the line open and minimized allowing access while undocked; there are multiple reasons for doing this.
I dreaded the first time I would have to kill. There were pirates interfering with industry and trade; or, were they simply adding to it?
I had lost ships before, once as a tourist on holiday. Looking at my map I heard a noise. I looked up to see myself in my pod flying across my augmented reality screen; DOH!
Pirates, bandits, ner do wells; who kill for sport for lust for greed. I was unsure of my abilities to defend against an attack. I was Army not Navy. Give me a rifle and solid ground not space bouncing around. Also, I was done with gunrunning.
Since I would be mining on this mission I would need something besides guns with which to defend myself. I was advised by other pilots to acquire 2 Acolyte I drones. They would do nicely against this particular threat. The missions are training mission and not that hard, a little unclear sometimes but not hard. And, you can still loose a favorite ship and even die. You need defense or an escape plan or both.
I must have waited two weeks before taking on this mission of mining and fighting. He who mines and runs away lives to mine another day.
These days I have no problem mining even in 0.5 space. Hek 0.5 specifically has always been a fun place. I have met the nicest people there, found wonderful people in every empire. The empire does not make you, you make the empire. Many play the brigand but some of them have got to be kittens.
Poet/warrior turned warrior/poet finding a shoot out at the OK coral a waste of my time. I needed something do the chore of fighting for me. So, why not drones. I have grown fond of my drones and keep them as pets in all my ships were possible. Beware expectations, seek aspirations.
I have accidentally abandoned some of my pets and even shot up one, ouch. He lived, but had to take it to the vet. Hope I don’t get accosted by the ASPCD (Association for the Prevention of Cruelty to Drones) they really like to guilt trip people.
I have bought plenty of Acolyte I drones; but my hornets, hobgoblins and others have all came from salvage. Also, I am not above rescuing a stray by scooping it into my cargo hold. I can only hope my own strays find a good home. I did manage to send one stray back to it’s owner. They were appreciative. If you want people to appreciate you do something, talk is cheap.
I’d rather have a salvager than a gun. Been there, did the bang, bang your dead thing for years. I do keep my civilian Gatling handy, for plinking.
“Cannot run out of time there is infinite time, you are finite, Zathros is finite, this is wrong tool.” ~ Zathros
THANKS TO MY CAREER AGENT
Over time I did become more confident and competent, which is a part of actual military leadership and training in the Army. I was trying to mine in Hek once and there were so many wrecks I could not resist the opportunity. I salvaged what I could and left the containers. My cargo and ore holds were filling up. Using Particle Bore Compact Mining Lasers was also spreading up my efforts.
Got ganked for the first time, I didn’t have a prayer. I lost my ship, cargo and some of my best fits; easily replaced, but that was not the point. I would need a better escape plan and I came up with one. It has been said necessity it the mother of invention. Invention and “the worlds most powerful graphics chip” that’s how it’s done.
THERE BE PIRATES
Who really knows the true motivations of another? There is a lot of throwing stones and running away these days no matter where you go online. Best to know thyself in any case and remember EVE is a sandbox. If you don’t like how others are playing then they can become characters in your story not theirs. Writing fiction you can fill in the blanks they won’t. It’s better than calling people names. I do not judge others, that does not mean I don’t discern the situation.
I do not begrudge the pirates, they have mouths to feed; peg leg children with hook hands. “Please sir may I have another.”
TREAT: [Work 2.0: Game on! | Hidden Brain Media]
The world of play and the world of work are often seen as opposites. But they may have more in common than we think. In the second installment of our new Work 2.0 series, Ethan Mollick makes the case that we can make our jobs more engaging by incorporating elements of games.