Well…they don’t. There have already been struggles to separate some pirate ships from others.
For example the Machariel, Fleet Tempest and Tempest. They have very similar properties and operate much in the same way as each other. The Tempest is the cheap version, the Machariel is the bling version. The Fleet Tempest however sees very little use. Even after moving one of the Machs low slots to a mid slot i don’t think its made using the Fleet Tempest worthwhile.
If you make an Angel Battle Cruiser, how is it not going to be significant crossover with the Tornado? It’ll likely be just as fast as a Nado because thats what Angel ships do. It’ll have significant DPS boost over a Fleet Hurricane/Hurricane and both a 25% range boost (standard for BC’s) and a 50% fall off bonus (Standard Angel bonus) to rival that of the Nado. It’ll tank better, track better and it will warp faster than the Nado too.
And can you figure out how a Guristas destroyer is going to work?
Gurista ships have the bandwidth and bonuses for two super-drones. 2x small (Worm), 2x Med (Gila) 2x Large (Rattler). And number of launchers go up with each size 3x (Worm), 4x (Gila) 5x (Rattler).
And on top of that, destroyers sacrifice med/low slots for more highslots and hard points and extra range/drone speed.
So my questions are these…whats the slot layout of a Gurista dessie? Does it get to properly use its resist bonus? What drone size and bandwidth is it bonused to? Does it get a missile speed bonus or a drone speed bonus?
This is what i mean, if you try to actually think of what the ships will become, weird stuff starts to happen. And there is most certainly crossings over with Angels and minmatar, Serpentis and Gallente and probably others.
Thats not to say there’s no room to expand the pirate line-up. I just think we have to be more selective and less linear with how we do it.
For example Guristas and Blood Raider Logi. Angel, Mordus and Sansha ABC’s. Serpentis BC or Dessie.