That loophole is going to exist in one way or another anyway, as long as players are allowed to have multiple characters.
That is why I don’t really see the point of conplaining about it.
Best case the game is changed and CCP completely stops people from bypassing the war cooldown on their alliance, corp and character for a few weeks… and they relog to their second character in a second corp and continue waging war. There is no way to fully close this loophole.
Instead of complaints try to fight back or use one of the many tools to avoid wars.
This is an exploit. This is not how the wardec was intended to work. Which is why Eve Uni has put all of its structurers into a holding corp while talking with the devs about this issue.
It is in response to those that seem to think that wardecing and then dissolving that corp. Just to start another corp to wardec the same dozen or more corps. That is the appropriate response. Until this gets resolved. You can count on more corps doing this.
The wardec system was designed for highsec corps that ether wanted to fight for some fun and content or because someone got mad for reasons. It was never supposed to be about wardecing corporations. then dissolving that corp to start another. All to get around the 2 week cool down period. All for the reason to legally gank players around trade hubs.
EVE is a combat game. You can chose to try to avoid combat as much as possible, but you cannot entirely play it without being attackable one way or another.
The only way to make sure nobody can attack your stations is to have none and stage/live on an NPC station in HS. Which is, bluntly said, more than enough for most non-violent casual corps.
The problem here is that you want to have all the benefits of Upwell Structures (prodcution boni, time boni, cheap services etc…), but you don’t want to face the consequences: being a legit war target.
And yes, I am completely with Gerard here: “Holding Corps” shouldn’t exist. Unfortunately, people have become used to them and don’t even understand how bad they are for the game.
No, Eve is NOT a combat game. It is a game with combat. there’s a difference. a combat game is a game where everyone MUST do combat if you want to play the game. I don’t think the devs created this game for that purpose. If so, there’d be no non-combat opportunities such as production. that end would be handled by npcs or something. There is content in this game for all types of game play. but with the cheating of the system, it has dampened out on a lot of other types of game play. As is, many players in the corp I am in have stopped playing because of the constant war decs. CCP is going to start losing money.
Alot of players that used to play are not coming onto Eve to play right now because of the dumb wardecs. They have stopped paying the Omega to play and I see them playing other games. Eve is going to lose alot of players if this is not fixed.
Has seen a lot of new people that stopped playing because if the constant wardec’s. The numbers are starting to slowly pick back up for Eve Uni. Though the numbers are nowhere near where they generally are. But with this issue for many players. it is making it difficult for a new player to want to stay.
Yes Eve is PVP. yes Eve is a no holds bar unforgiving universe. That is all perfectly true. At the same time every new player is told that Highsec is relatively safe. With the wars between the empires being far off. That as a new player in a starter system is told and understanding that a wardec may happen between corporations. It is not a constant barrage of being wardec’d. Especially by players that dissolve one corp to form another to get around the two week cool down system.
Which as was explained to me and others. Is that players that are either new or have not made the jump to low or nullsec do not have to worry about a constant state of war.
These wars do not serve any function other than to legally gank players at trade hubs and other heavily traveled systems. It is not even about content at this point in my opinion. It is more about of looking for easy targets. Again my opinion.
That sums it up pretty well. You don’t think. Begin thinking. Pretty please.
If the Devs wanted to have an area in the game where nobody could be attacked and just harvest resources and build things in eternal peace, they could simply create one.
The fact that some players are complaining constantly from day one till today (well over 20 years) about PvP in HS and the devs never even released a single statement that said they are against attacking people in HS proves the very point that EVE is a combat game to the core. A combat game in which you can survive without combat if you are skilled, dedicated and very careful to avoid being killed or even becoming a lucrative target. But still a 100% PvP game game without any safe zones (lets consider staying docked at an NPC station not a “zone”).
So, if you don’t like to be attacked, make sure not be a target. It’s not that hard. Rent an Office on an NPC station and don’t undock in anything that is worth being ganked. Don’t idle afk in space for too long and don’t use the autopilot with ships that are easily destroyed.
And if you can’t stick to those simple rules: either accept the fact that some people will try to attack you (for whatever reasons, maybe just “because they can”). Or play another game. One that has no PvP part.
The DID create an area like that. It’s called High Sec. Areas where destroying someone’s ship has consequences. Security Status hits and CONCORD intervention. Problem is, these people have found a way to CHEAT the system so they can gank without consequence. I’m all for playing a game by the rules, even if they are inconvenient, but I just can’t abide Cheaters.
They aren’t playing by the rules. They found a loophole around the game mechanic that forces war dec parties that lose their war dec to wait 2 weeks before declaring war against the same party(s). It’s an exploit. That is cheating, not playing by the rules.
You are at odds with the game creators then. They very much made a PVP game (which means combat), this is also enshrined in EVE Frontiers as well, so the current devs also think this. If you cannot defend your structures, they deserve to be destroyed. No structure is meant to be permanent.
They are only told this by players, not by CCP. CCP is constantly saying all space is dangerous, including in the tutorials.
all that is well and good. And that is not what this about. this about exploiting a system for consequence free ganking so that even highsec is not safe for players anymore. Cheating the system. It’s not about warring against other groups of players for dominance. It’s about using a loop hole to cheat the system.
You are the one saying that it wasn’t a combat game. War decs are not free ganking either. Wars cost money and the defender knows they are a valid target.
I understand you are frustrated, but you keep bringing up things that are just false or misleading to try and defend your position. People getting around the 2 week cool off is not an easy fix. Until a fix is found though, just treat each new war as simply that, a new war.
HIGH SECURITY isn’t COMPLETE SECURITY. Those people you deal with aren’t “ganking” you. They wardec your corps and engage in totally legit PvP.
Whether these rules of wardeccing are good or not is debatable, I don’t like them very much as well, but at the moment these are the rules. They know them, you know them. And the easiest thing you can do to avoid dealing with those wardeccers is simply not owning structures. And tbh, you simply don’t need structures in HS as a non-combat ready newbrocorp that is even afraid of wardeccers. Why is it so essential to have them? You can absolutely play withhout them by having the Corp Office at an NPC station.
The Problem remains the same: You know the rules. You want to ignore them by owning stations without being able to deal with the consequences (aka wardecs). You want a system where you can use all the benefits of player owned stations without the risks attached to that (wardecs!).
You have to realize a simple thing: No matter what the Devs change, those people can still wardec you after that change. And if they don’t Corp-Hop with the same chars any more, they use Alt-Chars and make Alt-Corps that switch out wardecs every week. Unless CCP totally wants to forbid wardecs in HS (which I doubt), those attackers will always find a way to keep you at permanent war. ESPECIALLY now that you made public how frustrated you are and want the Devs to help you out. They have licked some salt, and now they won’t stop.
You are mistaken. They ARE doing the war decs only for ganking purposes. They repeatedly cheat the system so they can keep war decs going, they war dec lots of alliances at once. then just sit at trade hubs taking out whatever ships they can, with no consequence of security status hits or CONCORD intervention. If it were normal game play, using the war decs as they were intended, this issue would not have been posted here. It’s not just me being affected. it’s affecting a lot of players, a bunch have even left the game because they can’t handle the cheating.
As far as I know any groups that are waging war against other groups don’t use ‘war declarations’ because they don’t fight those wars in high security space.
War declarations exist so that people can destroy your structures in high sec space. Don’t have structures and you won’t have people shoot your ships. Legally.
If they are only going after unaware targets in trade hubs, then just haul in a corp without any structures like the rest of New Eden does. (BTW they pay for every war deck, they will stop if they don’t get fed by your alliance/corp). If they do other things, like going after your structures, then engage them there. If you are at war, don’t go to trade hubs!