@John_Aurthur
I just picked up on your choice of “pve’re”. You’ve used it repeatedly in this thread.
When you play EVE Online, you are not solely a “pve’re” when undocked, and sometimes not even docked in a station.
When undocked in EVE, in my opinion, it is more useful to think of yourself as either prey or predator. Sometimes, depending upon who you encounter you can be both. When engaged in pve, for the most part, you’re prey. You might be a predator, in disguise, trying to lure prey to you; but, for the most part, you’re prey. It’s as simple as that.
In highsec, pve’res are plentiful, like herds on the plains. In lowsec, pve’res are more like a solo animal at a watering hole. You’re a target and you’re vulnerable at an identifiable and frequently used location, i.e. a pve site.
In nullsec and whs, a solo pve’re, without their “herd” protection, is an opportunity, the pvper’s entertainment. Their conflict, pve vs pvp, might be a terrific fight. The pve player might get away, but the pve players are always potential entertainment.
In my opinion, it is that dynamic, prey and predator, that the original designers used for the game.
This whole post is simply additional commentary. It is not meant to address your original post, which I did earlier in the thread.
I don’t expect this post to change your position in the slightest. However, if might help clarify the pushback your suggestion is getting.