PLEX is very expensive right now thread

If i check eve-central i am surprised that the PLEX price is still that low. 79k sell orders vs 2.5M buy orders! Some orders may be fake, but the ratio is the worst it has ever been. Is this poor supply/demand ratio caused by PLEX traders / hoarders or is there simply a vast decline in supply?

I fear the price will skyrocket in the upcoming months, unless alot of players magically start to buy alot of PLEX and throw them on the market like crazy.

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It’s the traded volume (bought and sold) for a given day, not what’s listed on the market.

Does that not mean that customers find the price of € for plex is to high?
Also plex traders make a profit of 75000-150000 for every plex maybe they must make lower profits to stop this increase?

So if I got the infos right is is more a “less and less PLEX is sold” than a “more and more PLEX is bought” problem? Guess most long time players have good sources for ISK and when they own a PLEX (for whatever reason) they just use it themself because they don’t need more ISK?

Well, no, a player-controlled exchange rate is the whole point. A free-floating exchange via PLEX allows players to set the value of the item and circumvent the dirty RMTers. CCP could sell 1 month game time for 1B ISK, and sell 1B ISK for $15, and link the two, but then you would have shortages as demand outstrips supply with no market forces to balance them. If you don’t link the two, then you are not only breaking the player-driven economy by selling ISK for real money, but cutting into your own real-world profit margins if you allow players to use their imaginary ISK to buy game time instead of real money, or PLEX that someone else paid for with real money.

I am afraid high PLEX prices are not the problem but a symptom. If players are getting enraged over them, they need to get angry over the root causes: 1) not enough people are willing to buy PLEX to list on the market, and 2) the other players have more resources than them to pay for the few that do make it to market.

The first is not simple to correct and can only be fixed by CCP successfully increasing interest and activity in the game, which I am sure they are trying to do but the culmination of many design decisions, some of them questionable but many of which seemed reasonable at the time, has lead to a stagnant game where no one appears to want to fight. Too much safety, too much wealth, and especially not enough conflict drivers it would appear to me at first glance.

The second is just the core of the game manifesting itself. Eve is a single universe, competitive PvP sandbox game where power is relative. If I am better at the game, I can earn resources more efficiently than you and outbid you for the limited number of PLEX on offer. I get to play Eve ‘for free’ and you have to pay real money, or perhaps just not play at all.

CCP can of course tweak the rules to favour certain activities over others, and have chosen to massively buff nullsec ratting and mining in the last 12-24 months. This seems to have been a play to drive activity there, and this has worked to a degree, but doing this instead of cutting rewards elsewhere as would have been the preferred play in my estimation, has destabilized the economy. If you were on the short end of the stick of this redistribution of wealth faucets then you have every right to be enraged. CCP literally made it easier for your opponents to outbid you for the PLEX, and apparently for no greater benefit to the health of the game given the continued decline in player numbers.

The move-activity-to-nullsec play may not have been a bad one if CCP was able to make nullsec dangerous again. Unfortunately, they were not, although it doesn’t look like to me they tried very hard. Very little has been done in the last few years to make nullsec riskier; in fact, it has only be made much safer. Tedium and time-zone tanked Upwell structures, 100% safe capital ship/jump freighter highways, removal of the watch list, nerfing of null wormholes, the list goes on.

This constant buffing of safety, coupled with the cranking open of the ISK and mineral faucets is what angers me the most. The price of PLEX is what the price of PLEX will be, but CCP has hollowed out the game with buffs to wealth and safety in some short-sighted attempt to juice player activity numbers and get players using Upwell structures and living in nullsec, at the expense of the long-term health of the economy and thus the game. Being relatively good at the game, I have amassed enough wealth to keep PLEXing for a while, even if PLEX doubles again or even quadruples, and I can afford to go back to paying for an account or two if I choose, but given a large part of my game play involves the markets or hunting other solo players, will there be any point in playing if there is no-one else but poor alphas and nullsec groups turbo-grinding in their impregnable fortresses left?

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for a casual player with subscription isk earning is easy so they need not to keep buying plex for isk, when the career on eve lifting of,
it is even so easy that some subscribers making money that they can buy plex for isk and don’t need to take a full subscription anymore.

for CCP higher Plex is good because lesser people can plex their account and need to take a sub or go alpha or leave.

when it will fall back to 1.5 billion for 500 that will be bad for them allot will stock up plex then because they get it for a lower price then when they sell it

Good summary, and I agree with the sentiment that null has been pushed too much and given too much access to easy, safe ISK. Sounds like something needs to be done to crank back that ISK generation, or at the very least spread it around to the other areas of space. It has certainly seemed like WH, losec and hisec have gotten the short end of the stick for some time now.

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  1. That’s a very limited viewpoint you have that doesn’t even come close to reflect reality.
  2. Your post makes no sense in response to mine. If you can’t comprehend what I wrote, then I won’t bother pointing out why you’re flat-out wrong.

Well, well… Just visited Dodixie, and the sell orders START at 4.1M ISK per PLEX, so already over the 2B per month mark, a huge jump since just a day or two ago - this is NOT that supposedly “normal” inflation over time, it’s out of control. Let’s see what Jita looks like now… ~1.8B per month… Also a substantial jump since yesterday, and the market history graph is showing a sharp steepening of the curve. So… around 3 weeks from now, when my current Omega period expires, I will be docking up and NOT activating the next month (I will keep that in reserve, in case somewhere down the line things improve, and then I can get back in immediately.) (And nope, no “firesale”, and no, y’all can’t have my stuff, heheheh.)

So, skyrocketing PLEX prices cure man of EVE Online addiction. :smiley: Ultimately, this is actually a good thing…

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It works really well, there’s no way I could grind 1.8 billion ISK each month to sub my main even if I was interested to play EVE again. :grin:

EVE’s PLEX is trapped in the worst kind of inflation, the one caused because there’s too much money available to buy the same PLEX supply. And there is literally nothing CCP can do about it without crashing the game in one way or another.

But hey: handing out massive rewards to nullseccers certainly has served to fuel war and destruction, hasn’t it? Whereas all the people getting the short end of the deal since Rubicon are now more willing than ever to pay with cash as PLEX becomes a nullseccers’ toy. With ALL what CCP has done for US! :expressionless:

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Well. Where I life, ratting is definetly NOT save. An you don´t need a war and a large fleet to stop people ratting.
On the other hand. There was an interesting graphic some time ago, that showed, what region is the bigest problem with NPC-bounty generation. The region we all know what happens to you, even with a fleet, if you antagonize the people there.

As long as CCP don´t ban all of them, or give that region the “Jove-solution” they can do not that much, sadly. So it will just keep spiraling out of control. Even more.
And even if they can fix the ISK-problem, or even the PLEX-bubble, their huge numbers without any kind of counterpart to balance this out, will just generate the next, even more unholy mess.
And funny thing is: Thanks to the current Sov-mechanic, its even harder for the players to fix that.

CCP ist trying to fix that problem with PLEX dropping and as reward for dailies. That will not work on this point. They can do only so much, without wrecking the whole market and loosing even more paying customers with that.

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It also is interesting how CCP removed gambling sites because they were unbalancing since gambling paid for the last great war, and ever since there haven’t been big wars and game has definitely gone out of balance. Unintended consequences are a beatch…

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Gambling was removed because it was a RMT paradise.

Not because it was “unbalancing”.

[quote=“Sgt_Ocker, post:269, topic:4547, full:true”]
No you’re wrong, demand is the same (people wanting plex) the high price is why it is not selling (many can’t or won’t pay the extortionate prices).[/quote]

Obviously someone is paying it, otherwise I wouldn’t have 10bil isk from selling plex.

Actually that’s exactly why it was banned, because the people who ran the gambling sites used the isk they made to back one side of a nulsec war, effectively rendering unto that side virtually unlimited expenses. It was banned as a direct result of balancing, not RMT.

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It was banned because CCPs pet child Goonswarm was on the receiving end of the pewpew.

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Sorry, I’m not wearing my tinfoil hat today. Pics or it didn’t happen.

RMT was directly stated as a reason for the closure of the gambling sites.

The rest is all just whining about who got “favoured” by this long overdue action.

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If they really cared about the RMT, then they’d have taken action much earlier.
You can add this to the long list of CCP favoritism toward Goonswarm.

The rest is all just whining about who got “favoured” by this long overdue action.