The market is actually an ISK sink (taxes).
If you must have a second account to enjoy the game you still can without earning a PLEX for it each month. Assuming the second account can already do what you want it to do, just extract the SP each month and sell it and it will cover almost all of buying a PLEX. The alt wonāt progress, but it will do what it does today indefinitely for next to no cost.
The second largest ISK sink in the game iirc.
I think the answer to that will involve the NPCs, and will take a while to show up. Pretty sure they are still doing tweaks to the blood sotiyo event and will start to add the new AI into other aspects in the future.
seems like it would work. and you canāt troll anoms without putting a carrier out in the open
Yeah, it was very obivious that with the changes of the plex / Aurum system the prices go crazy. Good work.
DISCLAIMER: Iām no expert, and the following is merely pure speculation on my part.
A hypothesis of sorts (it doesnāt even qualify as a ātheoryā, really) occurred to me recently: since PLEX was broken down into its smaller denomination, it has made PLEX trading accessible to āsmallerā speculators. Before the change, each transaction was monolithic and thus involved considerable risk, and trading in blocks of multiple PLEXes was restricted to the serious wealth traders. Now, anyone with a little cash can play the market, setting up slight overbid buy orders, and once the PLEXes roll in re-listing at a higher sell-order price. This places much distributed upward pressure on the price, and makes for an environment where as soon as a good deal is available, it is snapped up by a trader and made dearer. Now, while this was happening before, I think that the greater accessibility has exacerbated this situation. And not only are āsmallerā speculators now included, but larger-scale ones are able to do this even more aggressively than before.
Whether or not the ISK faucets are to blame, I donāt know, but it definitely sounds plausible to SOME extent - and I think that, if my hypothesis is correct, then itās just compounding the problem. Just consider, what are the āwhalesā with their carriers doing with their massive ISK income? Are they simply letting it sit, or spending it on new toys? Some surely are. But I submit that some are simply funding ever-growing PLEX market profiteering, and this leads to a self-feeding cycle. This seems, to me, a plausible explanation for the recent exponential inflation.
Hang on just a second. Just throwing it out there in case nobody has. If CCP suddenly do something to reduce PLEX value right after a hyperinflation (like the current one), it would really help āsinkā a lot of stored ISK out of the gameā¦ :tinfoil:
Only a sink for those not making a profit. The sink is significant, but it only drives the market values ever higher to compensate against them.
The other day, I wondered why i had so much āaurumā in the store.
I bought a lot of skins, until I couldnāt afford anymore.
A few days later, I went to add game-time, and to my horror realized where all my PLEX had gone.
EVERY plex is bought using RL money.
You joking right?
Maybe send them a ticket so they wil reimburse the purchases and give you back all PLEX. Of course in exchange for the SKINs.
If that had been done down the pub everyone would cheer.
Not technically true but we will run with it.
What I meant was that the isk value of Plex is too low, then no one will be willing to spend their hard earned RL money on it.
Lack of supply drives isk prices up to a point where people are happy to buy them with RL money again.
Most typical profits on the market are because other players had the isk and it isnāt coming from nothing so it is neither a sink or faucet, just a transaction between players. Where the isk for a bounty prize doesnāt exist until you kill the rat, it didnāt exist until you earned it so it came in via a faucet. Skill books are the biggest sink, they donāt exist until you buy them from an npc seeded station, and when you buy them your isk ceases to exist.
the market is a sink in almost all cases as most things bought and sold generates a sales tax and many transactions involve a brokerās fee, in NPC stations that is an isk sink, in citadels it is a transfer between players.
There are some commodities that are npc traded that can be a faucet, mainly tags, blue loot from WH space, and overseerās personal effects from running ded complexes. There are a few other random trade goods in there as well.
ps: notice the graph says nothing about trade profits
Thatās a convention about to change. The Agency is going to include PLEX as a reward for gameplay.
Depends on where the PLEX come from. Iām certain they just redistribute confiscated PLEX from player accounts, as they did before with such rewards.
I just think itās a good idea as a way to add a PLEX supply to market through gameplay. As long as there is a commitment to supply a PLEX faucet it might help with PLEX prices.
ā¦ would kill CCPās business model.