[Pochven] Clarity on change to Observatory Flashpoints made in 20.11

case in point the reason this thread is so popular :stuck_out_tongue:

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Pochven is still quite “elite”, the average players I get in contact with either have never heard about Triglavians or hates them because of the trig gate camps they lose their ships to.

Personally I’m nostalgic, the first couple of months were one of the best times I had in EvE …

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This, I remember spending a week farming standing’s in bjorn fleets and then having the whole of poch unlocked. The meta at that time was a lil cool as well hecate trying to land 0 on you while you’re ninja looting during sleeper npc battle’s. Having random astero’s and t3c’s decloaking on you, having to pull range and blap some of them steal their loot and woosh off to k-space to drop the loot then come back… man good times.

Kind of left poch when it got infested with huge fleet’s and gate camp’s everywhere thou, that was the end of poch for me. But I can imagine now those groups are feeling what I felt back then.

The strangest things happen in poch too I remember fighting a sliepnir in my hawk, when all of a sudden some dude convo’s me and is like hey im cloaked in a tengu and burning to you, lets kill the sleip! I have never had such random things happen before it was pretty cool.

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Its a bit worse than I had realised. Because there is now no benefit to cruising around pochven with fleets, going after the obs, the obs fleets are just wormholing out to high sec when they are done. Then they filament or WH back into the spot where the next site spawns. So they are not even at risk travelling anymore and the traffic is further reduced. We have done several full circuits of pochven without finding a thing to shoot.

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Data is based on zKillboard Pochven numbers (Active PvP (last 7 days))

December 13, 2022 stats compared to Dec 28, 2022 stats

Characters 2,081 down to 600 (72% decrease)
Corporations 566 down to 253 (56% decrease)
Alliances 142 down to 91 (36% decrease)
Ships 376 down to 207 (45% decrease)
Systems 27 same
Total Kills 3,331 down to 759 (78% decrease)

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This is a reply to every one going QQ over the changes. TLDR; if you hate it go back to Nullsec.

I think its a good change, Pochven became a Crab hole for Nullsec care-bares. over 90% of ISK making opportunities was taken by Nullsec blocks running Ishtar fleets and heavy plate fitted Paladins. This made Pochven becoming NULLsec allover again. It sucked.

Boohoo if you can’t make ur ton of ISK any more in a pretty safe way running this 24/7 all the time, Boohoo you your 1 gate camp that you camp 24/7 is dry, just move around the system plenty of people still living in Pochven.

Personally I would have the OBS spawn once a day, 3 of them and force people to fight like mad for it.
I would also have more small site popup every where like the Edencom scout fleet and the convocation site. so more small site less big ass OBS.

If you want the OBS back then I say let them double the DPS from them. and make it really more difficult, OBS for the ISK it give is way way toooo easy.

So stop crying a river.

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Nulsec is no better. Have you even seen the number of anomalies that can be run afk, constantly, with minimal risk in sov space? These changes have completely nerfed the pvp content and region entirely.

You realise that the small sites you refer to are effectively worthless ? Noone runs them.

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Yeah, because that would work. Not. No one is going to form at random once a day to fly a 2-6B marauder (with pod) just fight over a 213M ISK payout. Guess everyone should just continue the mind numbingly boring task of ratting and mining with almost no risk at all.

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Updated stats up to the 28th, not factoring into account the holiday period the reduction in pvp in the region is now reaching -80%

to put that into a little more detail:

I’m expecting month on month obs income to drop to around 3.5t, which is a 78% reduction, pvp is reducing by a similar (or larger) amount of that. However isk lost in pvp is down nearly 86% at this point, overall these changes have ironically made the region safer than it was before

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Except in poch you are making 10x more than in null per player.

Because poch required far more effort compared to afk farming and was far more easily to interrupt if you didn’t actively defend your activities

Poch also doesn’t infinitely scale like anoms do

the destruction in pochven was lowering while the income was increasing, there are many many more ways to control that without nuking the region

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Oh well. Various types of gameplay have been nuked over the years. Suck it up, krabs. It’s your turn…

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Translation: “I’d rather have a barren wasteland where I won’t get killed than have a thriving region were people I don’t like and can’t beat are having fun”

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“… can’t beat, but could join …”

On the contrary, I make almost nothing in Pochven because we have been unable to compete with (often) 2 full fleets of blingy marauders fielded by the likes of Horde. And because we are interested in pvp not pve.

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Not a krab. Nothing left here to shoot…

Just looking at zkillboard, Pochven kills are down from 18,284 kills in November to 10,466 kills in December. Since this change wasn’t announced until the middle of December, that’s only a partial month of results. Based on the first 3 days of January, the expected kills are trending to be ~5400 for January (first 3 days of kills extrapolated to all 30 days of the month) which will be a net ~75% reduction in Pochven PVP due to this change.

I hope CCP is paying attention…but it may already be too late to resuscitate the region.

Again, this isn’t even about the amount of isk Observatory Flashpoints generate. Nerf the isk. But the 90 minute timer isn’t the right way to do it.

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5400 isn’t enough?

Well, historically speaking, the last time there were ~5400 kills per month in Pochven was in 2021 before Observatory Flashpoints were fixed during the 7/27/21 patch. It makes sense that by essentially eliminating that anchor for the region that it reverts back to its previously dead state for PVP.

For context, Tama averages around 6000 kills per month as a single lowsec system compared to an entire 27 system region. Not to mention that pochven doesn’t have local, which makes it easier to get kills.

Whether that’s “enough” depends on what the goal is. If the goal is for the region to be dead, than I think we could say mission accomplished. If the goal was to maintain it as a “vibrant ecosystem” then I’d say it’s missing the mark.

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5400 is great, 18 Thousand is better.

it’s funny how earlier you said Pochven is supposed to be a PVP space and yet you seem to be celebrating a 75% reduction in pvp kills…