Potential Fix for WHers for the 500mn HIC

Not to my knowledge, but i get it, more skills need to be trained. I’ve had those particular skills injected for a while so for me it’s easy to change over.

Bad change = Bad.

I’m gonna keep reiterating that point on every post I make about this topic. It’s a sledgehammer vs. Scalpel approach.

2 Likes

Im confused. this was about hics. not the industrial ship.

the HIC just needs a 100mn AB to make it work perfectly as a rolling hic…

remove the ability to fit the 100mn mwd or the ability to use both simoteanously, the bubble and the 100mn mwd… that will remove your problem without needing to make things complicated, or having to add new mods or something crazy like making the Porpoise the new wh roller.

1 Like

Yes, but you can use HICs in combat in contrast to a Porpoise.

the chance of getting rolled out would still be higher on crit holes, but its still a very small chance (2.5% on 2b holes, 1.6% ish on 3b holes). Reducing the porpoise mass even further would be ideal, but halving it would already give a very small chance at getting rolled out.

1 Like

On the second or third pass this chance can become significant.

1 Like

Can I also draw attention to how in the March Release balance change devblog, CCP said that they would ‘hold off on fixing 500MN Heavy Interdictors’ until they could also ship a mass modification module for wormholers.

Why has this changed?

4 Likes

this ruins wh space entirely imo and man im glad i left wh space and recycled my 8 accounts. this would really piss me off.

this was literally the only way, a solo, multi boxer, and a corp member, can really manipulate the connections to his system, build a chain of systems, and offend/defend and objective system.

tbh ccp, this is kinda a big deal. I hope you just nerf the ability to have bubbles up with the 100mn mwd cause that is the problem itself with the fit, hic, and role its being used for… in that context.

you only need a 100mn to roll whs on a hic with a higs rig. you dont even need the mwd. the higs with mwd is beyond some wh mass jump limit anyway so its rendered useless for those wh id types anyway.

common sense goes a long way, and you should try to keep changes simple. people have formed a way of life in the past ten years of wh space. this just kinda ■■■■ all over everyones face and even got it in my damn cereal mang…

3 Likes

So we have to use ~14 days to train for a Porpoise on alts to get a new rolling ship which is considerably worse than the HICs we have used to roll so far? It will take longer to roll with them and we’ll be at greater risk while doing so.

4 Likes

That seems about the long and short of it, Intigo.

1 Like

id just say impatience… implementing a change before it was fully thought out, mapped all consequences, etc… thought of other means to rendner a cure to said problem… brainstorm… idk.

if you want a new rolling ship just use the yacht…

Two weeks to train into another ship is almost nothing. And there are plenty of options to reduce that training time.

From the numbers Viktor was quoting, the porpoise with this mass change is not hugely worse than HICs, and the risk is about the same.

I’m trying to find a compromise for you guys - work with me here.

1 Like

the HIC is the ship to use for this purpose. why not just limit the use of mwd and bubbles…

the porpoise is for mining.

2 Likes

Two weeks I could have spent training for something which I could fly in combat, and not just as a cheap hole closer, for which the HIC worked perfectly fine, and had actually had purpose in combat. I see that not-so-subtle advert for skill injectors there too.

4 Likes

Can’t they work something similar with the yacht. where the higgs rig negated the nullification?.. fit a 500mn MWD lose the agility/mass bonuses, anything else bonus remains?

1 Like

problem is, we already have a rolling ship, and people already trained for it.

so unless you DO IN FACT want a ship that can act like the hic with the 100mn mwd and bubbles, then why not make that a new ship and role…

4 Likes

This is so frustrating to be a part of. CCP tells us via dev blog (because unlike the proposed FAX changes, this isn’t worth nullsec’s time) to pound sand and they’ll deal with it when they have time. How many years has it been since drifters and people are still farming them with astrahus guns? Just add a new mass reduction script and call it a day, CCP makes their changes and wormholers can spend time playing the game they pay for.

Also, maybe instead of CCP ignoring our issues, rorqual-jockey CSM can go back to their colossal ore anom and pap link gulags and leave actual wormholers, with prior knowledge of and experience with wormhole mechanics, to be the ones drafting and presenting possible fixes to an explicitly wormhole mechanic?

8 Likes

You’ve got cerebral accelerators and you’ve got training implants to speed it up.

You want to be able to do this, you need to take the time to prep the skills for it. That’s basic EVE. You might as well complain that it’s ■■■■■■■■ you can’t get an alt in a 500mn HIC from the NPE.

Sorry, that’s not good enough. Two weeks of training time is nothing when I’m sitting on 800+ days of skill queue on all five of my accounts. That’s one of the absolute worst arguments against this compromise.

2 Likes

I’m trying to find a solution that can be implemented tomorrow. Changing the mass on a ship is a simple integer change.

Creating a new ship and role would take months.

2 Likes

Then pick a candidate and get them elected next time.

I’m tired of hearing the complaints about this.

2 Likes