How many new players are ganked? Can you give me a number? You talk about a new bro gankpocalypses, but never give me a number. As I have repeatedly mentioned, the new bros that I see ganked are ganked because they are flying shuttles and corvettes with cargos worth hundreds of millions of isk, leading me to conclude that they are not really new bros, but alts of veterans that have gotten lazy. I have said this repeatedly, and you always ignore it.
Lucas, how do you propose to eliminate smack talk from this game? Good lord, I don’t think that the idea of eliminating high sec combat annoys me as much as the idea of eliminating smack talk. You want to ban anyone who teases, taunts, or calls names? This is a game centered around interstellar warfare, so much so that some call it a “murder simulator”, but we mustn’t taunt someone? I am fine with adding profanity filters, and filtering out racist or sexist slurs, but you’re not even allowed to taunt people in your idealized version of EvE?
Lucas, if player A is trying to maneuver someone into a position where they can be attacked, and player B out maneuvers player A, player B has counters player A. This is not an insult, but is English your second language? You seem to have trouble with really basic concepts here. Or are you just trying to use semantic games to baffle me into believing that you have made a clever point. We both know that you haven’t, and it becomes tedious to have to constantly call them out. I gave you a very long list of ways avoid being ganked. Trying to play word games does not invalidate them.
Yes, and if someone spends a month saving up enough money to buy a golem, and then spends another month grinding out faction to deck it out with shiny faction gear, and then their golem gets ganked while doing a lvl 4 mission because he never had to learn to d-scan, that player is out two month worth of work, and they have to repeat.
Again you seem to feel like you are making a point, but I don’t get it. If I could choose to loose a fifty million isk mining barge, or a three billion isk golem, I know which would be easier to recover from. Lessons learned early are much more valuable than lessons learned late. It is much better for players to learn skills early in the game.
Good lord, how many times are new players with the frigate still fitted with the civilian stuff they got from their mission getting ganked by these evil veterans? It is already a banable offense to shoot new bros in the newbie zones. When is it finally ok to engage with new players? Protecting them from the combative nature of EvE only makes sure that they never learn to protect themselves.
Well I would be happy to concede points raised, if they were good points. Your points all just sound like assumptions that run counter to my experienced game play, and run counter to the numbers that I have seen. You are the one that is demanding that the game be dramatically changed in ways that you favor, but I do not. I don’t think that I am unreasonable in requesting more than just your say so on this. You even want to remove smack talk from this game! Forgive me Lucas, but your idealized version of EvE looks very dull and barren with the PC police waiting behind every station to issue fines for cursing or smack talking. You do know that the world portrayed in Demolition Man is an authoritarian dystopia right? It is not one that is going to attract new players to this game.
And how are vets in golems going to be safe from gankers when they never had to learn to use d-scan? I have already heard the dire warnings form PvE specialists that it is too intense to do lvl 4 missions in marauders because of the great ganking menace. Are you sure you’re not just trying to protect people doing missions in high sec who never learned to d-scan?
You seem to be determined to stifle the freedom that sand box games desperately need. I hope you to not have CCP’s ear. If CCP makes this sterile conflictless game you want were even taunting is considered griefing and will be stamped out, let alone actual combat, I see a bleak future for EvE.