There’s a couple of corporations who have been suicide ganking freighters since the end of last year. In one month one of these corporations, a bunch of no namers with a bad zkill have increased their zkill isk efficiency from utter garbage to 97% in just over a month of suicide ganking freighters. They typically gank 1 to 4 freighters per day.
This just highlights how ridiculously easy it is to do. Freighters have too little HP and that is what is making this such a cost efficient activity for them.
From a low of 6 to more commonly 8-9 Talos will kill a freighter in hi-sec before concord destroys them, depending on the fit and sec status. That means even if they target an empty freighter, the pilot they target will lose more than the gankers lost in the attack.
Once you factor in the cargo, the attacker is all but certain to make a good profit by continually doing this, essentially risk free. The only real risk is the risk of failiure but it’s really difficult to fail if you know what you’re doing.
I believe freighters need a significant HP boost. It shouldn’t be so easy just to drop a small number of talos on any freighter you want in concord protected space and be guaranteed to cost the pilot more than you lose, with the added bonus of likely receiving loot that will often not only cover your costs, but grant you significant profit.
Double the HP of freighters. It won’t stop freighter ganks, it’s not supposed to. It’s just to add some balance to the equation. These groups will need to be more selective in their targets because they will have to invest twice as much in the gank.