Psychology of Ruthless PvP šŸ’¢ What the Research Actually Says


Psychology of Ruthless PvP :anger_symbol: What the Research Actually Says

I’ve seen a lot of players defend ganking or griefing by saying, ā€œIt’s just part of the game.ā€ Fair enough. EVE allows it. But let’s be honest: there’s a big difference between strategic PvP and going out of your way to hunt the weakest players over and over again. So, what kind of players tend to enjoy that behavior the most?

It turns out that actual studies have looked into it.


:brain: Research Highlights

:white_check_mark: Dark Triad & Tetrad Traits (Narcissism, Machiavellianism, Psychopathy, Sadism)
These traits strongly predict toxic behaviors like griefing, trolling, or targeting weaker players across online environments (sciencedirect.com).

:white_check_mark: Sadism & Callous‑Unemotional Traits
People with high levels of everyday sadism or CU traits enjoy causing distress, especially when anonymous. These traits are closely tied to harassment, camper-style tactics, and exploiting vulnerable players (en.wikipedia.org).

:white_check_mark: PvP Shooter Gamers Link
Studies show that online shooter gamers often score higher in narcissism and psychopathy, and tend to have lower self-esteem, suggesting aggression is compensatory (link.springer.com).

:white_check_mark: Toxicity in MOBAs & Large Samples
Research involving over 2,000 players found that competitive gamers, especially in MOBAs and shooters, are more exposed to and likely to engage in toxic behavior. Victims and aggressors reported increased anger rumination and anxiety (researchportal.tuni.fi, researchgate.net).


:bullseye: TL;DR

Some aggressive play is just part of competitive PvP. That’s valid gameplay. But when players repeatedly farm newbies, ignore fair fights, and brag about it, research suggests it often reflects deep-seated personality traits, not true skill or strategy.


This post is accurate.

3 Likes

I know the usual forum trolls will say, ā€œIt’s just a spaceship game, don’t compare it to real life.ā€ But the truth is, studies show our in-game behavior often reflects real personality traits. The comparison is valid, whether you like it or not.

4 Likes

Are you saying gankers are real-life psychopaths? :thinking:

:ccpguard:

2 Likes

Read the post.


giphy


All I see in OP is a ChatGPT slop spam so I rather ask YOU what you think. So again…

1 Like

I don’t know about gankers, specifically - but there are definitely some borderline psychopaths in this game.

2 Likes

He’s trying to bait me.

We all have our strengths.

Reasoning just isn’t one of his.

1 Like

Speaking of psychology: that sounds like a severe case of paranoia.

You still haven’t answered a simple question. All you post is ChatGPT spam without content and when asked questions you can’t provide any meaningful answer of your own just post more ChatGPT nonsense.

I am not the only one recognizing this by the way, just the latest such:

I know though, you will keep your paranoid attitude and say people are against you for no reason, it is a conspiracy, and everyone else is wrong and anyone who disagrees with you is trolling.

:thinking:

3 Likes

Be careful, you are now part of the toxic system and basically the reason all those problems exist. That you don’t believe him without any doubt and follow him on the crusade is already proof that he is right. :rofl:

3 Likes

It’s okay, doesn’t make a difference what’s in his mind, I only care about the real world and objective facts. :thinking:

:blush:

1 Like

The irony here is that rather than addressing any actual point, you’ve resorted to amateur psychoanalysis, name-calling, and parroting someone else’s insults as evidence.

If this thread is beneath you, there’s no need to keep replying. But if you’re going to continue, you might consider engaging with the ideas instead of defaulting to ridicule and groupthink.

I cited actual studies, but don’t bother reading them.

And yet, here you are…

2 Likes

I’m here to discuss the thread subject but you refuse and just derail your own thread with your offtopic spam trolling.

So again:

1 Like

No, I’m not saying that gankers are real-life psychopaths.

I’m saying studies show a statistically significant overlap between certain in-game behaviors, like repeatedly targeting weaker players for personal enjoyment, and personality traits like sadism, narcissism, and low empathy.

That doesn’t mean every ganker has those traits.

It just means the behavior itself is strongly associated with them in the research. So when someone finds that kind of gameplay especially thrilling, well, let’s just say the psychology speaks for itself.

I’m not diagnosing anyone. I’m just reading the map.

1 Like

Your studies have nothing to do with ganking, because gankers - for a laaarge part - are not intentionally farming newbie players, they couldn’t care less for the 3-day old Heron scanning in some godforsaken minmatar backyard. They have professionalized a profit-based system of making money in EVE and are picking targets of opportunity, no matter if flown by a newb or a veteran.

If I shoot someone in a FPS that jumps right into my gun because he is a newb, that doesn’t mean killing him is toxic, because I simply don’t care if he is a noob or not. I don’t follow him around, trying to get into his game lobbies, camping his respawning points. He just was at the wrong location at the wrong time. Happens, it’s part of the competition.

Same goes for 90% of the gankers in EVE. They don’t care a bit if the pilot is a Vet, a Newb, a Nullseccer or a Wormholer, a Carebear or a PvPer. If their calculations show that they can bring down the ship and walk away with a nice profit, they do. If they feel they need to send a message because someone is Autopiloting, they do. If they feel they need to blow someone out of a belt or system they want to sell ā€œmining permitsā€ in, they do.

All your ideas about ā€œtoxic behaviourā€ are simply thin air, applying to a tiny minority of EVE players. And those aren’t even all gankers. So ā€œfixing gankingā€ is adressing absolutely nothing in this concern.

4 Likes

Really?

If gankers truly ā€œdon’t careā€ who they shoot, why are so many killmails full of empty haulers, untanked Ventures, and rookie ships? If it’s all business, why the blog posts mocking victims and collecting ā€œtearsā€?

The studies aren’t about mechanics. They’re about the psychology behind repeat low-risk aggression. Profit can be part of it, but when players consistently choose soft targets and enjoy it, that’s where the data applies.

Not all gankers are toxic. But pretending none are is just denial.


giphy


1 Like

3 Likes

I wonder why…



1 Like

Yeah, as you can see, new players are one part in a list of many. They are a target of opportunity like everyone else. And why not? Also Aiko is simply RPing here at the boards quite a bit, everyone knows it and exaggerating is just part of the game. Context, you know? The fewest gankers I know are focusing on new players. Simply because new players rarely have stuff worth looting.

Doesn’t mean they don’t snatch away a newb that gets into their path. But the number of people who deliberately focus on new player killings is so tiny, it’s not even remotely worth a discussion.

ā€œso manyā€ is a tiny number when seen in context to the total number of kills happening in the game, or even in HS.

I never said none are. Those who are simply are so few compared to the total population of the game, it’s not an issue at all. One can safely ignore them, most people will never ever meet them.

1 Like

Woah there, calm down miner.

2 Likes